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Fluxion

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Posts posted by Fluxion

  1. From memory, having already made a server with a max level of 500, it is not possible to do this. I could only set the aura to 99 or 500 and not both.If you want to add an aura for level 250, you must define it in your externalsettings

    MaxLevelTable = {
    	BaseLevel = 250,
    }

    and in client.conf

    but the aura will only be displayed for level 250.

    I hope I have helped anyway.

  2. This topic has been solved on discord, so I will post the solution so that other people can fix it.

    First of all, thanks to @mrfizi to help and comment this topic

    2. The solution just below

     

     

    Step 1: Go to sclientinfo and check what langtype you use.

    If you use Langtype1, go directly to your client's grf which is read first by data.ini.

    Step 2: create service_usa folder on data/luafiles514/lua files/

    Step 3:  Extract ExternalSettings_kr.lub on your computer on raname it to ExternalSettings_usa.lub

    Step 4: Found MakeableRace = { Doram = true } and modify the "true" to "false".

    Step 5:   Save the changes and put your files in the service_usa folder you created in step 2.

    Step 6: Save grf and launch your game, now its good, doram is disabled at character creation

  3. replace 

    	if (lastwarp$ == "")
    		message strcharinfo(0),"You haven't warped anywhere yet.";
    	else
    		warp lastwarp$,lastwarpx,lastwarpy;
    	end;

    to 

    	if (lastwarp$ == "")
    		message strcharinfo(0),"You haven't warped anywhere yet.";
    	else {
    		sc_end SC_GEFFEN_MAGIC3;
    		warp lastwarp$,lastwarpx,lastwarpy;
    	}
    	end;

     

     

    and replace 

    function Go {
    	set lastwarp$, getarg(0);
    	set lastwarpx, getarg(1,0);
    	set lastwarpy, getarg(2,0);
    	warp getarg(0),getarg(1,0),getarg(2,0);
    	end;
    }

    to 

    function Go {
    	set lastwarp$, getarg(0);
    	set lastwarpx, getarg(1,0);
    	set lastwarpy, getarg(2,0);
    	sc_end SC_GEFFEN_MAGIC3;
    	warp getarg(0),getarg(1,0),getarg(2,0);
    	end;
    }

     

     

    Another Note:
    I haven't tested with this status, I tested with sc_freeze and it worked, should work with this status too

    Another Note ++ : @mrfizi is too fast >_<

    • Upvote 1
  4. Hi guys, i'm here because i have a little problem.

    For PR_REDEMPTIO, i can't use the skill. 

    unknown.png.71bc64bc20e4cbe02a98090307c3fd4f.png

     

    As in the picture, I do have the prerequisites for the skill, especially since there are 6 of us in the group, so I am no longer subject to the loss of experience, logically the fate should get started.
    But nothing to do "Skill Has Fail" for all situations.

    I currently have the same source code as the latest version of rathena.
    If other person confirms to me that there is a problem then I will open an issue in Github.

    If I am doing things wrong, please let me know so that I close this topic.

    Thank you 😃

    PS: I use Pre-renewal

    EDIT: Problem solve, missing

    if((p = party_search(sd->status.party_id)) == NULL)

    dunno why but problem resolved

  5. @Rynbef @Skorm thanks for helping us 😃


    This is the script of @AnnieRuru

     

    //====== rAthena Script ======================================================
    //= PVP ladder script with dota announcement
    //===== By: ==================================================================
    //= AnnieRuru
    //===== Current Version: =====================================================
    //= 3.6
    //===== Compatible With: =====================================================
    //= rAthena 2020-10-20, with MySQL 8.0
    //===== Description: =========================================================
    //= PVP ladder store in SQL table
    //= plus anti-sit-killer feature
    //===== Topic ================================================================
    //= https://herc.ws/board/topic/18871-dota-pvp-ladder/
    //===== Additional Comments: =================================================
    //= add PVP Ladder statue due to popular demand
    //============================================================================
    
    /*
    CREATE TABLE `pvpladder` (
    	`char_id` INT PRIMARY KEY,
    	`name` VARCHAR(24) NOT NULL DEFAULT '',
    	`streaks` INT DEFAULT 0,
    	`kills` INT DEFAULT 0,
    	`deaths` INT DEFAULT 0,
    	`streaktime` DATETIME,
    	KEY (`kills`),
    	KEY (`streaks`)
    ) ENGINE = MyISAM;
    
