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Everything posted by Mootie
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no problem i hope i help you....thats your last choice to test miruku client
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buy webhosting thats the best wa
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the username and password wrong where this says? flux or logins in you server? if in your server try to check the MD5 if in your flux check the database carefully and best it if you get miruku since you use 2012
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any errors? and try to check the firewall
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sweet....im going to test it right now and post if there's some errro occur oh and last thing adding a new case 3 doesn't matter right? since im going to put 1-10 quest for each day and adding bank_note to here if ( getd( "Quest"+ strnpcinfo(2) +"done" ) ) { getitem "Silver_Coin", 10; getitem "Bank_Note:, 10; its fine?
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Hi emist thx for this i have a question regarding this script uhm,since i asked for the daily so it will automatically reload the quest after the time he done? i mean he done by 2pm tomorrow he can redo the whole quest with same time.
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so you mean, after finished 10 quests ( case 1: -> default: ... done all 10 quests, set Quest1Done, 1; getitem "gold_coin" ) and do another 10 quests ( case 1: -> default: ... done all 10 quests, set Quest1Done, 2; getitem "silver_coin"; getitem "bank_notes"; ) and stop ... cannot do it again issit ? ( if Quest1Done == 2 ... halt ) because I also getting confused ... btw I'm sure emistry can do this ... its his script yeah exactly what you mention o.o sorry if i get you confuse about this
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oh ... should i remove goto and remain EndEvent; // o.o Any idea how i can fix this?
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i guess this is the when the events ends? or something? here;s the script //===== rAthena Script ======================================= //= Poring Summoner //===== By: ================================================== //= Bahmut (Made it automated) //= MoonlightRO (Original) //===== Current Version: ===================================== //= 1.4 //===== Compatible With: ===================================== //= TXT & SQL //===== Link to orginal: ===================================== //= [url="http://www.eathena.ws/board/index.php?showtopic=236779"]http://www.eathena.w...howtopic=236779[/url] //============================================================ - script Poring Summoner -1,{ OnInit: //---- NPC Config ----- set .SpecialPorings,100; set .NormalPorings,100; //--------------------- initnpctimer; end; OnSpecialKill: set .SpecialPorings[1],.SpecialPorings[1]-1; announce strcharinfo(0) + " got a " + getitemname(.ItemID) + "!",bc_map; // getitem .ItemID,1; set PoringPoint,PoringPoint+1; dispbottom "You got 1 Poring Point"; dispbottom "Total Poring Points:"+PoringPoint; goto PoringCount; OnNormalKill: set .NormalPorings[1],.NormalPorings[1]-1; goto PoringCount; PoringCount: announce "Special Poring: " + .SpecialPorings[1] + " || Normal Poring: " + .NormalPorings[1],bc_map; if(!.SpecialPorings[1]) goto EndEvent; end; OnTimer3300000: RestartEvent: killmonster .Map$,"All"; set .Event,0; set .SpecialPorings[1],0; set .NormalPorings[1],0; removemapflag .Map$,mf_noskill; set $@ran, rand(1,10); if ($@ran == 10) set .Map$,"lighthalzen"; if ($@ran == 9) set .Map$,"louyang"; if ($@ran == 8) set .Map$,"comodo"; if ($@ran == 7) set .Map$,"xmas"; if ($@ran == 6) set .Map$,"aldebaran"; if ($@ran == 5) set .Map$,"izlude"; if ($@ran == 4) set .Map$,"payon"; if ($@ran == 3) set .Map$,"geffen"; if ($@ran == 2) set .Map$,"morocc"; if ($@ran == 1) set .Map$,"prontera"; setmapflag .Map$,mf_noskill; monster .Map$,0,0,"Poring",1002,.SpecialPorings,"Poring Summoner::OnSpecialKill"; monster .Map$,0,0,"Poring",1002,.NormalPorings,"Poring Summoner::OnNormalKill"; set .SpecialPorings[1],.SpecialPorings; set .NormalPorings[1],.NormalPorings; announce "The Poring Event has begun!",bc_all; announce "Location: " + .Map$,bc_all; announce "Special Poring: " + .SpecialPorings,bc_all; announce "Normal Poring: " + .NormalPorings,bc_all; setnpctimer 0; end; } is this OnTimer3300000: = 55 minutes? uhm,or should i use OnMinutes: ? on timer means it will start 55minutes right?
