ahloi007
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Posts posted by ahloi007
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4 hours ago, Emistry said:
check your lub file.
data\luafiles514\lua files\emotion\emotionlist.lub
Hi emistry, I've check the emotionlist.lub
Im confusing with the code, because this thing quite new to me.
And I also replace it with other emotionlist.lub which is working at other server, but still the same.
So I also done add on the code in the emotionlist.lub - /desp, /fsh, /spin, /sigh, /dum, /crwd
//---"***" this is where I added InsertEmotionMsgListTable(ET_SPARK, "/e13") InsertEmotionMsgListTable(ET_SPARK, "/fsh") *** InsertEmotionListTable(ET_CONFUSE, MSI_EMOTION_CONFUSE, 52) InsertEmotionMsgListTable(ET_CONFUSE, c_GetMsgString(MSI_EMOTION_CONFUSE)) InsertEmotionMsgListTable(ET_CONFUSE, "/e14") InsertEmotionMsgListTable(ET_SPARK, "/spin") *** InsertEmotionListTable(ET_OHNO, MSI_EMOTION_OHNO, 53) InsertEmotionMsgListTable(ET_OHNO, c_GetMsgString(MSI_EMOTION_OHNO)) InsertEmotionMsgListTable(ET_OHNO, "/ÇѼû") InsertEmotionMsgListTable(ET_OHNO, "/e15") InsertEmotionMsgListTable(ET_SPARK, "/sigh") *** InsertEmotionListTable(ET_HUM, MSI_EMOTION_HUM, 54) InsertEmotionMsgListTable(ET_HUM, c_GetMsgString(MSI_EMOTION_HUM)) InsertEmotionMsgListTable(ET_HUM, "/e16") InsertEmotionMsgListTable(ET_SPARK, "/dum") *** InsertEmotionListTable(ET_BLABLA, MSI_EMOTION_BLABLA, 55) InsertEmotionMsgListTable(ET_BLABLA, c_GetMsgString(MSI_EMOTION_BLABLA)) InsertEmotionMsgListTable(ET_BLABLA, "/½Ã²ø½Ã²ø") InsertEmotionMsgListTable(ET_BLABLA, "/e17") InsertEmotionMsgListTable(ET_SPARK, "/crwd") *** InsertEmotionListTable(ET_OTL, MSI_EMOTION_OTL, 56) InsertEmotionMsgListTable(ET_OTL, c_GetMsgString(MSI_EMOTION_OTL)) InsertEmotionMsgListTable(ET_OTL, "/e18") InsertEmotionMsgListTable(ET_OTL, "/otl") InsertEmotionMsgListTable(ET_SPARK, "/desp") ***
But it doesn't working...
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Hi rAthena!
As the topic above, may I know how to fix it?
I got invalid command in game Emotions... Please guide me
Example:
When I click on the emotion, it came out the command like this "/ desp"
When I type the correct command /desp, it be come invalid command as below picture shown.
If I post on the wrong site please move me ,
Im sorry for the inconvenience caused...
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Hi guys,
I wanna request a PVP warper
- Only 1 map which are Free for all
- Map is changeable
- with announcement every time player go in the pvp
- Will show out with chatbox how many player are in the PVP room.
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22 hours ago, chatterboy said:
restart your server, it wont show if you use the command @reloadscript
Yes, I did restart the server still same.
Quote[Error]: buildin_getarg: Index (idx=10) out of range (nargs=10) and no default value found
[Debug]: Source (NPC): quest_shop (invisible/not on a map)This error still here after restart the server
Okay I figured it out whats the problem.
Typo in the script.
QuoteAdd(2,5029,1,0,0,7068,300,7033,850,1015);
Topic closed thanks!
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Hi all,
Currently Im facing a problem with Euphy's quest shop, I cant figure it out whats the promblem.
The jellopy appear suddenly, before @reloadscript everythings work fine.
Quote[Error]: buildin_getarg: Index (idx=10) out of range (nargs=10) and no default value found
[Debug]: Source (NPC): quest_shop (invisible/not on a map)
Then the error occur in server.
