Kakaroto Posted October 16, 2015 Posted October 16, 2015 Hello...The Temporal Boots Dex, is reducing the casting time of varying abilities, even using this script, someone could tell me what's wrong? I thought this way would only reduce the cast time of fixed skills. 22004,Temporal_DEX_Boots,Temporal DEX Boots,4,0,,500,600,13,20,0,0xFFFFFFFF,18,2,64,,1,1,0,{ bonus bMaxHP,300+((getrefine()/3)*100); bonus bMaxSP,30+((getrefine()/3)*10); bonus bDex,(getrefine()/3)*3; if(readparam(bDex)>=120) { bonus bFixedCast,-500; bonus bLongAtkRate,5; } },{},{} Quote
Haziel Posted October 16, 2015 Posted October 16, 2015 (edited) You're giving DEX, DEX reduces Variable Casting Time. õ_oI mean, if there's any refine on which you're testing.But, remember that the bFixedCast only affects the RENEWAL_CAST. Edited October 16, 2015 by Haziel Quote
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Kakaroto
Hello...
The Temporal Boots Dex, is reducing the casting time of varying abilities, even using this script, someone could tell me what's wrong? I thought this way would only reduce the cast time of fixed skills.
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