    CREATE TABLE `ownladder` (
    	`guild_id` INT PRIMARY KEY,
    	`name` VARCHAR(24) NOT NULL DEFAULT '',
    	`currentown` INT DEFAULT 0,
    	`highestown` INT DEFAULT 0,
    	`owntime` DATETIME,
    	KEY (`highestown`)
    ) ENGINE = MyISAM; 
    */
    
    //	add all the maps that you want this script to trigger ... all pvp and event maps perhaps ?
    //	but if you already enable "all" maps, then can comment all these
    guild_vs1	mapflag	loadevent
    guild_vs2	mapflag	loadevent
    guild_vs3	mapflag	loadevent
    guild_vs4	mapflag	loadevent
    guild_vs5	mapflag	loadevent
    
    -	script	DOTAPVP	FAKE_NPC,{
    OnInit:
    // Config
    	.sound = 1; // soundeffect : 0 - disable, 1 - play soundeffect to all players on map, 2 - play soundeffect to an area around the killer, 3 - play soundeffect to killer only
    	.dota_bc_flag = 0; // announce to : 0 - global, 1 - map
    	.mapname_announcement = true; // announce the map name in the announcement ? : 0 - off, 1 - on
    
    	.killannounce = false; // announce who pawn who's head : 0 - off, 1 - on
    	.msg_die = false; // show message who kill you when die : 0 - off, 1 - on
    	.msg_kill = false; // show message you kill who when killed someone : 0 - off, 1 - on
    
    	.gmnokill = false; // GMs are not suppose to kill players. A GM with <this number> level or higher will do nothing. IF set to 60, GM60 and above kill any player will not get anything : 0 - off
    
    	.killingspree = 3;
    	.dominating = 4;
    	.megakill = 5;
    	.unstoppable = 6;
    	.wickedsick = 7;
    	.monsterkill = 8;
    	.godlike = 9;
    	.holyshit = 10;
    	.continue = 1; // after beyond-godlike, every <this number> kills will make announcement again
    
    	.owned = 5; // how many times the guild has to kill to announce ownage
    	.owncontinue = 1; // after ownage, every <this number> guild cumulative kills will make ownage announce again
    
    //	.min_gm_menu = 90; // minimum level of GM can use the GM menu on ladder npc
    
    	.showtotal = 20; // show the length of ladder.
    	.showpage = 10;	// set the views per page.
    	.loweststreak = 3; // mininum streak count allow to show in highest streak ladder. Default 3 means must at least have killing spree streak to display in ladder
    	.lowestownage = 5; // mininum ownage count allow to show in longest ownage ladder. Default 5 means must at least have 5 ownage counts to display in ladder
    
    	setarray .maptrigger$, // only these maps will trigger this script
    //		"all", // uncomment this to allow load all maps
    		"guild_vs1",
    		"guild_vs2",
    		"guild_vs3",
    		"guild_vs4",
    		"guild_vs5";
    
    	.showstatue = 3; // number of statues. This number must match with the number of duplicates at the end of the script
    	.fix_custom_sprite = false; // if your server has custom animated sprite that overlaps the sprite animation repeatedly on the statues, enable this
    
    //	anti-sit-killer system
    	// a player must kill another player with this minimum <this number> base level to get the announcement and in the ladder.
    	// Otherwise only have streak ended announcement and killed player's streak reset.
    	// Its possible for a level 1 novice to kill a level 99 player and he/she will still get in the ladder
    	// but a level 99 kill a level 1 player will get nothing
    	// 0 - off this system ( default is 55, pk setting )
    	.lvltokill = 0;
    
    	// when a player kill another same player <this number> times in a row, the player is warp back to save point.
    	// and the player's streak, kills, and ownage count will deduct accordingly
    	// 0 - off this system
    	.counttopunish = 6;
    
    	// minimum level range to kill another player
    	// eg. when set to 20, player level 99 needs to kill another player with minimum level of 79 to get announcement and increase the kill rank.
    	// but a player with base level 50 kills a level 99 will also get the announcement
    	// higher base level cannot kill lower level, but lower level can kill higher level
    	// 0 - off this system
    	.minlvlrange = 0;
    
