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Fluxion

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Posts posted by Fluxion

  1. i put prontera instead of chry_fld

    -	script	SGuide	-1,{
    
    OnPCLoadMapEvent:
    if( strcharinfo(3) == "prontera"){
    OnAtcommand:
    	mes "^00c000III Server Guide III^000000";
    	mes "Welcome to DolphinRO";
    	mes "Please take a look these";
    	mes "Options.";
    	mes "====================";
    	mes "For alternative, you may";
    	mes "recall this system by";
    	mes "typing command ^00c000@server^000000";
    	mes "in your massage box";
    	next;
    	switch(select("- Leave Me Alone:- Guide Me"))
    		{
    			case 1:
    				mes "^00c000III Server Guide III^000000";
    				mes "Good bye.";
    				end;
    			case 2:
    				mes "^00c000III Server Guide III^000000";
    				mes "Please select which would you like?";
    				next;
    				switch(select("- Basic Guide:- NPC Guide:- Exit")){	
    				
    				case 1:
    					mes "^00c000III Server Guide III^000000";
    					mes "Basic";
    					end;
    				
    				case 2:
    					mes "^00c000III Server Guide III^000000";
    					mes "Please select.";
    					next;
    					switch(select("- Arrow Quiver NPC:- Exit")){
    						
    						case 1:
    							mes "^00c000III Server Guide III^000000";
    							mes "This npc will make arrow quiver";
    							mes "for player to reduce the weight";
    							mes "of the arrow.";
    							mes "===============================";
    							mes "This npc can be found in Mall area";
    							next;
    							switch(select("- More Info:- Warp to npc:- Exit")){
    								case 1:
    									mes "^00c000III Server Guide III^000000";
    									mes "for more info click on the link below";
    									mes "<URL>Arrow Quiver NPC<INFO>https://dolphin-ro.com/.wiki./doku.php?id=quiver"+.@search$+",1000,1000</INFO></URL>";
    									end;
    								case 2:
    									warp "vend_zone",99,99;
    									end;
    								case 3:
    									mes "^00c000III Server Guide III^000000";
    									mes "Good Bye.";
    									close;
    							
    							}
    						case 2:		
    							mes "^00c000III Server Guide III^000000";
    							mes "Good Bye.";
    							close;
    															}
    				case 3:
    					mes "^00c000III Server Guide III^000000";
    					mes "Good Bye";
    					close;
    					}
    			
    		}
    	}
    OnInit:
    		bindatcmd "server","SGuide::OnAtcommand";
    		end;	
    }
    
    prontera	mapflag	loadevent

     

  2. you wrote two time Script on line 1.

    this should fix your script. I changed a few things because I don't own your customizations ?
     

    -	script	SGuide	-1,{
    
    OnAtcommand:
    OnPCLoadMapEvent:
    if( strcharinfo(3) == "prontera"){
    	mes "^00c000III Server Guide III^000000";
    	mes "Welcome to DolphinRO";
    	mes "here are aditional options";
    	mes "you may explore";
    	next;
    	switch(select("- Leave Me Alone:- Guide Me"))
    		{
    			case 1:
    				mes "^00c000III Server Guide III^000000";
    				mes "Good bye.";
    				end;
    			case 2:
    				mes "^00c000III Server Guide III^000000";
    				mes "Please select which would you like?";
    				switch(select("- Basic Guide:- NPC Guide:- Exit")){	
    				case 1:
    					mes "^00c000III Server Guide III^000000";
    					mes "Basic";
    					end;
    				
    				case 2:
    					mes "^00c000III Server Guide III^000000";
    					mes "NPC";
    					close;
    				case 3: // you forgot case 3 for Exit!
    					//<your script>
    					}
    			
    		}
    	}
    OnInit:
    		bindatcmd "server","SGuide::OnAtcommand";
    		end;	
    }
    
    prontera	mapflag	loadevent

     

  3. On 5/25/2021 at 10:50 PM, Sir Max said:

    Just bought and it does not work. Any support?

    same as you.
    i test with 12 player on party and "Lind" change to "ind" and i have ressource error sometimes, the pictures jobs change, i don't know why. 
    If anyone has had this problem and managed to fix it, PM me.

