dave23 Posted January 9, 2015 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 99 Reputation: 0 Joined: 04/23/12 Last Seen: May 5, 2022 Share Posted January 9, 2015 Hi, Can someone help me how to get it back to old freeze status source code? What I actually need is like if they reach this certain stat, the player will be unfrozen and if ever didn't it will only decrease the duration of the freeze status. Thanks. I tried to look for it but I fail. Here's my status.conf if ever it will help you. //-------------------------------------------------------------- // rAthena Battle Configuration File // Originally Translated by Peter Kieser <[email protected]> // Made in to plainer English by Ancyker //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) //-------------------------------------------------------------- // Should skill casting be cancelled when inflicted by curse/stun/sleep/etc (includes silence) (Note 3)? status_cast_cancel: 0 // Will certain skill status-changes be removed on logout? // This mimics official servers, where Extremity Fist's no SP regen, // Strip Equipment, and some other buffs are removed when you logout. Setting is: // 0 = remove nothing. // 1 = remove negative buffs (stripping, EF) // 2 = remove positive buffs (maximize power, steel body...) // 3 = remove both negative and positive buffs. debuff_on_logout: 3 // Adjustment for the natural rate of resistance from status changes. // If 50, status defense is halved, and you need twice as much stats to block // them (eg: 200 vit to completely block stun) pc_status_def_rate: 100 mob_status_def_rate: 100 // Maximum resistance to status changes. (100 = 100%) // NOTE: Cards and equipment can go over this limit, so it only applies to natural resist. pc_max_status_def: 55 mob_max_status_def: 55 Quote Link to comment Share on other sites More sharing options...
Radian Posted January 10, 2015 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 1546 Reputation: 192 Joined: 07/23/14 Last Seen: June 24, 2024 Share Posted January 10, 2015 I think if you change this one : pc_status_def_rate: 100 into : pc_status_def_rate: 50 then if player/user got 200 vit he/she will be immuned to any status. Quote Link to comment Share on other sites More sharing options...
dave23 Posted January 10, 2015 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 99 Reputation: 0 Joined: 04/23/12 Last Seen: May 5, 2022 Author Share Posted January 10, 2015 Oh okay. Thanks about that. How about the duration for it? does it decrease too? Quote Link to comment Share on other sites More sharing options...
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dave23
Hi,
Can someone help me how to get it back to old freeze status source code?
What I actually need is like if they reach this certain stat, the player will be unfrozen and if ever didn't it will only decrease the duration of the freeze status.
Thanks. I tried to look for it but I fail.
Here's my status.conf if ever it will help you.
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