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Kurby

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Posts posted by Kurby

  1. I implemented a custom item, it shows the correct sprite/name, but whenever I try wearing the item or even click on it. My client errors and shuts down..

    Any ideas how to fix this?

  2. You wanna look for these:

    `head_top` smallint(6) unsigned NOT NULL default '0',
     `head_mid` smallint(6) unsigned NOT NULL default '0',
     `head_bottom` smallint(6) unsigned NOT NULL default '0',
    

    head_top, head_mid, and head_bottom in your char SQL Table and change the value to 0.

    You wanna look for these:

    `head_top` smallint(6) unsigned NOT NULL default '0',
     `head_mid` smallint(6) unsigned NOT NULL default '0',
     `head_bottom` smallint(6) unsigned NOT NULL default '0',
    

    head_top, head_mid, and head_bottom in your char SQL Table and change the value to 0.

    Thank you!

  3. I tried doing the SQL DB, but I'm still recieving the error D:

    Did you make sure to restart the server? o_O

    I recompiled just incase and restarted the server.. Lol

    My SQL DB looks like this..

    SQL_DB.jpg

    Is there anyway to delete my account? I don't think I can get back on it..

  4. You wouldn't need too. They're already set in the mob folder because they're already existing sprites. o_O Although, they could be found here:

    /data/sprite/¸ó½ºÅÍ

    Thanks for your help!! :D

  5. Thank you!

    Well, I tried deleting from "inventory" section of the SQL db, but I'm still getting errors?

    Using FLUXCP, reset your character's "Look" or manually do it in your character table, look for your char, and look for the columns of the headgear section and input 0.

    I don't have FLUXCP, can I still do this if I get it now? :o

    I don't think I have it anyway, not sure :P

    You can do it any way you like lol. With Flux, you're gonna be resetting all your char's Dyes, Item equipped, etc. while just doing it in your SQL DB, you'll just be aiming for the equipment attached. ;3

    I tried doing the SQL DB, but I'm still receiving the error D:

  6. Thank you!

    Well, I tried deleting from "inventory" section of the SQL db, but I'm still getting errors?

    Using FLUXCP, reset your character's "Look" or manually do it in your character table, look for your char, and look for the columns of the headgear section and input 0.

    I don't have FLUXCP, can I still do this if I get it now? :o

    I don't think I have it anyway, not sure :P

  7. remove the item from item_db ...

    but you will get spammed with dummy error if you still didnt remove the exist item in your char..

    or better way login your SQL database..and delete it...

    You're better off logging into your SQL tables and deleting the item from your DB and item attached to every char's inventory/storage that has it. OR if you have a FLUXCP, do everything through there.

    Thank you!

    Well, I tried deleting from "inventory" section of the SQL db, but I'm still getting errors?

  8. You could always use: https://rathena.svn....b/mob_avail.txt but since you want your own stats and drops..

    Do this in your jobname.lua:

    
    [jobtbl.JT_RANDGRIS] = "RANDGRIS",
    

    In your npcidentity.lua:

    ["JT_RANDGRIS"] = 2500,
    

    and in your mob_db:

    2500,RANDGRIS,Rawr,Rawr,141,1005000,1,10000,10000,3,2895,6101,588,506,196,131,125,276,267,156,10,12,2,8,86,0x37B5,100,576,576,480,0,0,0,0,0,0,0,7539,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
    

    Since you're using and already pre-existing mob sprite.. you need to use it's full name and not replace it with RAWR. You only use your "Custom Name" when you get to your mob_db as I showed you in my above code.

    Where would I view the .spr and .act files for pre-existing mobs?

  9. Personally, in my sprite/mob folder (dont know the gibberish wording by heart lol) I would just put RAWR as the monster name. Then in your jobname, do:

    [jobtbl.RAWR] = "RAWR"
    

    and in your npcidentity.lua:

    ["RAWR"] = <PICK A DIFFERENT ID>
    

    I basically do it the same way I add items into my luas.. and I've never ran into problems.

    kRO's last monster ID is: 2463 and you need to find a different starting range.

    Alright.. Umm, I did @monster, then I got an error and my client shut off..?

    Are you using a different ID as mentioned? o_O

    Lemme find my old luas. Hold on.

    Alright, Yes I tried ID 2500.

    Alright, so for example, what I did was I named my mob "Absol" and placed the .spr and .act into the mob folder. Next, in my jobname.lua, I did:

    [jobtbl.Absol] = "Absol",
    

    and in my npcidentity.lua, I did:

    ["Absol"] = 2126,
    

    Everything must be spelt correctly or you'd error.

    I'm using a monster "valkyrie" as my monster sprite, all I'm doing is editing it's name/stats/drops.

    Still getting errors..

  10. Personally, in my sprite/mob folder (dont know the gibberish wording by heart lol) I would just put RAWR as the monster name. Then in your jobname, do:

    [jobtbl.RAWR] = "RAWR"
    

    and in your npcidentity.lua:

    ["RAWR"] = <PICK A DIFFERENT ID>
    

    I basically do it the same way I add items into my luas.. and I've never ran into problems.

    kRO's last monster ID is: 2463 and you need to find a different starting range.

    Alright.. Umm, I did @monster, then I got an error and my client shut off..?

    Are you using a different ID as mentioned? o_O

    Lemme find my old luas. Hold on.

    Alright, Yes I tried ID 2500.

  11. Personally, in my sprite/mob folder (dont know the gibberish wording by heart lol) I would just put RAWR as the monster name. Then in your jobname, do:

    [jobtbl.RAWR] = "RAWR"
    

    and in your npcidentity.lua:

    ["RAWR"] = <PICK A DIFFERENT ID>
    

    I basically do it the same way I add items into my luas.. and I've never ran into problems.

    kRO's last monster ID is: 2463 and you need to find a different starting range.

    Alright.. Umm, I did @monster, then I got an error and my client shut off..?

  12. Is your map server spitting anything out?

    Lol what do you mean? There's no errors? :o

    Just making sure you don't have an extra column or anything. Anyways, have you added your mob correctly into your luas? o_O

    I have not.. Lol, the wiki never mentioned that? ):

  13. I tried implementing a new item, I spawned the item. It showed as apple. I tried wearing it, now I can't log into my account?

    Anyone know how I can delete the account and characters without logging in or fixing the error?

  14. mob_db.txt I used this line, but the mob doesn't drop anything even the drop is 100% and it's not the correct monster sprite?

    2400,RAWR,Rawr,Rawr,141,1005000,1,10000,10000,3,2895,6101,588,506,196,131,125,276,267,156,10,12,2,8,86,0x37B5,100,576,576,480,0,0,0,0,0,0,0,7539,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

  15. I don't know if this will work for you but Euphy's Multi-Shop script can do that.

    setarray .Currency[1],512,513,513,513,513,513,513,513;
    setarray .Shop1[0],513,5,1229,20;
    

    1 Banana will cost 5 Apples.

    Ehh, I've gave his script a look. I'm not really into that, was trying to make items need more than 1 ingredient.

    His script only allows for 1 ingredient per item. /sob

  16. no i mean if your birthdate is as example 2012-07-16, then you need to enter 120716 (YYMMDD) to delete the charakter.

    Not sure what you mean..? It doesn't ask for a birthdate to delete the character in game?

  17. SHOP NPC:

    List Banana in shop.

    Trying to buy banana.

    Script lists Items needed: Apple.

    Then, If you don't have apple, you can't buy banana.

    If you have the apple, you can buy the banana.

    Any idea how I'd do this?

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