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fr0sty123456789

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  1. Shining Moon is a midrate server. It's very customized with more custom content to come. Website: https://www.Shining-Moon.com Discord: https://discordapp.com/invite/8NuTZZZ Download: https://www.shining-moon.com/w/index.php?title=Downloads All Renewal features: https://www.shining-moon.com/w/index.php?title=Features All Pre-Renewal features: https://www.shining-moon.com/pre/index.php?title=Features Rates: 100/100/10 - MVP Card drop rate is 3x however. But you can set your own between 1 and 100! @baserate <number>, @jobrate <number> Pre-Renewal: Episode 13.2 All official content to 13.2, and custom features. Max ASPD 190, Multi Hit Crit Every account has 5 storages each with 600 space. [ Gepard Shield protected ] Renewal: Episode 16.1 All official content to 16.1, and more to come. Max ASPD 193, Multi Hit Crit, Magical Crit Every account has 5 storages each with 600 space. [ Gepard Shield protected ] Combination Server: --------------------------- Daily Check-in: Renewal: Pre-Renewal: --------------------------- Available Instances: Including 3 custom instances with their own storyline. --------------------------- Over 400 custom headgears. And alot more moving ones! --------------------------- World Boss World Bosses are special monster's that have certain immunities and properties. There is no limitation as to how many rewards will be sent. The rewards will be sent to your Mailbox. RoDEX You do not have to be online or on the same map. There is no level requirement / stat requirement / gear requirement or any other requirement to fight a world boss. You do not need a party or guild. You will not get multiple rewards for multiple accounts used. Only the highest ranking character will be used. A World Bosses spawns after 500,000 serverwide kills have been reached and a 12 hour cooldown. You can check the status in @go 0. A new World Boss will only spawn after the old one has been killed and the requirements above have been reached. --------------------------- Weapon Evolution: Renewal only! Weapon Evolution can be activated by either using the skill "Weapon Evolution" in your ETC Skill Tree or visiting the NPC Master of Evolutions in the Main Office. You can activate the Evolution status on any weapon that is within the evolution table of each weapon type. Upon activation every card and refine will get deleted and the weapon gets bound to character. You can now see the status of your weapon evolution including the bonuses for having a weapon under the evolution status. You cannot refine or card the item anymore until that status is removed. At any given point you can stop an evolution if you prefer another weapon from the evolution table rather than the last weapon. You can start the evolution at any given point inside the evolution table incase you just want an easier way for a certain weapon. --------------------------- Soul System: The Soul system is about monster souls and skills. All custom Skills can be found in ALT+S -> ETC Below max-level, you have a 1.5% chance to seal the soul of a monster when killing the monster. At max-level you have a 3% chance to seal the soul of a monster when killing the monster. Note 1:[ There are exceptions to this rule. Fortessa Dungeon Monsters and World Bosses cannot be sealed. You might get a soul, but you'll not learn its soul. ] Note 2: [ You have to be the one that kills it, party kills do not count. ] Note 3: [ This only works when the monster is + or - 30 levels of your own. Example: You are lvl 60 - Any monster between 30~90 will work for this. ] Note 4: [ You can only carry 50 Sealed Souls at most. ] --------------------------- Dual Class Class Change is a unique feature here in Shining Moon. You can purchase a secondary class upon reaching level 99 and spending 25,000,000 zeny in the Main Office by visiting the NPC Secondary Master Brutus. [ @go office ] Note: You can only have 1 secondary class per character. Note 2: You can delete your current secondary class for 10,000,000 zeny. ---- When you switch your class it will automatically save the following information: Base Level / Job Level Stats, Skills Base EXP, Job EXP Equipment Position Hairstyle, Hair color, Cloth color, Body Outfit Hotkeys Status Point, Skill Points If you keep your equipment from either your first or secondary class in your inventory that you wore before switching class, it will automatically re-equip your items on the correct positions. And it will load the new information of the other class that you have. --------------------------- Monster Hunter Monster Hunter is a custom feature of Shining Moon. You can complete achievements that reward Monster Hunter Coins. These coins you may exchange for tradeable or untradeable rewards. Each character may complete these achievements only once. - Each Monster Hunt achievements awards 5 Monster Hunter Coin.png Monster Hunter coins. - The Coin exchanger is located inside the Main Office. --------------------------- custom Achievements & Titles Over 200 custom Achievements and over 40 custom titles. --------------------------- Baby classes As a baby char, normally you had certain limitations and penalties, these have been reworked and you can now equip gear that you normally couldn't. For example, a baby Arch Bishop couldn't wear Diabolus Robe because of the "Transcended Status". As-long as it matches your gender, class and level you can equip it. There is no longer a penalty to HP/SP. Every Baby Class have the 25% transcended HP/SP automatically. You can equip any transcended equipment. You will have the the same status points as the "adult" version. e.g. 130 max in a stat. You will have the same skill points as the "adult" version. You will have the transcended skills for your class, e.g. Assumptio for baby Priest/Arch Bishop. Baby chars can purchase a secondary class, just like others. You can also make that a normal char, and if you are adopted, not gone through @babyme or the job changer, the secondary class, even "adult", will be adopted. Baby chars has no penalties to stats e.g. ATK, FLEE, HIT. Baby chars can purchase alternative outfits, just like normal chars. Babies have no penalty towards crafting. Baby classes are considered size small in pvp. --------------------------- Nightmare Biolab Renewal Only! All the original 3rd class biolab monsters with their drop.
