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@warp/go delay when player got hit / inflict damage to another player / MVP monster


Question

Posted (edited)

Hi. I already saw lots of post about @warp/go delay.

 

But what I needed is it will prevent player from warping when a player inflict damage (by normal attack or by skill) OR got attacked by/to an MVP monster or a PLAYER.

but it wont work on GMs.. the MVP monsters doesn't include mini boss like ghostring,deviling etc.. 

 

I just need this coz im using PK mode server and players (usually champions) are warping after hitting mobs/other players with asura strike, then rewarp asura again. They're doing it especially when hunting mvps. So this will really be useful..

 

sorry im noob at src editing..  /sob  /sob

 

For anyone who could help. thanks in advance!

Edited by Lord Ganja

3 answers to this question

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Posted

This has already been done... Think I either updated another script or made my own I can't really remember but I know it's somewhere on the forums try searching for it.

Posted

This has already been done... Think I either updated another script or made my own I can't really remember but I know it's somewhere on the forums try searching for it.

 

Found it here, This works for characters that received or inflict damage. But I need another, something for boss monsters only not mobs. I don't have any idea what to edit in this source :/

anyway thanks for the reply @Skorm

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