Anyone please guide me to fix this problem..
Thousand of THANKS!
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8 hours ago, BeWan said:
use this go bind script to solve your problem.
Hi, BeWan thanks for your reply.
Got it !!
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Hi there,
I need help on change @go in game list. I've do the research on it, after I edit all the things. But the @go list doesn't make a change in game.
I have follow the guide above....
So anyone can help me on this?
Thanks!!
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On 4/26/2020 at 10:43 PM, Start_ said:
Disable on D:\rathena\npc\kafras\functions_kafras.txt
Line 123 just remove the menu name.
Okie thanks for your guide
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Hi there,
May I request a Kafra Function script with only "save", "open storage", "open guild storage", "Universal Rental"?
I done research on Bahmut "Kafra (without warp/more config)"
But I cant find a way to edit it...
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Hi there!
can I know how to add universal rental function on it?
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Ok problem solved!
Thanks!! =D
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Hi there, Im trying to make it duplicate npc but it doesn't work.
Please guide me what to do.
Thanks!
- script Tools Dealer::Tools Dealer -1,{ OnAtShopCmd: mes "How are you?"; mes "What do you like to buy?"; switch( select( "Ammunition Box", "Single Ammo", "Identify My Items", "Nothing" ) ) { next; case 1: callshop "AmmunitionBox",1; end; case 2: callshop "SingleAmmo",1; end; case 3: mes "Here you go"; callfunc "identify123"; end; case 4: mes "Okay, have a nice day"; close; } end; OnInit: bindatcmd "shop",strnpcinfo(0)+"::OnAtShopCmd",0,99; end; } - shop Tool Dealer#shop::AmmunitionBox -1,501:-1 // Add ammo box here - shop Tool Dealer#shop::SingleAmmo -1,502:-1 //single ammo add here function script identify123 { getinventorylist; while( .@idn < @inventorylist_count ){ if ( !@inventorylist_identify[.@idn] ){ delitem2 @inventorylist_id[.@idn],1,0,0,0,0,0,0,0; getitem @inventorylist_id[.@idn],1; } .@idn++; } close; } prontera,163,188,5 duplicate(Tools Dealer) Tools Dealer#prt 811 geffen,129,66,4 duplicate(Tools Dealer) Tools Dealer#gef 811
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1 minute ago, latios said:
@ahloi007 There is this StackOverflow answer but I believe there is also nice short video example here:
But I recommend learning about what a "diff" is and how they work:
- How to read a diff file: https://www.git-tower.com/learn/git/ebook/en/command-line/advanced-topics/diffs
- How to use git diff: https://www.atlassian.com/git/tutorials/saving-changes/git-diff
Yes...!! thats just awesome! thanks
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On 3/23/2020 at 1:12 AM, latios said:
Hi all,
I've taken the time to update this script and tested it on my server running latest version of rAthena (version at the time of writing Git Hash: f8d5d45).
Additional Changes
- NPC name can now be easily customised by replacing 2nd argument in the function call at the bottom of npc/custom/etc/costume.txt
- NPC checks whether the user already has the same item being restored equipped or in inventory and will prevent restoring.
- Fixed/tweaked some typos and grammar for the NPC dialogue and atcommand messages.
- costume.txt has been included inside the diff
Screenshot
Costume_System_v2.diff 14.63 kB · 27 downloads
Edit: I actually just discovered that the wonderful secretdataz had already updated the diff to work with newer versions of rAthena here (https://github.com/secretdataz/rathena/pull/8/files). The main differences to my edit is secret's also handles costuming garments and there is atcommand documentation. The diff I have uploaded comes with an updated NPC script.
Hi latios,
I failed to upload the "Costume System v2.diff", would you please guide me the step??
Thanks!
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11 hours ago, kodkodkub said:
If there's no error in console
that's mean Effect is working
I think +% Atk doesnt show number in Status Window
you need to test your damage in-game by yourself to see if it working or notWhich mean it will not increase the amount of ATK in the Status but will shown differences on the damage when attacking the mob?