    
    // Config ends ------------------------------------------------------------------------------------------
    
    //	to prevent bug happen
    	if (.dota_bc_flag < 0 || .dota_bc_flag > 1) .dota_bc_flag = 0;
    	if (.continue < 1) .continue = 1;
    	if (.owncontinue < 1) .owncontinue = 1;
    	if (.gmnokill <= 0) .gmnokill = 100;
    	if (.lvltokill <= 1) .lvltokill = 0;
    	if (.counttopunish <= 1) .counttopunish = 0;
    	.maptriggersize = getarraysize(.maptrigger$);
    
    	sleep 1;
    OnTimer30000: // refresh every 30 seconds. Note the `char` table is unrealiable, player still need to perform certain task to save the character -> see 'save_settings' in conf\map-server.conf
    	[email protected]$ = "SELECT `char`.`char_id`, `char`.`name`, `char`.`guild_id`, `char`.`class`, `char`.`sex`, `char`.`hair`, `char`.`hair_color`, `char`.`clothes_color`, `char`.`body`, `char`.`head_top`, `char`.`head_mid`, `char`.`head_bottom`, `char`.`robe`, "
    	         +   "`pvpladder`.`kills`, `pvpladder`.`streaks`, `pvpladder`.`deaths` "
    	         + "FROM `char` RIGHT JOIN `pvpladder` ON `char`.`char_id` = `pvpladder`.`char_id` ORDER BY `kills` DESC LIMIT "+ .showstatue;
    	[email protected] = query_sql([email protected]$, [email protected], [email protected]$, [email protected]_id, [email protected], [email protected]$, [email protected], [email protected]_color, [email protected]_color, [email protected], [email protected]_top, [email protected]_mid, [email protected]_bottom, [email protected], [email protected], [email protected], [email protected]);
    	if (.fix_custom_sprite) {
    		for ([email protected] = 0; [email protected] < [email protected]; [email protected]) {
    			setunitdata .statue[[email protected] +1], UNPC_HEADTOP, 0;
    			setunitdata .statue[[email protected] +1], UNPC_HEADMIDDLE, 0;
    			setunitdata .statue[[email protected] +1], UNPC_HEADBOTTOM, 0;
    			setunitdata .statue[[email protected] +1], UNPC_ROBE, 0;
    		}
    	}
    	for ([email protected] = 0; [email protected] < [email protected]; [email protected]) {
    		setunitdata .statue[[email protected] +1], UNPC_CLASS, [email protected][[email protected]];
    		setunitdata .statue[[email protected] +1], UNPC_SEX, ([email protected]$[[email protected]] == "F")? SEX_FEMALE:SEX_MALE;
    		setunitdata .statue[[email protected] +1], UNPC_HAIRSTYLE, [email protected][[email protected]];
    		setunitdata .statue[[email protected] +1], UNPC_HAIRCOLOR, [email protected]_color[[email protected]];
    		setunitdata .statue[[email protected] +1], UNPC_CLOTHCOLOR, [email protected]_color[[email protected]];
    		setunitdata .statue[[email protected] +1], UNPC_BODY2, [email protected][[email protected]];
    		setunitdata .statue[[email protected] +1], UNPC_HEADTOP, [email protected]_top[[email protected]];
    		setunitdata .statue[[email protected] +1], UNPC_HEADMIDDLE, [email protected]_mid[[email protected]];
    		setunitdata .statue[[email protected] +1], UNPC_HEADBOTTOM, [email protected]_bottom[[email protected]];
    		setunitdata .statue[[email protected] +1], UNPC_ROBE, [email protected][[email protected]];
    		setnpcdisplay "pvp_ladder_statue#"+([email protected] +1), [email protected]$[[email protected]];
    		.statue_name$[[email protected] +1] = [email protected]$[[email protected]];
    		.statue_guild$[[email protected] +1] = getguildname([email protected]_id[[email protected]]);
    		.statue_kills[[email protected] +1] = [email protected][[email protected]];
    		.statue_streaks[[email protected] +1] = [email protected][[email protected]];
    		.statue_deaths[[email protected] +1] = [email protected][[email protected]];
    	}
    	for ([email protected] = [email protected]; [email protected] < .showstatue; [email protected])
    		setunitdata .statue[[email protected] +1], UNPC_CLASS, HIDDEN_WARP_NPC;
    	initnpctimer;
    	end;
    
