is there any way to set if mob item drop to be raised ?, example a mob drop apple with 10% drop chance, if the player have buff item drop amount raise buff it will give him chance of y with amount of x, so if player have like the buff with parameter 1000,3 (10%, 3 item) if the mob killed and getting apple it will give 3 apple drop instead 1 apple drop in 10% chance
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Litro Endemic
is there any way to set if mob item drop to be raised ?, example a mob drop apple with 10% drop chance, if the player have buff item drop amount raise buff it will give him chance of y with amount of x, so if player have like the buff with parameter 1000,3 (10%, 3 item) if the mob killed and getting apple it will give 3 apple drop instead 1 apple drop in 10% chance
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