Im right?
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Hi guys!!
I need help on this, hope someone can give a guide to me
when I write this code "bonus bAtkRate,3; " into my item_db.txt and @reloaditemdb the effect doesn't add on ATK + 3%
30060,White_Supreme_Dragon_Helm,White_Supreme_Dragon_Helm,4,1000,,200,,2,,1,0xFFFFFFFF,7,2,256,,0,1,1552,{ bonus bAtkRate,3; },{},{}
May I know whats the problem?
Sorry for my bad english.
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Hi, everyone.. I wan to disable the zeny reward.
what should I do?
setarray .Modifier[0], // Multipliers for Base Exp, Job Exp, and Zeny rewards. getbattleflag("base_exp_rate")/20,getbattleflag("job_exp_rate")/20,10;
This is euphy hunting mission NPC script
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Hi there, need you support!
How to gain cash point by using usable items?
I did research and found out this but it doesn't work on me
Anyone please help me on this?
Quoteset #CASHPOINTS, #CASHPOINTS+100;
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2 minutes ago, sader1992 said:
prontera,0,0,0 script npc_name 444,{ if($MAX_LEVEL_REWARDS_50 < 50){ if(!#MAX_LEVEL_REWARDS_50){ if(BaseLevel == 99){ mes "you can redeem the reward once per account!"; if(select("redeem with this char:close") == 2) end; #MAX_LEVEL_REWARDS_50 = true; $MAX_LEVEL_REWARDS_50++; mes "you got the reward!"; announce "Player '" + strcharinfo(0) + "' has redeemed his max level reward!",0; //=========================== getitem 502,1;//add what you want to give like this. //=========================== close; }else{ mes "you are not at the max level!"; close; } }else{ mes "you alewady redeemed the reward with another char!"; close; } }else{ mes "All the rewards has been redeemed!"; close; } }
Okay Got it xD
TQVM!!
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11 minutes ago, sader1992 said:
replace
MAX_LEVEL
with a number , the max level you have
for example if 99
prontera,0,0,0 script npc_name 444,{ if($MAX_LEVEL_REWARDS_50 < 50){ if(!#MAX_LEVEL_REWARDS_50){ if(BaseLevel == 99){ mes "you can redeem the reward once per account!"; if(select("redeem with this char:close") == 2) end; #MAX_LEVEL_REWARDS_50 = true; $MAX_LEVEL_REWARDS_50++; mes "you got the reward!"; announce "Player '" + strcharinfo(0) + "' has redeemed his max level reward!",0; //=========================== getitem 502,1;//add what you want to give like this. //=========================== }else{ mes "you are not at the max level!"; close; } }else{ mes "you alewady redeemed the reward with another char!"; close; } }else{ mes "All the rewards has been redeemed!"; close; } }
The npc works! thanks!
but I found a bug, when I was succeed to redeem, it stuck at the npc chat box there without a "close" button.
Should I add on
mes "you got the reward!"; announce "Player '" + strcharinfo(0) + "' has redeemed his max level reward!",0; //=========================== getitem 502,1;//add what you want to give like this. close;
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1 hour ago, sader1992 said:
prontera,0,0,0 script npc_name 444,{ if($MAX_LEVEL_REWARDS_50 < 50){ if(!#MAX_LEVEL_REWARDS_50){ if(BaseLevel == MAX_LEVEL){ mes "you can redeem the reward once per account!"; if(select("redeem with this char:close") == 2) end; #MAX_LEVEL_REWARDS_50 = true; $MAX_LEVEL_REWARDS_50++; mes "you got the reward!"; announce "Player '" + strcharinfo(0) + "' has redeemed his max level reward!",0; //=========================== getitem 502,1;//add what you want to give like this. //=========================== }else{ mes "you are not at the max level!"; close; } }else{ mes "you alewady redeemed the reward with another char!"; close; } }else{ mes "All the rewards has been redeemed!"; close; } }
Hi sader, thanks for your reply.
This script doesn't work when I was redeem with my max level character,
it said that "you are not at the max level!"
What should I do?
