What I did.
Open or open from grf
Save as "1@prt"
I use some map cache from eAthena and addition
I updated my rdata or data.grf morroc changes yet I cant walk o tje middle
duplicated the map prontera and named it something else
I uploaded it and worked fine
Although I cant walk on some cell and if I warped or do @jump I somehow end up somewhere in map. Like black parts where I still cant walk or litteraly inside buildings
How to a remove delay/ or the thing that happen after the skill casted on the icon/skillbar
For example
NO_EXPLOSIONSPIRITS
270,0,0,0,180000,0,0,0
BA_ADAPTATION
304,0,0,0,0,0,0,0
Is it possible to make a label that change.
For example
Prontera,59,50,4 script npcnamewqe 100,{
If(something)goto main menu;
else goto .@varlable$
main menu:
Mes "";
Input .@varlable$
Close;
help, i can run my patcher, can anyone help me? im using a free hosting site, since im just testing it
my neoncube
[server]
server_name = somethingRO
notice_url = something.net
patch_site = something.net
patch_port = 80
patch_list = /files/patchlist.txt
patch_folder = /files/patch/
executable = somethingRO.exe
registration_link = www.google.com
skin = skin_plain
grf_file = something.grf
Backup_GRF = 1
startup_option = 3
[general]
;debug_mode = 0
archive_passphrase =
Patch list parse error (expected non-zero patch number), around "<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">"
Here I saw this mob inside data.grf and I want to summon this in my server .. again its already in data .grf oh and its not custom just for the heads up
I don't really know why I need a patcher , I'll get one later +__+
This has nothing to do with patchers and stuff. I found some new mob on my data.grf(which I extracted) and I want to include on my server. I'm asking how