    //	script start.
    OnPCKillEvent:
    	if (getgmlevel() >= .gmnokill) end;
    	[email protected]$ = strcharinfo(3);
    	if (.maptrigger$ != "all") {
    		while ([email protected] < .maptriggersize && [email protected]$ != .maptrigger$[[email protected]]) [email protected];
    		if ([email protected] == .maptriggersize)
    			end;
    	}
    	[email protected]$ = strcharinfo(0);
    	[email protected] = getcharid(3);
    	[email protected] = getcharid(0);
    	[email protected] = getcharid(2);
    	[email protected] = BaseLevel;
    	attachrid killedrid;
    	[email protected]$ = strcharinfo(0);
    	[email protected] = getcharid(3);
    	[email protected] = getcharid(0);
    	[email protected] = getcharid(2);
    	[email protected] = BaseLevel;
    	if ([email protected] != [email protected] && (.msg_die || .msg_kill)) {
    		if (.msg_die)
    			message [email protected], "You have been killed by "+ [email protected]$;
    		if (.msg_kill)
    			message [email protected], "You just killed "+ [email protected]$;
    	}
    	if (@PlayersKilledStreak >= .holyshit)
    		[email protected]$ = "Beyond Godlike";
    	else if (@PlayersKilledStreak >= .godlike)
    		[email protected]$ = "Godlike";
    	else if (@PlayersKilledStreak >= .monsterkill)
    		[email protected]$ = "Monster Kill";
    	else if (@PlayersKilledStreak >= .wickedsick)
    		[email protected]$ = "Wicked Sick";
    	else if (@PlayersKilledStreak >= .unstoppable)
    		[email protected]$ = "Unstoppable";
    	else if (@PlayersKilledStreak >= .megakill)
    		[email protected]$ = "Mega-kill";
    	else if (@PlayersKilledStreak >= .dominating)
    		[email protected]$ = "Dominating";
    	else if (@PlayersKilledStreak >= .killingspree)
    		[email protected]$ = "Killing Spree";
    	if (@PlayersKilledStreak >= .killingspree && [email protected] == [email protected])
    		announce sprintf("%s has ended %s own %s[%d] streak %s", [email protected]$, (Sex)?"him":"her", [email protected]$, @PlayersKilledStreak, (.mapname_announcement)?("at "+ [email protected]$):""), bc_blue|.dota_bc_flag;
    	else if (@PlayersKilledStreak >= .killingspree)
    		announce sprintf("%s has ended %s's %s[%d] streak %s", [email protected]$, [email protected]$, [email protected]$, @PlayersKilledStreak, (.mapname_announcement)?("at "+ [email protected]$):""), bc_blue|.dota_bc_flag;
    	else if (.killannounce && [email protected] != [email protected])
    		announce sprintf("%s has pawned %s's head %s", [email protected]$, [email protected]$, (.mapname_announcement)?("at "+ [email protected]$):""), bc_blue|.dota_bc_flag;
    	@PlayersKilledStreak = 0;
    	[email protected]_sql_deaths;
    	@dota_multikills = 0;
    	if ([email protected])
    		.guild_current_ownage[[email protected]] = 0;
    	if ([email protected] == [email protected] || [email protected] < .lvltokill || (.minlvlrange && [email protected] + .minlvlrange < [email protected])) {
    		query_sql sprintf("replace into pvpladder values (%d, '%s', %d, %d, %d, from_unixtime(%d))", [email protected], escape_sql([email protected]$), @dota_sql_streaks, @dota_sql_kills, @dota_sql_deaths, @dota_sql_streaktime);
    		if ([email protected] && .guild_highest_ownage[[email protected]])
    			query_sql sprintf("replace into ownladder values (%d, '%s', %d, %d, from_unixtime(%d))", [email protected], escape_sql(getguildname([email protected])), .guild_current_ownage[[email protected]], .guild_highest_ownage[[email protected]], .guild_ownage_time[[email protected]]);
    		end;
    	}
    	[email protected]_kills = @dota_sql_kills;
    	[email protected]_deaths = @dota_sql_deaths;
    	[email protected]_streaks = @dota_sql_streaks;
    	[email protected]_streaktime = @dota_sql_streaktime;
    	attachrid killerrid;
    	if (.counttopunish) {