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oh so in others words i need to request for this concept? i hope annie dont mind to make for
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i tested it keeps repeating the this case 0: ChainedQuest( 7959,5, 1, 501,2); case 1: ChainedQuest( 7959,5, 1, 502,3); so i have 501 and 502 after finishing the quest 10 times it repeat into this states yes im getting else { setd "Quest"+ strnpcinfo(2) +"done", 1; getitem "Gold_Coin", 15; } but after that redoing it become repeat in the case 0: ChainedQuest( 7959,5, 1, 501,2); not getitem "Gold_Coin", 15; you got what i mean? ill elaborate exactly okay i've done the 1st term of the quest i got 7959 to 501 and 7959 to 502 after that i redo the quest and i got Gold_Coin after that i redo the quest and i got 7959 to 501 which means it doesn't stop the main quest for the main rewards
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oh didnt notice about this but hey thank you o.o Uhm,so this will be same as my story line? You can do up to 10 quests a day and gain 1 Gold Coin for each quest. After 10 quests, you can still do Daily Quests, but you will only gain 5 Silver Coins and 5 Bank Notes. i tested the script that you provide and it looks like it doesnt stops chain quest i mean after redoing he can still do the main chain quest that have my own item no. for gold coins how can this be daily o.o
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Emistry he cant diff you know he request for the ready client....as you see as his tittle developer but he cant diff on his own pwned!!
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I already search tons of info and non of them are working well so im going to request this daily quest. Here's the info about this daily quest This NPC will allow you to do Daily Quests. You can do up to 10 quests a day and gain 1 Gold Coin for each quest. After 10 quests, you can still do Daily Quests, but you will only gain 5 Silver Coins and 5 Bank Notes. bump.
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still having problem?
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if you are using 2012+ clients use my guide below in my signiture
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rid your computer thats the solution loled to much here http://rathena.org/board/topic/53370-diconfrost-vanz/
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its working fine to me this is rathena version what do you use?
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diff on your own
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search engine nigga
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Odd LUA file issue, with translations. 2012-04-10a client
Mootie replied to michaelsoftman's question in Client-side Support
how did you compile you lub files? and 2012+ clients reads lub files get a latest compiler for lub files 5.1.4 luadec -
okay done fixing about the exp modifier i was awared on time delay the fix time would be 12hours. how about giving 2hours? modifying delay*3600? and set .delay.12 change to 2? and i removed exp modifier all the content for exp i remove it since i just need the mission points.and last thing i tested the whole script without editing i got 10 points after spending them my points become 1 after that i tryed to buy apple for 1 points but the points that left on me its still there. is this a bug? i will post the screenie when i woke up
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Hi euphy is your hunting mission can be per account and per character so it wont be abuse if they create another char? and per ip? example 3-4 times for same ip's cause some other players is playing in cafe so that will be same ip and for those people who have their own computer will be 1 ip allowed only is it possible? or other ways to do so setarray .Modifier[0], // Multipliers for Base Exp, Job Exp, and Zeny rewards. getbattleflag("base_exp_rate")/100,getbattleflag("job_exp_rate")/100,60; i dont understand about this config? is this a 2x? per monster?.. Also some error shows how to setup to 2hours per hunting mission?