    1.png

    2.png

  4. 41 minutes ago, davilord said:

    Looks like a problem on the skin itself. Misaligned. 

    ss.png.4a5e30513b9367352ad3a44cca8e0167.png

    A little image editing could solve this.

    image.png.1371b9ae31df86af0121151cf260ffa5.png image.png.2bfdddf71c8c09984a63ad42be300c90.png

    even on the default skin I have the problem.
    The custom skin was just an example to show that the problem is existing on all skins, even the default one.
    And the alignment of the images does not solve the problem of the arrow which is shifted on the window of equipment. It's the base skin, I didn't touch it

  5. 16 minutes ago, Dolphin86 said:

    as title

    my group conf

    /*
    
    Player groups configuration file
    ---------------------------------
    
    This file defines "player groups" and their privileges.
    
    Each group has its id and name, lists of available commands and other 
    permissions, and a list of other groups it inherits from.
    
    
    Group settings
    --------------
    <id>
    Unique group number. The only required field.
    
    <name>
    Any string. If empty, defaults to "Group <id>". It is used in several @who 
    commands.
    
    <level>
    Equivalent of GM level, which was used in revisions before r15572. You can 
    set it to any number, but usually it's between 0 (default) and 99. Members of 
    groups with lower level can not perform some actions/commands (like @kick) on 
    members of groups with higher level. It is what script command getgmlevel() 
    returns. Group level can also be used to override trade restrictions 
    (db/item_trade.txt).
    
    <commands>
    A group of settings
    	<command name> : <bool>
    or
    	<commandname> : [ <bool>, <bool> ]
    First boolean value is for atcommand, second one for charcommand. If set to 
    true, group can use command. If only atcommand value is provided, false is 
    assumed for charcommand. If a command name is not included, false is assumed for 
    both atcommand and charcommand.
    For a full list of available commands, see: doc/atcommands.txt.
    Command names must not be aliases.
    
    <log_commands>
    Boolean value. If true then all commands used by the group will be logged to 
    atcommandlog. If setting is omitted in a group definition, false is assumed.
    Requires 'log_commands' to be enabled in 'conf/log_athena.conf'.
    
    <permissions>
    A group of settings
    	<permission> : <bool>
    If a permission is not included, false is assumed.
    For a full list of available permissions, see: doc/permissions.txt
    
    <inherit>
    A list of group names that given group will inherit commands and permissions 
    from. Group names are case-sensitive.
    
    Inheritance results
    -------------------
    Both multiple inheritance (Group 2 -> Group 1 and Group 3 -> Group 1) and
    recursive inheritance (Group 3 -> Group 2 -> Group 1) are allowed.
    
    Inheritance rules should not create cycles (eg Group 1 inherits from Group 2, 
    and Group inherits from Group 1 at the same time). Configuration with cycles is 
    considered faulty and can't be processed fully by server.
    
    Command or permission is inherited ONLY if it's not already defined for the 
    group.
    If group inherits from multiple groups, and the same command or permission is 
    defined for more than one of these groups, it's undefined which one will be 
    inherited.
    
    Syntax
    ------
    This config file uses libconfig syntax: 
    http://www.hyperrealm.com/libconfig/libconfig_manual.html#Configuration-Files
    
    
    Upgrading from revisions before r15572
    -------------------------------------
    http://rathena.org/board/index.php?showtopic=58877
    */
    