    		if (@sitkillminute != gettime(DT_MINUTE)) {
    			deletearray @sitkill;
    			@sitkillminute = gettime(DT_MINUTE);
    		}
    		[email protected][[email protected]];
    		if (@sitkill[[email protected]] >= .counttopunish) {
    			warp "SavePoint", 0,0;
    			announce [email protected]$ +" , Stop killing "+ [email protected]$ + " !!!", bc_all;
    			debugmes [email protected]$ +" is sit-killing "+ [email protected]$ +" for "+ @sitkill[[email protected]] + " times";
    			logmes "is sit-killing "+ [email protected]$ +" for "+ @sitkill[[email protected]] +" times";
    			if (@PlayersKilledStreak == @dota_sql_streaks) {
    				@dota_sql_streaks = @dota_sql_streaks +1 - .counttopunish;
    				@dota_sql_streaktime = gettimetick(2);
    			}
    			@PlayersKilledStreak = @PlayersKilledStreak +1 - .counttopunish;
    			@dota_sql_kills = @dota_sql_kills +1 - .counttopunish;
    			if (@PlayersKilledStreak < 0)
    				@PlayersKilledStreak = 0;
    			if (@dota_sql_kills < 0)
    				@dota_sql_kills = 0;
    			if (@dota_sql_streaks < 0)
    				@dota_sql_streaks = 0;
    			query_sql sprintf("replace into pvpladder values (%d, '%s', %d, %d, %d, from_unixtime(%d)), (%d, '%s', %d, %d, %d, from_unixtime(%d))", [email protected], escape_sql([email protected]$), @dota_sql_streaks, @dota_sql_kills, @dota_sql_deaths, @dota_sql_streaktime, [email protected], escape_sql([email protected]$), [email protected]_streaks, [email protected]_kills, [email protected]_deaths, [email protected]_streaktime);
    			if ([email protected]) {
    				if (.guild_current_ownage[[email protected]] == .guild_highest_ownage[[email protected]]) {
    					.guild_highest_ownage[[email protected]] = .guild_highest_ownage[[email protected]] +1 - .counttopunish;
    					.guild_ownage_time[[email protected]] = gettimetick(2);
    				}
    				.guild_current_ownage[[email protected]] = .guild_current_ownage[[email protected]] +1 - .counttopunish;
    				if (.guild_current_ownage[[email protected]] < 0)
    					.guild_current_ownage[[email protected]] = 0;
    				if (.guild_highest_ownage[[email protected]] < 0)
    					.guild_highest_ownage[[email protected]] = 0;
    				if ([email protected] && .guild_highest_ownage[[email protected]])
    					query_sql sprintf("replace into ownladder values (%d, '%s', %d, %d, from_unixtime(%d)), (%d, '%s', %d, %d, from_unixtime(%d))", [email protected], escape_sql(getguildname([email protected])), .guild_current_ownage[[email protected]], .guild_highest_ownage[[email protected]], .guild_ownage_time[[email protected]], [email protected], escape_sql(getguildname([email protected])), .guild_current_ownage[[email protected]], .guild_highest_ownage[[email protected]], .guild_ownage_time[[email protected]]);
    				else
    					query_sql sprintf("replace into ownladder values (%d, '%s', %d, %d, from_unixtime(%d))", [email protected], escape_sql(getguildname([email protected])), .guild_current_ownage[[email protected]], .guild_highest_ownage[[email protected]], .guild_ownage_time[[email protected]]);
    			}
    			else if ([email protected] && .guild_highest_ownage[[email protected]])
    				query_sql sprintf("replace into ownladder values (%d, '%s', %d, %d, from_unixtime(%d))", [email protected], escape_sql(getguildname([email protected])), .guild_current_ownage[[email protected]], .guild_highest_ownage[[email protected]], .guild_ownage_time[[email protected]]);
    			end;
    		}
    	}
    	[email protected];
    	[email protected]_sql_kills;
    	if (@PlayersKilledStreak > @dota_sql_streaks) {
    		@dota_sql_streaks = @PlayersKilledStreak;
    		@dota_sql_streaktime = gettimetick(2);
    	}
    	if (@PlayersKilledStreak == .killingspree)
    		setarray [email protected]$, "killingspree.wav", "is on a KILLING SPREE", "!";