Sorry Im still in learning stage.
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Need your help!
I need a Max level rewards NPC.
1 account can redeem once and its only for the 50 players. An announcement will be made when a player redeem the rewards.
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Quote
[Error]: Loading NPC file: npc/custom/bk/BotKiller6.txt
script error on npc/custom/bk/BotKiller6.txt line 553
parse_line: expect command, missing function name or calling undeclared func tion
548 : sc_start SC_FREEZE,1000000,10;
549 : sc_start SC_STUN,1000000,10;
550 : sc_start SC_SLEEP,1000000,10;
551 : sc_start SC_SILENCE,1000000,10;
552 : // pcblockmove getcharid(3),1;
* 553 : 'p'cblock getcharid(3),1;
554 : specialeffect2 135;
555 : getmapxy @BKMap$,@BKX,@BKY,0;
556 : } else {
557 : setoption 0x40,0;
558 : setoption 0x2000,0; // Ruwach
[Warning]: Usage of deprecated constant 'E_SOB'.
[Warning]: This constant was deprecated and could become unavailable anytime soo n.
[Warning]: Please use 'ET_CRY' instead!
[Warning]: Usage of deprecated constant 'E_SOB'.
[Warning]: This constant was deprecated and could become unavailable anytime soo n.
[Warning]: Please use 'ET_CRY' instead!
[Info]: Done loading '12892' NPCs:
-'3060' Warps
-'215' Shops
-'9617' Scripts
-'3911' Spawn sets
-'40470' Mobs Cached
-'0' Mobs Not Cached
[Debug]: (buildin_mapwarp) mapindex_name2id: Map "" not found in index list!
[Debug]: (buildin_mapwarp) mapindex_name2id: Map "" not found in index list!
[Debug]: (buildin_mapwarp) mapindex_name2id: Map "" not found in index list!
[Debug]: (buildin_mapwarp) mapindex_name2id: Map "" not found in index list!
[Debug]: script debug : 0 110012876 : MySQL Variable System - Creating `altreg` table ...
[Debug]: script debug : 0 110012877 : Multi-language System: Creating table `bk6 _npc`...
[Debug]: script debug : 0 110012877 : Multi-language System: Creating table `bk6 _talk`...
[Debug]: script debug : 0 110012877 : Multi-language System: Creating table `bk6 _lang`..
[Debug]: script debug : 0 110012877 : Multi-language System: Creating default l anguages...
[Debug]: (buildin_mapwarp) mapindex_name2id: Map "" not found in index list!
[Debug]: (buildin_mapwarp) mapindex_name2id: Map "" not found in index list!
[Debug]: (buildin_mapwarp) mapindex_name2id: Map "" not found in index list!
[Debug]: script debug : 0 110012880 : BotKiller 6: Creating table `bk6_config`.. .
[Debug]: script debug : 0 110012880 : BotKiller 6: Creating default configuratio n...
[Debug]: script debug : 0 110012880 : BotKiller 6: Creating table `bk6_module`.. .
[Debug]: script debug : 0 110012880 : BotKiller 6: Creating table `bk6_logs`...
[Debug]: script debug : 0 110012880 : BotKiller 6: Creating table `bk6_cutin`...
[Debug]: script debug : 0 110012880 : BotKiller 6: Creating default cutins for i nterrogations.
[Debug]: script debug : 0 110012880 : BotKiller 6: Creating table `bk6_staff`..
[Debug]: script debug : 0 110012880 : BotKiller 6: Creating table `bk6_maps`..
[Debug]: script debug : 0 110012880 : BotKiller 6: Loading configuration...
[Debug]: script debug : 0 110012880 : BotKiller 6: Processing 16 parameter(s)...
[Debug]: script debug : 0 110012880 : BotKiller 6: 16 parameter(s) loaded
[Debug]: script debug : 0 110012880 : BotKiller 6: Loading map ignore list...
Can anyone help me with this?
I have already follow the instruction but still get error.
Costume NPC and @costumeitem
in Source Releases
Posted
@latios , I've got this error what should I do?