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Unholy Touch

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  1. Hello Guys, How to check if the char is in frozen state? since i want to double the damage of asura strike if the char is frozen. and just to confirm is it possible? i want to add the condition in battle.c here.
  2. what is the most stable svn version for now? i've a lot of post having trouble with the latest svn. please suggest the most stable as of now for pre-renewal mechanic. thank you.
  3. Hello community, may i know how to remove the flux control panel sidebar? im using gerome glight theme and the sidebar seems to be annoying in the left side, i want to remove it or put it in the right side. can anyone tell me how? thank you.
  4. The files is delete, can anyone reupload this? thank you guys.
  5. Hello guys, I'd like to use this theme from the download section http://rathena.org/board/files/file/2666-templatecoded-elvaanro/ But the problem is when i tried to use it, my control panel wont load. it keeps loading but dont display anything, im using calcium kid control panel. thnx PS: I saw someone using this with xantara flux cp. is it possible that the theme is not compatible with calcium kid cp?
  6. This also happen to my server before but now its gone i dont know what happen, i didnt update my svn too because im using really old rev 16998. hahah. i tried updating to the latest rev but i received a lot of complaint from my players though.
  7. yea, its not working oh yea its working when you use skill_damage_db.txt on my last rev i was using skill_damage.txt only
  8. Hello, i'm having problem with the gtb blocks spells when i updated my svn to the latest available. the reduce magic damage is working fine but it wont block buffs. thank you. can anyone guide me if there's update with regards to it? my last svn is 16990 and update it to latest as of now.
  9. can anyone suggest stable ladder for the latest svn? i have found this http://pastebin.com/yiqSnxcL? it this stable with the current svn? thank you guys, i dont have local server for now that's why i cannot test it. :/
  10. is this stable in the latest svn?
  11. yes, seriously check this http://rathena.org/board/topic/70841-r16771-client-md5-hash-check/?p=139834 long ago, ive read an openkore forum about how to bypass the login pin. and they did bypass it. hmm, oh yes you're right. here's the thing i did for them not to know my hash. i did use secure grf and next i use Geromes game guard call rocshield, when you use secure grf it will change the hash of your client and then use the rocshield on your client it will also change the hash of your client(but i think it is a fake hash) because when i compute the hash of the client from secure grf & rocshield my server wont let me login, but when i used the hash of the client from secure grf only it let me login. i really dont know what happen, but i think because of the rocshield, the client is given a false hash when you try to compute it using the tool here in rathena, Do not use two different anti-hack programs. It's overkilling And possibly do not work. And if does work, it will produces a slight lag spikes. go to your phpmyadmin, install it if you do not have one. go to you your ragnarok db, find the bk_config, find the table row $@BKNextUse and $@BKNextUseVariation. according to the author, the sum of the two row table values are the time allowance on the next interrogation on the same player. $@BKRate if set to 0, it will be disabled. The rates base on my understanding are the chances on how each of the module will be use. for example rates 10% to module 1, rates 50% to module 2 and so on. I hope I answer your questions well Edit: I didnt touch the default config for it is already working and stable. So I cannot give you the instructions on how-to, I might misguide you. hmm, as of now i haven't encounter any problem with my settings, good so far.
  12. yes, seriously check this http://rathena.org/board/topic/70841-r16771-client-md5-hash-check/?p=139834 long ago, ive read an openkore forum about how to bypass the login pin. and they did bypass it. hmm, oh yes you're right. here's the thing i did for them not to know my hash. i did use secure grf and next i use Geromes game guard call rocshield, when you use secure grf it will change the hash of your client and then use the rocshield on your client it will also change the hash of your client(but i think it is a fake hash) because when i compute the hash of the client from secure grf & rocshield my server wont let me login, but when i used the hash of the client from secure grf only it let me login. i really dont know what happen, but i think because of the rocshield, the client is given a false hash when you try to compute it using the tool here in rathena,
  13. seriously guys? you're still using this? rathena already have this feature called hash check, it will only allow players to login to your server by sending the correct hash from your client and as far as i know openkore cannot send hash for now(but maybe someday they will figure out how to bypass this.). so it is impossible for the bot to login.
  14. Hi, my current svn is 16991 and i want to update my svn until svn 17049, how can i do it on my server using putty? is it possible? thank you, i dont want to update up to the latest revision because i already added so many modification on my server and they may not work when i updated them and, and i saw a lot of bug report on the latest svn. thank you. i just want to add the npcskill on my script.
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