hakuren Posted July 15, 2015 Group: Members Topic Count: 120 Topics Per Day: 0.03 Content Count: 295 Reputation: 6 Joined: 12/02/11 Last Seen: November 6, 2023 Share Posted July 15, 2015 Hi guys, Im making a custom event that change all monster behavior in the area my question is how to control their mode like Skill Spirit_Control? turning aggressiveness to passive one like : sc_start4(NULL,&md->bl, SC_MODECHANGE, 100,1,0, MD_AGGRESSIVE, 0, 0); // target mob will become aggressive is there a way that this MD_AGGRESSIVE turn them to PASSIVE? i search for MD_PASSIVE but i don't see any command like that Please Help me and Thank you in advance Quote Link to comment Share on other sites More sharing options...
Question
hakuren
Hi guys,
Im making a custom event that change all monster behavior in the area
my question is how to control their mode like Skill Spirit_Control?
turning aggressiveness to passive one
like :
sc_start4(NULL,&md->bl, SC_MODECHANGE, 100,1,0, MD_AGGRESSIVE, 0, 0); // target mob will become aggressive
is there a way that this MD_AGGRESSIVE turn them to PASSIVE?
i search for MD_PASSIVE but i don't see any command like that
Please Help me and Thank you in advance
Link to comment
Share on other sites
0 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.