    	else if (@PlayersKilledStreak == .dominating)
    		setarray [email protected]$, "dominating.wav", "is DOMINATING", "!";
    	else if (@PlayersKilledStreak == .megakill)
    		setarray [email protected]$, "megakill.wav", "has a MEGA KILL", "!";
    	else if (@PlayersKilledStreak == .unstoppable)
    		setarray [email protected]$, "unstoppable.wav", "is UNSTOPPABLE", "!!";
    	else if (@PlayersKilledStreak == .wickedsick)
    		setarray [email protected]$, "wickedsick.wav", "is WICKED SICK", "!!";
    	else if (@PlayersKilledStreak == .monsterkill)
    		setarray [email protected]$, "monsterkill.wav", "has a MONSTER KILL", "!!";
    	else if (@PlayersKilledStreak == .godlike)
    		setarray [email protected]$, "godlike.wav", "is GODLIKE", "!!!";
    	else if (@PlayersKilledStreak >= .holyshit && ((@PlayersKilledStreak - .holyshit) % .continue == 0))
    		setarray [email protected]$,"holyshit.wav", "is BEYOND GODLIKE",". Someone KILL "+( (Sex)?"HIM":"HER" ) +"!!!!!!";
    	if (getstrlen([email protected]$[1])) {
    		announce sprintf("%s %s[%d] %s%s", [email protected]$, [email protected]$[1], @PlayersKilledStreak, (.mapname_announcement)?("at "+ [email protected]$):"", [email protected]$[2]), bc_blue|.dota_bc_flag;
    		if (.sound == 1)
    			soundeffectall [email protected]$[0], 0, [email protected]$;
    		else if (.sound == 2)
    			soundeffectall [email protected]$[0], 0;
    		else if (.sound == 3)
    			soundeffect [email protected]$[0], 0;
    	}
    	[email protected]_multikills;
    	deltimer "DOTAPVP::OnStreakReset";
    	addtimer 18000, "DOTAPVP::OnStreakReset";
    	query_sql sprintf("replace into pvpladder values (%d, '%s', %d, %d, %d, from_unixtime(%d)), (%d, '%s', %d, %d, %d, from_unixtime(%d))", [email protected], escape_sql([email protected]$), @dota_sql_streaks, @dota_sql_kills, @dota_sql_deaths, @dota_sql_streaktime, [email protected], escape_sql([email protected]$), [email protected]_streaks, [email protected]_kills, [email protected]_deaths, [email protected]_streaktime);
    	if ([email protected] && [email protected] != [email protected]) {
    		++.guild_current_ownage[[email protected]];
    		if (.guild_current_ownage[[email protected]] > .guild_highest_ownage[[email protected]] ) {
    			.guild_highest_ownage[[email protected]] = .guild_current_ownage[[email protected]];
    			.guild_ownage_time[[email protected]] = gettimetick(2);
    		}
    		if ([email protected] && .guild_highest_ownage[[email protected]])
    			query_sql sprintf("replace into ownladder values (%d, '%s', %d, %d, from_unixtime(%d)), (%d, '%s', %d, %d, from_unixtime(%d))", [email protected], escape_sql(getguildname([email protected])), .guild_current_ownage[[email protected]], .guild_highest_ownage[[email protected]], .guild_ownage_time[[email protected]], [email protected], escape_sql(getguildname([email protected])), .guild_current_ownage[[email protected]], .guild_highest_ownage[[email protected]], .guild_ownage_time[[email protected]]);
    		else
    			query_sql sprintf("replace into ownladder values (%d, '%s', %d, %d, from_unixtime(%d))", [email protected], escape_sql(getguildname([email protected])), .guild_current_ownage[[email protected]], .guild_highest_ownage[[email protected]], .guild_ownage_time[[email protected]]);
    	}
    	else if ([email protected] && .guild_highest_ownage[[email protected]])
    		query_sql sprintf("replace into ownladder values (%d, '%s', %d, %d, from_unixtime(%d))", [email protected], escape_sql(getguildname([email protected])), .guild_current_ownage[[email protected]], .guild_highest_ownage[[email protected]], .guild_ownage_time[[email protected]]);
    	[email protected]_multikills = @dota_multikills;
    	sleep 1500;
