biali Posted January 10, 2015 Posted January 10, 2015 Hi folks! I was trying something on my server and for that I'd need mf_skill_damage. After so many attempts I still cannot notice any changes to the damage caused by skills. OnInstanceInit: setmapflag instance_mapname("bal_fild11"), mf_nomobloot; setmapflag instance_mapname("bal_fild11"), mf_nomvploot; setmapflag instance_mapname("bal_fild11"), mf_skill_damage, -99, 1; //against players setmapflag instance_mapname("bal_fild11"), mf_skill_damage, -99, 2; //against mob setmapflag instance_mapname("bal_fild11"), mf_skill_damage, -99, 3; //against boss setmapflag instance_mapname("bal_fild11"), mf_skill_damage, -99, 4; //against others enablenpc instance_npcname(strnpcinfo(0)); setd(".mis_" + instance_id()), 1; end; Have you ever used this mapflag successfully? thank you in advance! I may have found the answer to my question after having a look into the source and googled for ADJUST_SKILL_DAMAGE http://rathena.org/board/topic/88176-final-strike-damage/ Quote
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biali
Hi folks!
I was trying something on my server and for that I'd need mf_skill_damage.
After so many attempts I still cannot notice any changes to the damage caused by skills.
Have you ever used this mapflag successfully?
thank you in advance!
I may have found the answer to my question after having a look into the source and googled for ADJUST_SKILL_DAMAGE
http://rathena.org/board/topic/88176-final-strike-damage/
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