cahadeyelo Posted June 25, 2015 Posted June 25, 2015 getitembound command helps me to make the item bounded to specific target character but after they used the card remover npc or this command "successremovecards" the bounded item has been unbounded. How can i prevent this to happen.? Quote
Feilor Posted June 25, 2015 Posted June 25, 2015 You need to identify if the user is removing cards from a bounded weapon and use getitembound instead of getitem on the script (yes you will need to edit it by your self) Quote
cahadeyelo Posted June 25, 2015 Author Posted June 25, 2015 (edited) thanks sir luan122 but here's my script on card remover, where do i need to put the getitembound script? if ( countitem(1000) < 1 || countitem(715) < 1 ) goto Not_Enough_W; if ( Zeny < 350000) goto Not_Enough_W; successremovecards (EQI_HEAD_TOP); delitem 1000,1; //Star_Crumb delitem 715,1; //Yellow_Gemstone set zeny,zeny - 350000; mes "[ Server ]"; mes "The process was a success. Here are your cards and your item. Farewell."; close; Edited June 25, 2015 by cahadeyelo Quote
Feilor Posted June 25, 2015 Posted June 25, 2015 (edited) Well... I see it now... the script use a script command to remove cards, I will try to think about this and if I get the answer I will post here to you (if no one does that). Edited June 25, 2015 by luan122 Quote
Question
cahadeyelo
getitembound command helps me to make the item bounded to specific target character but after they used the card remover npc or this command "successremovecards" the bounded item has been unbounded. How can i prevent this to happen.?
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