    	if ([email protected] && [email protected] != [email protected] && .guild_current_ownage[[email protected]] >= .owned && ((.guild_current_ownage[[email protected]] - .owned) % .owncontinue == 0)) {
    		if ( .dota_bc_flag ) mapannounce [email protected]$, "The guild ["+ getguildname([email protected]) +"] is OWNING["+ .guild_current_ownage[[email protected]] +"] !!!", bc_blue;
    		else announce "The guild ["+ getguildname([email protected]) +"] is OWNING["+ .guild_current_ownage[[email protected]] +"] !!!", bc_blue;
    		if ( .sound == 1 ) soundeffectall "ownage.wav",0,[email protected]$;
    		else if ( .sound == 2 ) soundeffectall "ownage.wav",0;
    		else if ( .sound == 3 && attachrid([email protected]) ) soundeffect "ownage.wav",0;
    	}
    	sleep 1250;
    	if (!attachrid([email protected])) end;
    	if ([email protected]_multikills == 2) {
    		if (.dota_bc_flag) mapannounce [email protected]$, [email protected]$ +" just got a Double Kill !", bc_blue;
    		else announce strcharinfo(0) +" just got a Double Kill !", bc_blue;
    		if (.sound == 1) soundeffectall "doublekill.wav", 0, [email protected]$;
    		else if (.sound == 2) soundeffectall "doublekill.wav", 0;
    		else if (.sound == 3) soundeffect "doublekill.wav", 0;
    	}
    	else if ([email protected]_multikills == 3) {
    		if (.dota_bc_flag) mapannounce [email protected]$, [email protected]$ +" just got a Triple Kill !!!", bc_blue;
    		else announce strcharinfo(0) +" just got a Triple Kill !!!", bc_blue;
    		if (.sound == 1) soundeffectall "triplekill.wav", 0, [email protected]$;
    		else if (.sound == 2) soundeffectall "triplekill.wav", 0;
    		else if (.sound == 3) soundeffect "triplekill.wav", 0;
    	}
    	else if ([email protected]_multikills == 4) {
    		if (.dota_bc_flag) mapannounce [email protected]$, [email protected]$ +" just got a Ultra Kill !!!", bc_blue;
    		else announce strcharinfo(0) +" just got a Ultra Kill !!!", bc_blue;
    		if (.sound == 1) soundeffectall "ultrakill.wav", 0, [email protected]$;
    		else if (.sound == 2) soundeffectall "ultrakill.wav", 0;
    		else if (.sound == 3) soundeffect "ultrakill.wav", 0;
    	}
    	else if ([email protected]_multikills >= 5) {
    		if (.dota_bc_flag) mapannounce [email protected]$, [email protected]$ +" is on a Rampage !!!", bc_blue;
    		else announce strcharinfo(0) +" is on a Rampage !!!", bc_blue;
    		if (.sound == 1) soundeffectall "rampage.wav", 0, [email protected]$;
    		else if (.sound == 2) soundeffectall "rampage.wav", 0;
    		else if (.sound == 3) soundeffect "rampage.wav", 0;
    	}
    	end;
    OnStreakReset:
    	@dota_multikills = 0;
    	end;
    OnPCLoginEvent:
    	if (.maptrigger$ != "all") end;
    OnPCLoadMapEvent:
    	if ([email protected]_sql_kills && [email protected]_sql_deaths) {
    		if (.maptrigger$ != "all") {
    			[email protected]$ = strcharinfo(3);
    			while ([email protected] < .maptriggersize && [email protected]$ != .maptrigger$[[email protected]]) [email protected];
    			if ([email protected] == .maptriggersize)
    				end;
    		}
    		query_sql "select kills, deaths, streaks, unix_timestamp(streaktime) from pvpladder where char_id = "+ getcharid(0), @dota_sql_kills, @dota_sql_deaths, @dota_sql_streaks, @dota_sql_streaktime;
    	}
    	[email protected] = getcharid(2);
    	if ([email protected] && !.guild_highest_ownage[[email protected]]) {
    		query_sql "select currentown, highestown, unix_timestamp(owntime) from ownladder where guild_id = "+ [email protected], [email protected], [email protected], [email protected];
    		.guild_current_ownage[[email protected]] = [email protected];
    		.guild_highest_ownage[[email protected]] = [email protected];
    		.guild_ownage_time[[email protected]] = [email protected];
    	}
    	end;
    }
    
