zaruramen Posted September 23, 2015 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 41 Reputation: 0 Joined: 08/27/15 Last Seen: October 22, 2016 Share Posted September 23, 2015 hello I would like to increase damage on poison and bleed stat but I don't know what is this mean and where I can change to. please teach me. case SC_POISON: // Fall through val3 = tick/1000; // Damage iterations if(val3 < 1) val3 = 1; tick_time = 1000; // [GodLesZ] tick time // val4: HP damage if (bl->type == BL_PC) val4 = (type == SC_DPOISON) ? 2 + status->max_hp/50 : 2 + status->max_hp*3/200; else val4 = (type == SC_DPOISON) ? 2 + status->max_hp/100 : 2 + status->max_hp/200; break; Quote Link to comment Share on other sites More sharing options...
Stolao Posted September 23, 2015 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: Sunday at 01:58 PM Share Posted September 23, 2015 Val4 is hp damage its If player check If deadly poison then hp/50 else 3/200 If not player then If deadly poison then hp/100 else 1/200 Quote Link to comment Share on other sites More sharing options...
Question
zaruramen
hello
I would like to increase damage on poison and bleed stat but I don't know what is this mean and where I can change to. please teach me.
Link to comment
Share on other sites
1 answer to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.