What is the correct behavior for performer spell casting animations?
I am trying to give them a skill from Minstrel/Wanderer that uses the casting animation, but on Clown/Gypsy it seems like their animation is different and it doesn't allow you to spam the skill as fast as if you were a Dancer or Wanderer.
Frost Joke/Scream and their whip skills all use the correct animations, but for whatever reason anything that they "cast" uses only the first frame of the casting animation (Improve Concentration, spell scrolls, etc.).
Archer -> full cast animation
Hunter line -> full cast animations
Pre-Trans 2-2 -> full cast animations
Trans 2-2 -> only 1st frame of animations (gypsy's "lean back on heels", clown's "arms out" poses; both first frame of cast animation in the ACT files)
3-2 -> full cast animations
4-2 -> full cast animations
Gypsy/Dancer example using IC:
Dancer does the full cast animation, but Gypsy stays on that first frame for a bit whenever I use a spell.
Is there any way to normalize this behavior over all of the performer classes? Either making them all use just the first frame or make them all play out the full cast animation.
This difference is affecting skill usage as classes that play the full animation are able to spam it faster than a Clown/Gypsy can if the player builds for ASPD.