Kakaroto Posted October 16, 2015 Group: Members Topic Count: 99 Topics Per Day: 0.02 Content Count: 638 Reputation: 95 Joined: 05/11/12 Last Seen: Tuesday at 01:26 AM Share Posted October 16, 2015 Hello...The Temporal Boots Dex, is reducing the casting time of varying abilities, even using this script, someone could tell me what's wrong? I thought this way would only reduce the cast time of fixed skills. 22004,Temporal_DEX_Boots,Temporal DEX Boots,4,0,,500,600,13,20,0,0xFFFFFFFF,18,2,64,,1,1,0,{ bonus bMaxHP,300+((getrefine()/3)*100); bonus bMaxSP,30+((getrefine()/3)*10); bonus bDex,(getrefine()/3)*3; if(readparam(bDex)>=120) { bonus bFixedCast,-500; bonus bLongAtkRate,5; } },{},{} Quote Link to comment Share on other sites More sharing options...
Haziel Posted October 16, 2015 Group: Content Moderator Topic Count: 22 Topics Per Day: 0.00 Content Count: 639 Reputation: 609 Joined: 11/25/11 Last Seen: March 7 Share Posted October 16, 2015 (edited) You're giving DEX, DEX reduces Variable Casting Time. õ_oI mean, if there's any refine on which you're testing.But, remember that the bFixedCast only affects the RENEWAL_CAST. Edited October 16, 2015 by Haziel Quote Link to comment Share on other sites More sharing options...
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Kakaroto
Hello...
The Temporal Boots Dex, is reducing the casting time of varying abilities, even using this script, someone could tell me what's wrong? I thought this way would only reduce the cast time of fixed skills.
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