    groups: (
    {
    	id: 0 /* group 0 is the default group for every new account */
    	name: "Player"
    	level: 0
    	inherit: ( /*empty list*/ )
    	commands: {
    		changedress: true
    		resurrect: true
    	}
    	permissions: {
    		/* without this basic permissions regular players could not 
    		trade or party */
    		can_trade: true
    		can_party: true
    		attendance: true
    		rates: true
    		jailtime: 
    		iteminfo: true
    		autoloot: true
    		alootid: true
    		noks: true
    	}
    },
    {
    	id: 1
    	name: "Super Player"
    	inherit: ( "Player" ) /* can do everything Players can and more */
    	level: 0
    	commands: {
    		/* informational commands */
    		commands: true
    		charcommands: true
    		help: true
    		rates: true
    		uptime: true
    		showdelay: true
    		exp: true
    		mobinfo: true
    		iteminfo: true
    		whodrops: true
    		time: true
    		jailtime: true
    		hominfo: true
    		homstats: true
    		showexp: true
    		showzeny: true
    		whereis: true
    		/* feature commands */
    		refresh: true
    		noask: true
    		noks: true
    		autoloot: true
    		alootid: true
    		autoloottype: true
    		autotrade: true
    		request: true
    		go: true
    		breakguild: true
    		channel: true
    		langtype: true
    	}
    	permissions: {
    		attendance: false
    	}
    },
    {
    	id: 2
    	name: "Support"
    	inherit: ( "Super Player" )
    	level: 1
    	commands: {
    		version: true
    		where: true
    		jumpto: true
    		who: true
    		who2: true
    		who3: true
    		whomap: true
    		whomap2: true
    		whomap3: true
    		users: true
    		broadcast: true
    		localbroadcast: true
    	}
    	log_commands: true
    	permissions: {
    		receive_requests: true
    		view_equipment: true
    	}
    },
    {
    	id: 3
    	name: "Script Manager"
    	inherit: ( "Support" )
    	level: 1
    	commands: {
    		tonpc: true
    		hidenpc: true
    		shownpc: true
    		loadnpc: true
    		unloadnpc: true
    		npcmove: true
    		addwarp: true
    	}
    	log_commands: true
    	permissions: {
    		any_warp: true
    	}
    },
    {
    	id: 4
    	name: "Event Manager"
    	inherit: ( "Support" )
    	level: 1
    	commands: {
    		monster: true
    		monstersmall: true
    		monsterbig: true
    		killmonster2: true
    		cleanarea: true
    		cleanmap: true
    		item: [true, true]
    		zeny: [true, true]
    		disguise: [true, true]
    		undisguise: [true, true]
    		size: [true, true]
    		raise: true
    		raisemap: true
    		day: true
    		night: true
    		skillon: true
    		skilloff: true
    		pvpon: true
    		pvpoff: true
    		gvgon: true
    		gvgoff: true
    		allowks: true
    		me: true
    		marry: true
    		divorce: true
    		refreshall: true
    	}
    	log_commands: true
    	permissions: {
    		can_trade: false
    		any_warp: true
    	}
    },
    {
    	id: 5
    	name: "VIP"
    	inherit: ( "Player" ) /* can do everything Players can */
    	level: 0
    	commands: {
    		rates: true
    		who: true
    	}
    	permissions: {
    		/* no permissions by default */
    	}
    },
    {
    	id: 10
    	name: "Law Enforcement"
    	inherit: ( "Support" )
    	level: 2
    	commands: {
    		hide: true
    		follow: true
    		kick: true
    		disguise: true
    		fakename: true
    		option: true
    		speed: true
    		warp: true
    		kill: true
    		recall: true
    		ban: true
    		block: true
    		jail: true
    		jailfor: true
    		mute: true
    		storagelist: true
    		cartlist: true
    		itemlist: true
    		stats: true
    	}
    	log_commands: true
    	permissions: {
    		join_chat: true
    		kick_chat: true
    		hide_session: true
    		who_display_aid: true
    		hack_info: true
    		any_warp: true
    		view_hpmeter: true
    	}
    },
    {
    	id: 99
    	name: "Admin"
    	level: 99
    	inherit: ( "Support", "Law Enforcement" )
    	commands: {
    		/* not necessary due to all_commands: true */
    	}
    	log_commands: true
    	permissions: {
    		can_trade: true
    		can_party: true
    		command_enable: true
    		all_skill: false
    		all_equipment: false
    		skill_unconditional: false
    		use_check: true
    		use_changemaptype: true
    		all_commands: true
    		channel_admin: true
    		can_trade_bounded: true
    		item_unconditional: false
    		bypass_stat_onclone: true
    		bypass_max_stat: true
    		/* all_permission: true */
    	}
    }
    )
    

     

    Missing true at jailtime

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