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Doye Ra

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  1. Hello, I've made a costume monster and added the command line setunitdata UMOB_DMGIMMUNE,1; is there anyway i can disable the monsters immunity to a specific weapon. lets say MVP X can only be hit by Weapon called Z, how would i go into that ? at the same time i don't want it to disable it's immunity, so if a normal weapon and Z weapon is attacking at the same time, the normal weapon will still deal 0 damage but the Z weapon would deal damage. or is there any other way ? any hint is appreciated. Thanks,
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