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Japanese filenames


Scylla

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Hello,

 

So yeah I'm having trouble with japanese sprite filenames and i wanted to ask if there's a tool that can convert japanese filename into korean unicode filename like unbollox does, tried searching lots of times on google and i guess i just dunno what's the correct word to input -_-

 

Additionally i can't also view them on the sprite conviewer and the client doesn't read them as well.

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950 is "Chinese", what you're looking for is 932 (Japanese).

 

To convert the file names with GRF Editor, set your encoding to 932, create a new empty GRF, add your files in it, save it, then go back in the encoding and put it back to whichever you prefer.

 

Edit : don't use an existing GRF when changing to japanese's encoding; if you have some Korean characters in it they may not get translated properly when saving.

Edited by Tokei
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Hello,

So yeah I'm having trouble with japanese sprite filenames and i wanted to ask if there's a tool that can convert japanese filename into korean unicode filename like unbollox does, tried searching lots of times on google and i guess i just dunno what's the correct word to input -_-

Additionally i can't also view them on the sprite conviewer and the client doesn't read them as well.

try grf editor Edited by DrewxD
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Hello,

So yeah I'm having trouble with japanese sprite filenames and i wanted to ask if there's a tool that can convert japanese filename into korean unicode filename like unbollox does, tried searching lots of times on google and i guess i just dunno what's the correct word to input -_-

Additionally i can't also view them on the sprite conviewer and the client doesn't read them as well.

try grf editor

 

 

I actually tried doing this one:

https://rathena.org/board/topic/77080-grf-grf-editor/

 

making the encoding into 950 but i think it didn't work.

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950 is "Chinese", what you're looking for is 932 (Japanese).

 

To convert the file names with GRF Editor, set your encoding to 932, create a new empty GRF, add your files in it, save it, then go back in the encoding and put it back to whichever you prefer.

 

Edit : don't use an existing GRF when changing to japanese's encoding; if you have some Korean characters in it they may not get translated properly when saving.

 

Oh damn it what a noob of me, i didn't read that codepage you posted in there, thank you very much i got it now.

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