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Vincent

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Everything posted by Vincent

  1. Vincent

    Change slot

    found the reason after set debug modus to true. The CP need the mob_db and mob_db2. Cant understand why a mob_db for chaning slot is requierd but it works now.
  2. Vincent

    Change slot

    Hello, how can i config the cp that player can change the slot's of there char? In the access.php there are some options: 'character' => array( 'index' => AccountLevel::LOWGM, 'view' => AccountLevel::NORMAL, 'online' => AccountLevel::ANYONE, 'prefs' => AccountLevel::NORMAL, 'changeslot' => AccountLevel::NORMAL, 'ChangeSlot' => AccountLevel::NORMAL, // Minimum group level required to change another character's slot. But the menu are not in the CP if a normal player is logd in.
  3. Hi, my red hairstyl have this black points: How to fix it?
  4. Hello, i am using Windows Server 2008 as operating System for my vServer. But i have some problems with my server and cant fix them. So my question is: Is the problem maybe the Server OS? Is there any expirience that there are problem's with the winOS?
  5. Hello, is there a way that player can buy items with the Purchase shops (black market tickets) without having same already. because at the moment they can only buy things that they have in storage?!
  6. Hello, at my Flux CP i cant Reset Password my Password? Error: [2013-08-22 19:56:11] The following From address failed: [email protected] (while attempting -- Recipient: [email protected], Subject: Reset Password) Here are my settings: 'EmailConfirmExpire' => 48, // E-mail confirmations expire hours. Unconfirmed accounts will expire after this period of time. 'MailerFromAddress' => '[email protected]', // The e-mail address displayed in the From field. 'MailerFromName' => 'myRo - CP', // The name displayed with the From e-mail address. 'MailerUseSMTP' => true, // Whether or not to use a separate SMTP server for sending mail. 'MailerSMTPUseSSL' => true, // Whether or not mailer should connect using SSL (yes for GMail). 'MailerSMTPUseTLS' => true, // Same as above SSL setting, but for TLS. This setting will override the SSL setting. 'MailerSMTPPort' => 465, // When MailerUseSMTP is true: SMTP server port (mailer will default to 25). 'MailerSMTPHosts' => 'smtp.gmail.com', // When MailerUseSMTP is true: A string host or array of hosts (e.g., 'host1' or array('host1', 'backuphost')). 'MailerSMTPUsername' => '[email protected]', // When MailerUseSMTP is true: Authorized username for SMTP server. 'MailerSMTPPassword' => 'mypw', // When MailerUseSMTP is true: Authorized password for SMTP server (for above user).
  7. here is my hardware. Server can handel 110 Player at the moment without lag. maybe it will help you to choose a server. vServer: 2 Cores (ea 1000 MHZ) 2 Gig DDR3 Ram (ECC)
  8. Nope my settings: // Quest skills can be learned? (Note 1) // Setting this to yes can open an exploit on your server! quest_skill_learn: no // When skills are reset, quest skills are reset as well? (Note 1) // Setting this to yes can open an exploit on your server! // NOTE: If you have quest_skill_learn set to yes, quest skills are always reset. quest_skill_reset: no
  9. Hi, i have a roughe blevel 89 and job level 50. After making a Skill Reset i get only 88 Skill Points but that the wrong amount i have to become 98 because of chaning Job at Level 50 as Thief. What can be the problem? I am using the default rAthena Reseter (http://svn.code.sf.net/p/rathena/svn/trunk/npc/custom/resetnpc.txt). I am using rev 17459. What can be the problem?
  10. Hello, if i want transfer a char from acc 1 to acc 2. Is ther something else i have to do as chaning in the DB -> char -> acc_id?
  11. The area for the video can be bigger. because atm user cant see what the video show's and need to go to youtube.
  12. the dual client will be identify with the ip...
  13. Hi, is the item ID always item bound? Like here: Will this Pike ever have the item ID = 1408?
  14. Nobody have an idea how to check the gstorage status?
  15. // Pre-renewal Version // // Type,Stats per level,Random bonus start level,Random bonus value,Chance+1:Bonus+1,Chance+2:Bonus+2,Chance+3:Bonus+3,... // // IMPORTANT: changing the number of upgrade levels requires modifying MAX_REFINE in status.h // // For armors, values of 100 add 1 armor defense. // For weapons, values of 100 add 1 ATK. // // Type: // 0 - Armors // 1 - Level 1 weapons // 2 - Level 2 weapons // 3 - Level 3 weapons // 4 - Level 4 weapons // // Stats per level: // This value is applied for every upgrade level. // // Random bonus start level: // This value specifies the start point for those levels that give a random bonus value. // // Random bonus value: // A random number between 0 and (Random bonus start level - Upgrade level + 1) * this value is applied for all upgrades past // Random bonus start level (usually the first unsafe upgrade). This is only applied for weapons, and not displayed client-side. // // Chance: // 100 = 100% // Armors 0,70,0,0,100:0,100:0,100:0,100:0,60:0,40:0,40:0,20:0,20:0,10:0 // Level 1 weapons 1,200,8,300,100:0,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0 // Level 2 weapons 2,300,7,500,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,20:0 // Level 3 weapons 3,500,6,800,100:0,100:0,100:0,100:0,100:0,60:0,50:0,20:0,20:0,20:0 // Level 4 weapons 4,700,5,1300,100:0,100:0,100:0,100:0,60:0,40:0,40:0,20:0,20:0,10:0 Nope this is pre-re. See the first line of the script. And its default rAthena trunk... http://svn.code.sf.net/p/rathena/svn/trunk/db/pre-re/refine_db.txt
  16. Yea, i know that only one player can open it. But the problem is no player use the gstorage but the npc say's that the gstorage is in use. This problem is only for one guild other guild can use the storage without probs. dont know what can be the problem. Is it possible to check the variable or change it via script? so player can set the var = 0 with a npc to fix the problem?
  17. Hi, i am using Skorm's gstorage npc. After sometimes the guildstorage cant be opened by a guild. It says all the time "storage are opened at the moment" but nobody had the storage open. I cant reproduce this problem seems random. Where did the server save the status "open" or "not open"
  18. at my pre-re/refine_db.txt is no 0,66 thats the problem: // Note: Chances for +11 and higher are not verified - 10% is a rumor from iRO wiki. // A note about renewal Armors, there may or may not be another bonus, according to iRO wiki: Every upgrade gives floor[( 3 + current upgrade ) / 4] equipment DEF) 0,0,0,0,100:100,100:100,100:100,100:100,60:200,40:200,40:200,20:200,20:300,10:300,100:300,100:300,100:400,100:400,90:400,60:400,60:500,30:500,30:500,10:500 // Level 1 weapons 1,200,8,300,100:0,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,100:0,100:0,100:0,100:0,100:0,100:300,100:300,90:300,60:300,20:300 // Level 2 weapons 2,300,7,500,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,20:0,100:0,100:0,100:0,100:0,100:0,100:600,90:600,60:600,30:600,20:600 // Level 3 weapons 3,500,6,800,100:0,100:0,100:0,100:0,100:0,60:0,50:0,20:0,20:0,20:0,100:0,100:0,100:0,100:0,100:0,90:900,75:900,30:900,30:900,20:900 // Level 4 weapons 4,700,5,1400,100:0,100:0,100:0,100:0,60:0,40:0,40:0,20:0,20:0,10:0,100:0,100:0,100:0,100:0,90:0,60:1200,60:1200,30:1200,30:1200,10:1200
  19. Hi, how can i change the upgrade def bonus for upgrade from 0,6 to 1. I know that it have to be in the refine_db.txt but cant find out where.
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