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UltraSlayer

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  1. Out of curiousity, anyone know why when I redeem an item from my mail using this the favorite value for that item in the inventory table is set to "-52"? I was just wondering if anyone else had something, the same issue or occurance as I did. Note: I had to alter the table column "favorite" in the inventory table to prevent a "value out of range" error to fix it.
  2. I've been trying out a FluxCP addon I purchased which sends items via mail and it seems when you redeem an item from your mailbox, it inserts a negative value into the "favorite" column which gets rejected and the item is lost. Any idea how to fix it? Here's the error: Thanks for your help! EDIT: FIxed, just had to turn off "Unsigned" for the favorite column.
  3. I've been trying to redo Gloria's formula to be more dynamic. But for some reason, it only seems to read the first part of the code and just blatantly ignores the rest. Here's the formula I am using and I ask why it's not working. if(sc->data[SC_GLORIA]) luk += 20+luk*0.50*(sc->data[SC_GLORIA]->val2/10); What this does is give the base stat of 20 luk plus 1 luk per 2 points spent into luk, but thats the catch, it gives the 20 base points but it doesn't give anymore with points spent into luk. I got similar code to work with Blessing but this just wont work. Thanks for your help, - UltraSlayer
  4. I was wondering if a manager npc could be made for the Cash Shop. Like an administrator talks to the NPC, the npc checks the level of the gm, then lists a menu to either add a new item, edit an existing item to change its ID from its current to another or delete the item out of the cash shop. Thanks, - UltraSlayer
  5. It's only a day ahead, so it should be fine.
  6. If you know your client version, then you can match it to the lubs found here: https://www.assembla.com/code/ClientSide/subversion/nodes/Lua_Project/lubs?rev=228
  7. Has your client been diffed up to 2000 max headgear view ID's? Also, make sure you have the correct view ID on the item. Example using from above: 21115,New_White_Fairy_Wings,white fairy wings,5,100000,50000,0,100,40,,1,0xFFFFFFFF,1,2,1,,,1,889,{ bonus bAllStats,20; },{},{} Where "889" is the ID associated to it from your accessoryid lua.
  8. Try changing: // At what dex does the cast time become zero (instacast)? castrate_dex_scale: 150 To: // At what dex does the cast time become zero (instacast)? castrate_dex_scale: 120 Just make sure RENEWAL_CAST has been disabled in renewal.h found in "src/config" by hashing it out with, "//" then recompiling your server.
  9. Locate renewal.h in "src/config/" and hash out "#define RENEWAL_CAST". Then recompile and you're all set.
  10. When I use @main <message> and/or put "main" or "Main" in the whisper box and type something, nothing comes up and yes, '@main on' was used before hand. Maybe its client or source related so I have no idea where to post this. Thanks for your help. Regards, UltraSlayer
  11. I tried that one. When I use @trading <message>, nothing comes up. Maybe I missed something, which I doubt or I'm supposed to set something client-side.
  12. For starters, if this request already has been fulfilled, a link to it would be excellent. Hello everyone, I just wanted to ask how to duplicate @main for another chat window, the one I found is outdated and unsupported for the latest Trunk. That's it, thank you for your time, UltraSlayer
  13. Well, I don't know how to change the colors, but there's a script to activate @main and @trade when a player logs in. Here it is. I know this isn't a source edit, but it still does the job. - script cmd_npc -1,{ end; OnPCLoginEvent: if(getgmlevel() >= 10) { end; } atcommand "@main on"; //Add more commands here.. end; } When you mean @trade, do you mean market chat?
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