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bonus bRestartFullRecover,0; doesn't work at my server. If a player have their osiris card equipped on, after they respawn to any location the hp doesn't restore at any bit at all. WHY?

 

Maybe this can help you out. regarding on Osiris as far as i know osiris card will trigger if player has been resurrected. 

 

trunk/conf/battle/player.conf

// The amount of HP a player will respawn with, 0 is default.
// (Unit is in percentage of total HP, 100 is full heal of HP, 0 is respawn with 1HP total.)
restart_hp_rate: 0 <= change this to 100 = 100% restore their HP when player selected the return to the save point.

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