nasagnilac Posted May 25, 2015 Group: Members Topic Count: 89 Topics Per Day: 0.02 Content Count: 232 Reputation: 15 Joined: 11/02/13 Last Seen: December 19, 2024 Share Posted May 25, 2015 (edited) Hello everyone I am here to contribute in this forum. I am releasing my GvG Script to the public in able to enhanced and be improved. This script will help you lessen the work on having GvG/Team Vs GvG/Team Event. I hope some good script makers will help me simplify my work. Thank you !! I hope we can also revised it to automated script. GvG Event Script.txt Edited May 26, 2015 by gmprestige 3 Quote Link to comment Share on other sites More sharing options...
privateserver Posted November 23, 2015 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 28 Reputation: 0 Joined: 03/29/15 Last Seen: March 19, 2016 Share Posted November 23, 2015 i want to try it for my event ROC (Use RWC Rules but 5vs5 i hope its good )THANKS ! how to make team can warped to arena and match started? and its possible if i remove command to give and delete item to player? Quote Link to comment Share on other sites More sharing options...
4n0biz Posted December 6, 2015 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 41 Reputation: 1 Joined: 10/12/12 Last Seen: July 18, 2017 Share Posted December 6, 2015 nice thank. Quote Link to comment Share on other sites More sharing options...
Deviszh Posted October 13, 2016 Group: Members Topic Count: 51 Topics Per Day: 0.02 Content Count: 173 Reputation: 3 Joined: 09/04/16 Last Seen: November 6, 2016 Share Posted October 13, 2016 Anyone? Quote Link to comment Share on other sites More sharing options...
Stolao Posted October 13, 2016 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: Sunday at 01:58 PM Share Posted October 13, 2016 Anyone? Looks like its suppose to be sc_end sc_all Quote Link to comment Share on other sites More sharing options...
Deviszh Posted October 14, 2016 Group: Members Topic Count: 51 Topics Per Day: 0.02 Content Count: 173 Reputation: 3 Joined: 09/04/16 Last Seen: November 6, 2016 Share Posted October 14, 2016 (edited) Anyone? Looks like its suppose to be sc_end sc_all yes, fixed it by putting this. sc_end(SC_ALL); anyway, how to start this event? i want to try it on my test server not on my official if its working. Edited October 14, 2016 by Kinkkynipps Quote Link to comment Share on other sites More sharing options...
_Okuz_ Posted October 14, 2016 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 92 Reputation: 17 Joined: 08/11/12 Last Seen: August 30, 2017 Share Posted October 14, 2016 (edited) I'm sorry for saying this but seems that this script is intended to be used in eAmod sources.Take a look at this: set .@count,countitem2(.delitems[.@u],1,0,0,254,0,getbattleflag("woe_reserved_char_id")&0xffff,(getbattleflag("woe_reserved_char_id")>>16)&0xffff); delitem2 .delitems[.@u],.@count,1,0,0,254,0,getbattleflag("woe_reserved_char_id")&0xffff,(getbattleflag("woe_reserved_char_id")>>16)&0xffff; This battleflag doesn't exist and furthermore if you google it you will find its implementation on eAmod sources.By the way the first link is a patch / diff that you can apply, but I'm not sure if it works or not.Att,_Okuz_. Edited October 14, 2016 by _Okuz_ Quote Link to comment Share on other sites More sharing options...
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