  2. Ihr 2 seit merkwürdig. Wie wäre es wenn Ihr TurtoiseSVN runterladet. Und dann den link zu rAthena's github nehmt und nen neuen ordner erstellt "Checkout SVN" link posten und er downloaded the code automatisch. Danach wenn es ein update gibt, einfach auf Update SVN drücken und er downloaded alle neuen updates und added sie zu eurem code. Falls Ihr viele custom änderungen habt wird er euch sagen wo es probleme gibt und diese müsst Ihr per hand lösen.
  3. Love the part without an explaination why
  4. The Nemo patcher diff for 64k hairstyles in 2017-01-25a fails. Any1 know a solution? :3 "Enable 64k Hairstyle : Failed in Step 2 - Unknown instruction before reference"
  5. Well Smoke just released the Official Achievement on Hercules. So unlike rAthena they have it now
  6. No. The solution was adding a new complete clean MySQL database. Apparently that disconnect was caused by my old MySQL database.
  7. Alright.... So ive tested this with 2 different root servers located in different datacenters from different server companys: clean conf / db with only sql set: [info]: Session #3 timed out [status]: Map-server #0 has disconnected. [status]: Map-Server 0 connected: 834 maps, from IP 188.138.122.102 port 5121. [status]: Map-server 0 loading complete. [status]: Map-server #0 has disconnected. [status]: Map-Server 0 connected: 834 maps, from IP 188.138.122.102 port 5121. [status]: Map-server 0 loading complete. [status]: Map-server #0 has disconnected. [status]: Map-Server 0 connected: 834 maps, from IP 188.138.122.102 port 5121. [status]: Map-server 0 loading complete. [status]: Map-server #0 has disconnected. [status]: Map-Server 0 connected: 834 maps, from IP 188.138.122.102 port 5121. [status]: Map-server 0 loading complete. [status]: Map-server #0 has disconnected. [status]: Map-Server 0 connected: 834 maps, from IP 188.138.122.102 port 5121. [status]: Map-server 0 loading complete. [status]: Map-server #0 has disconnected. [status]: Map-Server 0 connected: 834 maps, from IP 188.138.122.102 port 5121. [status]: Map-server 0 loading complete. [status]: Map-server #0 has disconnected. [status]: Map-Server 0 connected: 834 maps, from IP 188.138.122.102 port 5121. [status]: Map-server 0 loading complete. [status]: Map-server #0 has disconnected. [status]: Map-Server 0 connected: 834 maps, from IP 188.138.122.102 port 5121. [status]: Map-server 0 loading complete. [status]: Map-server #0 has disconnected. [status]: Map-Server 0 connected: 834 maps, from IP 188.138.122.102 port 5121. [status]: Map-server 0 loading complete. ----------------------------------------------- the ports are set in the firewall, tested with fully set conf/db still the same on both, tested with new sql database, tested with debug recompiles, tested with release recompiles, tested with webserver offfline, the servers are Windows servers 64bit. Server 1: 4x 2GHZ, 8GB DDR3 RAM Server 2: 8x 2.4GHZ 32GB DDR3 RAM doesnt matter what i change in the conf/db/port it just doesnt stop disconnecting ingame. while the disconnect is the game freezes ingame until its reconnected making it unplayable...
  8. Hello, I have a question and a problem about my client. Also... the following: Name (Party) Guild [Guild Title] This is how the names are for a character and ive been wondering if the client can be hexed or maybe a sourcecode modification that changes these to Name - Party Guild [Guild Title] To remove the () around the party name and put a - between name and party instead, Thank you very much
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