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Pallas A

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Posts posted by Pallas A

  1. how can i make a custom map? i follow the instruction in making a custom mob here in rathena but unfortunately i cant make one or put the custom map ingame. where am i going to put my custom map sprite? and map are the step by step procedure? please help me.. i cant understand the guide in making a custom map and make it appear ingame. i hope someone can help me.

    open a topic to help your problem  /no1

  2. hello, I believe that your model does not have animation to fbx format you use, try to work in .3ds and convert rsm convert within the brow edit, by the way, you'll have to split your model that appears to be quite large, likely that the game causes crash map, also remember to check if the textures are bmp24 or tga 32, excuse my horrible English, I used google translator :P

  3.  

    RSW and GND Maps into FBX

    Watch in Full Screen at 1080p

    About:

    "Think about the possibilities you can have

    by importing whole Ragnarok Maps

    and be able to edit them with the all powerful

    3DS Max design tool" ... transform ground shapes,

    into complex structures with curves presents for ex.

    modify vertices structures of map areas, etc."

    Software Requirements:

    ROMAPCONV9 by Xarple LINK

    FBX Converter by Autodesk LINK

    3DS Max 2012 or More

     

     

    olrox, link off http://www.xarple.com/ROMAPCONV1.9.zip    /shy re-up?

  4. Good afternoon rathena community, finished one more related wow (mmo) work

    * Ideia do mapa


    picture-129.jpg

     

    Evening edition of a city of refuge, initially a guild point for large guilds, with several houses, fire pit for leisure, training point, Coliseum branches to break and train a pvp between the galley with cool sound effects, it was from this image developed and imagined the rest have preserved some elements and colors.

    * Video Youtube



    * ScreenShots

    echTmGi.jpg

    DcXCsd2.jpg

    5zbElt9.jpg

    lFi1eex.jpg

    Rn7TfC8.jpg

    6buPTKX.jpg



    Warriors Of The Night, Assemble!




     
  5. simplesmente fantástico ^^ como você fez o efeito nuvem escura??? ahh se eu soubesse converter objetos 3D T_T

    qual o tamanho do mapa? tem uma foto do mapa inteiro não ?? uma visão completa do mapa xD

     

    beautiful~! :o I love the blue trees.

     

    EPIC! GILGAMESH PLACE.

     

    Jaw dropping beautiful! :D

    obrigado galera, não sei faler inglês corretamente, creio que seja elogios, <3 *-*

  6. Map inspired in asgard, I will show a little bit of input, the map is ready and functional. the time that I have spent hours working on it was 32 hours + / -, between searches of manipulating files and edits correct, color saturation among others, I particularly liked everything, especially the transparent trees falling water. ( Pt-br)
    -  35 models of wow.
    - 15 Textures of wow.
    -  4 Textures warcraft.
    -  2 Models of starcraft.

    220px-Yggdrasil.jpg

    v8tFR6N.jpg

    vT9DrdF.jpg

    almT9xi.jpg

    nv5kM3b.jpg

    MqfFl5x.jpg

    iaCnqjy.jpg

    ILhUCPN.jpg

    Z0NzcVW.jpg

    gBgsIPB.jpg


     

    • Upvote 1
  7. Hello, I'm are in trouble with some custom models in game.

    I've imported wow models using 3d autodesk and 3ds max 7, after insert the materials into models using bmp 24 and targa 36  the RSM editor doesn't show any point without material. But  Ingame some models are without parts... Someone can have a solution for fix this?


    post-8564-0-97537300-1393995713_thumb.jpg
    post-8564-0-33338800-1393995742_thumb.jpg
    post-8564-0-53325600-1393995784_thumb.jpg                                                                                 
    post-8564-0-10266800-1393995823_thumb.jpg

    post-8564-0-99114400-1393996705_thumb.jpg


    ______________________________________________
    in-game models


    post-8564-0-54540300-1393995915_thumb.jpg
    post-8564-0-09701600-1393996029_thumb.jpg
    post-8564-0-05924800-1393996100_thumb.jpg
    post-8564-0-71745900-1393996165_thumb.jpg

    Sorry for my bad English, google translator: S.

  8. Hello everybody.

    I was trying to recolor the emperium.gr2, but how can I extract the textures empellium_90 file and then recompress? thanks for the help.

     

    zctx.jpg

     

    9t41.jpg

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