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Rikimaru's iRO Official Daily Quests
Mootie replied to Rikimaru's topic in Game, Event, Quest Script Releases
hi rikimaru is this possible to apply in you daily quest. This NPC will allow you to do Daily Quests. You can do up to 10 quests a day and gain 5 Gold coin for each quest. After 10 quests, you can still do Chain Quests, but you will only gain 10 Silver Coins. -
// NPC Name must have a Number behind it. ex Name#1 , Name#2,... zhakastia,106,43,1 script Chained Quest#1 757,{ function ChainedQuest; mes "I am a Chained Quest NPC, you can only redo the previous Quest after you have finished all of my Quests."; next; // Quest Setup : // ChainedQuest( Reward,Amount , Required Zeny, {Item1,Amount1,Item2,Amount2,...} ); switch( getd( "Quest"+strnpcinfo(2) ) ){ Case 0: ChainedQuest( 7959,5,200000, 7063,300, 7296,15, 7441,10, 722,75, 725,75 ); Case 1: ChainedQuest( 7959,5,200000, 7166,300, 7117,15, 721,75, 983,5, 7215,75 ); Case 2: ChainedQuest( 7959,5,200000, 7205,300, 7117,25, 7063,75, 7063,50, 7563,25 ); Case 3: ChainedQuest( 7959,5,200000, 916,300, 7095,75, 7263,20 ,7440,20, 704,75, 7562,2 ); Case 4: ChainedQuest( 7959,5,200000, 7205,300, 7063,75, 914,20 ,7447,50, 12020,75, 7139,50 ); Case 5: ChainedQuest( 7959,5,200000, 7327,300, 693,75, 1971,5, 740,50, 715,50, 981,1); Case 6: ChainedQuest( 7959,5,200000, 7446,300, 991,75, 7290,4, 7108,15, 549,75, 1971,5); default: mes "Congratulation ,You have finished all the Quest i gave you, you may Re-Do if you want."; set getd( "Quest"+strnpcinfo(2) ),0; close; } OnPCLoadMapEvent: showevent 1,0; end; function ChainedQuest { for( set .@i,3; getarg( .@i,0 ) != 0 ; set .@i,.@i + 2 ){ if( countitem( getarg( .@i ) ) < ( getarg( .@i + 1 )) ){ mes "[ ^FF0000Part "+( getd( "Quest"+strnpcinfo(2) ) + 1 )+"^000000 ]"; mes "^00FF00_______________________________^000000"; mes "^FF0000Reward^000000 : "+getarg(1)+" x ^0000FF"+getitemname( getarg(0) )+"^000000"; mes "^00FF00_______________________________^000000"; mes "then bring me those items :"; mes "^00FF00_______________________________^000000"; mes ( Zeny < getarg(2) ? "^FF0000":"^0000FF" )+getarg(2)+" Zeny^000000"; for( set .@a,3; getarg( .@a,0 ) != 0 ; set .@a,.@a + 2 ){ mes (( countitem(getarg( .@a )) < ( getarg(.@a + 1 )) )? "^FF0000[ "+countitem(getarg(.@a))+" / "+(getarg(.@a+1)):"^0000FF[ "+getd( "Quest"+strnpcinfo(2) ) )+" ] "+getitemname(getarg(.@a))+"^000000 "; } close; } } if( Zeny < getarg( 2 ) ){ mes "You required "+getarg( 2 )+" Zeny."; close; } mes "[ ^FF0000Part "+( getd( "Quest"+strnpcinfo(2) ) + 1 )+"^000000 ]"; mes "Look's like you have collected all"; mes "^FF0000_______________________________^000000"; mes ( Zeny < getarg(2) ? "^FF0000":"^0000FF" )+getarg(2)+" Zeny^000000"; for( set .@i,3; getarg( .@i,0 ) != 0 ; set .@i,.@i + 2 ){ mes "^FF0000"+getarg( .@i+1 )+" x ^0000FF "+getitemname( getarg( .@i ) )+"^000000"; } next; if( select("^0000FFContinue^000000:Cancel") == 2 ){ mes "Okay..as you wish ~ come back again when you do continue it."; close; } for( set .@i,3; getarg( .@i,0 ) != 0 ; set .@i,.@i + 2 ){ delitem getarg( .@i ),getarg( .@i + 1 ); } set Zeny,Zeny - getarg( 2 ); set getd( "Quest"+strnpcinfo(2) ),getd( "Quest"+strnpcinfo(2) ) + 1; mes "You will be rewarded with "; mes "^0000FF_______________________________^000000"; mes "^FF0000"+getarg(1)+"^000000 x ^0000FF"+getitemname( getarg(0) )+"^000000"; mes "^0000FF_______________________________^000000"; getitem getarg(0),getarg(1); close; } } zhakastia mapflag loadevent This NPC will allow you to do Daily Chain Quests. You can do up to 10 quests a day and gain 5 Gold coin for each quest. After 10 quests, you can still do Chain Quests, but you will only gain 10 Silver Coins. possible to do this?