Good afternoon, dear Hercules! Tell me, please, what am I doing wrong? The point is that the NPC would immediately give the 2nd profession + 85 BaseLevel + 50 JobLevel and 58 SkillPoint
if ((.@eac&EAJ_BASEMASK) == EAJ_NOVICE) {
if (JobLevel < .jobchange_first) {
mes "A job level of "+.jobchange_first+" is required to change into the 1st Class.";
} else if (Class == Job_Novice_High && .linear_jobchange && lastJob) {
mes "Switch classes now?";
next;
Job_Menu(roclass((eaclass(lastJob)&EAJ_BASEMASK)|EAJL_UPPER));
} else if (Class == Job_Novice) {
Job_Menu(Job_Crusader, Job_Knight, Job_Rogue, Job_Assassin, Job_Monk, Job_Priest, Job_Wizard, Job_Sage, Job_Alchemist, Job_Blacksmith, Job_Hunter, Job_Bard,Dancer);
get (BaseLevel = 84, JobLevel = 50, SkillPoint = 58);
} else {
mes "An error has occurred.";
}
close;
}
More precisely here:
get (BaseLevel = 84, JobLevel = 50, SkillPoint = 58);