Kozima Posted December 29, 2014 Group: Members Topic Count: 36 Topics Per Day: 0.01 Content Count: 82 Reputation: 2 Joined: 10/30/13 Last Seen: October 26, 2023 Share Posted December 29, 2014 please help i want to add skill damage like : Hunderd Spear Increase more damage 50% Cross Impact Increase more damage 30% Feint Bomb Increase more damage 80% Cart termination Increase more damage 100% Please help i just edit the skill damage at trunk/db/skill_damage_db.txt and trunk/db/import/skill_damage_db.txt but didn't have effect please help me ^^ Quote Link to comment Share on other sites More sharing options...
0 Psyche Posted April 1, 2017 Group: Members Topic Count: 32 Topics Per Day: 0.01 Content Count: 123 Reputation: 6 Joined: 03/12/13 Last Seen: June 7, 2023 Share Posted April 1, 2017 up. can reproduice it's not working Quote Link to comment Share on other sites More sharing options...
0 manuel Posted February 6, 2020 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 48 Reputation: 2 Joined: 03/19/14 Last Seen: April 16 Share Posted February 6, 2020 ?? funci... ? app change ? this change ? skill damage no working svn last ¡`¡¡¡ Quote Link to comment Share on other sites More sharing options...
Radian Posted December 29, 2014 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 1546 Reputation: 192 Joined: 07/23/14 Last Seen: June 24, 2024 Share Posted December 29, 2014 I just follow what it says in here. // Skill Damage Adjustment Database // // Structure of Database: // SkillName,Caster,Map,Damage against Players{,Damage against Mobs{,Damage against Bosses{,Damage against Other}}} // // Caster: The groups for which the adjustment takes effect. (bitmask) // 1 = Player // 2 = Monster // 4 = Pet // 8 = Homunculus // 16 = Mercenary // 32 = Elemental // // Map: // 1 - Normal (the maps that aren't classified as these maps below) // 2 - PVP // 4 - GVG // 8 - Battlegrounds // 16 - 'skill_damage' mapflag // Restricted zones - they're configured by 'restricted <number>' mapflag // 32 - Zone 1 // 64 - Zone 2 // 128 - Zone 3 // 256 - Zone 4 // 512 - Zone 5 // 1024 - Zone 6 // 2048 - Zone 7 then for example RK_HUNDREDSPEAR,1,15,50 // This means In Normal/PvP/GvG/BG maps. players deal +50% damage to other players with Hundred Spear. save the changes and then use @reloadskilldb. Quote Link to comment Share on other sites More sharing options...
Kozima Posted December 29, 2014 Group: Members Topic Count: 36 Topics Per Day: 0.01 Content Count: 82 Reputation: 2 Joined: 10/30/13 Last Seen: October 26, 2023 Author Share Posted December 29, 2014 I just follow what it says in here. // Skill Damage Adjustment Database // // Structure of Database: // SkillName,Caster,Map,Damage against Players{,Damage against Mobs{,Damage against Bosses{,Damage against Other}}} // // Caster: The groups for which the adjustment takes effect. (bitmask) // 1 = Player // 2 = Monster // 4 = Pet // 8 = Homunculus // 16 = Mercenary // 32 = Elemental // // Map: // 1 - Normal (the maps that aren't classified as these maps below) // 2 - PVP // 4 - GVG // 8 - Battlegrounds // 16 - 'skill_damage' mapflag // Restricted zones - they're configured by 'restricted <number>' mapflag // 32 - Zone 1 // 64 - Zone 2 // 128 - Zone 3 // 256 - Zone 4 // 512 - Zone 5 // 1024 - Zone 6 // 2048 - Zone 7 then for example RK_HUNDREDSPEAR,1,15,50 // This means In Normal/PvP/GvG/BG maps. players deal +50% damage to other players with Hundred Spear. save the changes and then use @reloadskilldb. doesn't effective no damage changed trunk/db/skill_damage_db.txt RK_HUNDREDSPEAR,1,15,50 // This means In Normal/PvP/GvG/BG maps. players deal +50% damage to other players with Hundred Spear. didn't have an effect, just same Quote Link to comment Share on other sites More sharing options...
Radian Posted December 29, 2014 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 1546 Reputation: 192 Joined: 07/23/14 Last Seen: June 24, 2024 Share Posted December 29, 2014 Another possibility are you disable this on your trunk/src/config/core.h /// Uncomment to enable skills damage adjustments /// By enabling this, db/skill_damage.txt and the skill_damage mapflag will adjust the /// damage rate of specified skills. #define ADJUST_SKILL_DAMAGE Quote Link to comment Share on other sites More sharing options...
Kozima Posted December 29, 2014 Group: Members Topic Count: 36 Topics Per Day: 0.01 Content Count: 82 Reputation: 2 Joined: 10/30/13 Last Seen: October 26, 2023 Author Share Posted December 29, 2014 no, i didn't change it Quote Link to comment Share on other sites More sharing options...
Question
Kozima
please help
i want to add skill damage like :
Hunderd Spear Increase more damage 50%
Cross Impact Increase more damage 30%
Feint Bomb Increase more damage 80%
Cart termination Increase more damage 100%
Please help
i just edit the skill damage at
trunk/db/skill_damage_db.txt
and
trunk/db/import/skill_damage_db.txt
but didn't have effect
please help me ^^
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