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Rates dont work


fhmagno

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This is a server Hight rate, but i have a big problem with my rates 

 

 

 

this is my Exp.conf
// Rate at which exp. is given. (Note 2)
base_exp_rate: 15000

// Rate at which job exp. is given. (Note 2)
job_exp_rate: 15000

// Turn this on to allow a player to level up more than once from a kill. (Note 1)
multi_level_up: yes

and this is my drops.conf

 

// The rate the common items are dropped (Items that are in the ETC tab, besides card)
item_rate_common: 10000
item_rate_common_boss: 10000
item_drop_common_min: 10000
item_drop_common_max: 10000
 
// The rate healing items are dropped (items that restore HP or SP)
item_rate_heal: 10000
item_rate_heal_boss: 10000
item_drop_heal_min: 10000
item_drop_heal_max: 10000
 
// The rate at which usable items (in the item tab) other then healing items are dropped.
item_rate_use: 10000
item_rate_use_boss: 10000
item_drop_use_min: 10000
item_drop_use_max: 10000
 
// The rate at which equipment is dropped.
item_rate_equip: 10000
item_rate_equip_boss: 10000
item_drop_equip_min: 10000
item_drop_equip_max: 10000
 
// The rate at which cards are dropped
item_rate_card: 8000
item_rate_card_boss: 2000
item_drop_card_min: 2000
item_drop_card_max: 10000
 
// The rate adjustment for the MVP items that the MVP gets directly in their inventory
// Mode: 0 - official order, 1 - random order, 2 - all items
item_rate_mvp: 10000
item_drop_mvp_min: 10000
item_drop_mvp_max: 10000
item_drop_mvp_mode: 0
 
// The rate adjustment for card-granted item drops.
item_rate_adddrop: 2000
item_drop_add_min: 2000
item_drop_add_max: 10000
 
// Rate adjustment for Treasure Box drops (these override all other modifiers)
item_rate_treasure: 10000
item_drop_treasure_min: 10000
item_drop_treasure_max: 10000
 

 

 

and kill a lunatic, 

41 exp gained
22 job exp gained
 

this is my @rates

 

post-33166-0-04527200-1433739040_thumb.jpg

 

i compiled and restart server and the problem continues

 

[info]: buildin_setbattleflag: battle_config flag 'base_exp_rate' is now set to '148'.
[info]: buildin_setbattleflag: battle_config flag 'job_exp_rate' is now set to '114'.
[info]: buildin_setbattleflag: battle_config flag 'item_rate_common' is now set to '148'.
[info]: buildin_setbattleflag: battle_config flag 'item_rate_heal' is now set to '148'.
[info]: buildin_setbattleflag: battle_config flag 'item_rate_use' is now set to '148'.
[info]: buildin_setbattleflag: battle_config flag 'item_rate_equip' is now set to '148'.

This is the message from console putty  (sorry for my english, i speak spanish)

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This is a server Hight rate, but i have a big problem with my rates 

 

 

 

this is my Exp.conf

// Rate at which exp. is given. (Note 2)

base_exp_rate: 15000

// Rate at which job exp. is given. (Note 2)

job_exp_rate: 15000

// Turn this on to allow a player to level up more than once from a kill. (Note 1)

multi_level_up: yes

and this is my drops.conf

 

// The rate the common items are dropped (Items that are in the ETC tab, besides card)
item_rate_common: 10000
item_rate_common_boss: 10000
item_drop_common_min: 10000
item_drop_common_max: 10000
 
// The rate healing items are dropped (items that restore HP or SP)
item_rate_heal: 10000
item_rate_heal_boss: 10000
item_drop_heal_min: 10000
item_drop_heal_max: 10000
 
// The rate at which usable items (in the item tab) other then healing items are dropped.
item_rate_use: 10000
item_rate_use_boss: 10000
item_drop_use_min: 10000
item_drop_use_max: 10000
 
// The rate at which equipment is dropped.
item_rate_equip: 10000
item_rate_equip_boss: 10000
item_drop_equip_min: 10000
item_drop_equip_max: 10000
 
// The rate at which cards are dropped
item_rate_card: 8000
item_rate_card_boss: 2000
item_drop_card_min: 2000
item_drop_card_max: 10000
 
// The rate adjustment for the MVP items that the MVP gets directly in their inventory
// Mode: 0 - official order, 1 - random order, 2 - all items
item_rate_mvp: 10000
item_drop_mvp_min: 10000
item_drop_mvp_max: 10000
item_drop_mvp_mode: 0
 
// The rate adjustment for card-granted item drops.
item_rate_adddrop: 2000
item_drop_add_min: 2000
item_drop_add_max: 10000
 
// Rate adjustment for Treasure Box drops (these override all other modifiers)
item_rate_treasure: 10000
item_drop_treasure_min: 10000
item_drop_treasure_max: 10000
 

 

 

and kill a lunatic, 

41 exp gained

22 job exp gained

 

this is my @rates

 

attachicon.gifexperiencia 2.jpg

 

i compiled and restart server and the problem continues

 

[info]: buildin_setbattleflag: battle_config flag 'base_exp_rate' is now set to '148'.

[info]: buildin_setbattleflag: battle_config flag 'job_exp_rate' is now set to '114'.

[info]: buildin_setbattleflag: battle_config flag 'item_rate_common' is now set to '148'.

[info]: buildin_setbattleflag: battle_config flag 'item_rate_heal' is now set to '148'.

[info]: buildin_setbattleflag: battle_config flag 'item_rate_use' is now set to '148'.

[info]: buildin_setbattleflag: battle_config flag 'item_rate_equip' is now set to '148'.

This is the message from console putty  (sorry for my english, i speak spanish)

 

its because u have enabled floating rates. search for that line which says " Enable floating rates" and type no. floating rates override ur rates taht uve set.

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i love you , thanks

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