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mrmagic

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Posts posted by mrmagic

  1. Which folder did you added the sprites? there are 3 folders, first for inventory, second and third are for character sprite based gender.

    There are also textures that need to be added.

     

    for 2010 client, you need to put the accesory lua in this path "\data\lua files\datainfo" NOT "\data\luafiles514\lua files\datainfo"

  2. The replay file was created from older client version that reads quest from quest2dislpay.txt,

    but you tried to open it with newer client that reads quest file from OngoingQuestInfoList

    if you really need to open the replay file,

    you need to use older client version which still read quest from quest2dislpay, 2017ish and older should be good.

  3. @Tyrfing

    These resources are from other official RO, they aren't presents in kRO grf.

     

    @Nozomi

    Then, it is a server side problem.

    Open your item_db, txt or sql, depends what you uses, then change item view id of 5979 to 0.

    to fix your character, open your sql db, then change its bottom view id to 0

     

    Well, if someone cares, please report or make a pull request for this issue to rA github.

     

     

    • Upvote 1
  4. There are 2 kind of clients that are supported:

    1. Ragexe.exe = Client used by MAIN server of korean ragnarok online, mostly stable.

    2. RagexeRE.xe= Client used by SAKRAY aka TEST server of ragnarok online, many new features are tested, expect some bugs.

     

    The first client used by emulator is Sakexe.exe (An older version of RagexeRE.exe), then it changed to RagexeRE.exe around 2009, few years later(2013) developer made decision to use Ragexe.exe instead for the sake of stable development.

    But, in mid 2015, they changed it again to RagexeRE.exe, because of some issues when unpacking Ragexe.exe.

    2015-11-04aRagexe is the latest stable client.

  5. try this

    function main()
    	for ItemID, DESC in pairs(tbl) do
    		result, msg = AddItem(ItemID, DESC.unidentifiedDisplayName, DESC.unidentifiedResourceName, DESC.identifiedDisplayName, DESC.identifiedResourceName, DESC.slotCount, DESC.ClassNum, DESC.costume)
    		if not result == true then
    			return false, msg
    		end
    		for k, v in pairs(DESC.unidentifiedDescriptionName) do
    			result, msg = AddItemUnidentifiedDesc(ItemID, v)
    			if not result == true then
    				return false, msg
    			end
    		end
    		for k, v in pairs(DESC.identifiedDescriptionName) do
    			result, msg = AddItemIdentifiedDesc(ItemID, v)
    			if not result == true then
    				return false, msg
    			end
    		end
    		k = DESC.costume
    		k = DESC.unidentifiedResourceName
    		v = DESC.identifiedDisplayName
    	end
    	return true, "good"
    end

     

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