    [email protected],106,102,4	script	PvP-StatsViewer	1_F_MARIA,{
    	[email protected]$ = strnpcinfo(0);
    	while (true) {
    		mes "["+ [email protected]$ +"]";
    		mes "Hello "+ strcharinfo(0) +"...";
    		mes "If you want to I can show you your PVP stats.";
    		next;
    		switch (select("Most Kills","Highest Streak","Longest Ownage","Own Information","Explanation")) {
    		mes "["+ [email protected]$ +"]";
    		case 1:
    			[email protected] = query_sql("select name, kills, deaths from pvpladder order by kills desc limit "+ getvariableofnpc(.showtotal, "DOTAPVP"), [email protected]$, [email protected], [email protected]);
    			if ([email protected]) {
    				mes "The ladder currently is empty.";
    				next;
    			}
    			for ([email protected] = 0; [email protected] < [email protected]; [email protected] += getvariableofnpc(.showpage,"DOTAPVP")) {
    				for ([email protected] = [email protected]; [email protected] < (getvariableofnpc(.showpage,"DOTAPVP") + [email protected]) && [email protected] < [email protected]; [email protected])
    					mes "^996600"+ ([email protected]+1) +": ^006699"+ [email protected]$[[email protected]] +" ^00AA00["+ [email protected][[email protected]] +"] ^FF0000<"+ [email protected][[email protected]] +">^000000";
    				next;
    			}
    			break;
    		case 2:
    			[email protected] = query_sql("select name, streaks, date_format(streaktime,'%a %e/%c/%y %r') from pvpladder where streaks >= "+ getvariableofnpc(.loweststreak,"DOTAPVP") +" order by streaks desc limit "+ getvariableofnpc(.showtotal,"DOTAPVP"), [email protected]$, [email protected], [email protected]$);
    			if ([email protected]) {
    				mes "The ladder currently is empty.";
    				next;
    			}
    			for ([email protected] = 0; [email protected] < [email protected]; [email protected] += getvariableofnpc(.showpage,"DOTAPVP") ) {
    				for ( [email protected] = [email protected]; [email protected] < (getvariableofnpc(.showpage,"DOTAPVP") + [email protected]) && [email protected] < [email protected]; [email protected]) {
    					mes "^996600"+ ([email protected]+1) +": ^006699"+ [email protected]$[[email protected]] +" ^70AC11{"+ [email protected][[email protected]] +"} ^000000on :";
    					mes "    ^EE8800"+ [email protected]$[[email protected]] +"^000000";
    				}
    				next;
    			}
    			break;
    		case 3:
    			[email protected] = query_sql("select name, highestown, date_format(owntime,'%a %e/%c/%y %r') from ownladder where highestown >= "+ getvariableofnpc(.lowestownage,"DOTAPVP") +" order by highestown desc limit "+ getvariableofnpc(.showtotal,"DOTAPVP"), [email protected]$, [email protected], [email protected]$);
    			if ([email protected]) {
    				mes "The ladder currently is empty.";
    				next;
    			}
    			for ([email protected] = 0; [email protected] < [email protected]; [email protected] += getvariableofnpc(.showpage,"DOTAPVP")) {
    				for ([email protected] = [email protected]; [email protected] < (getvariableofnpc(.showpage,"DOTAPVP") + [email protected]) && [email protected] < [email protected]; [email protected] ) {
    					mes "^996600"+ ([email protected]+1) +": ^006699"+ [email protected]$[[email protected]] +" ^00AAAA("+ [email protected][[email protected]] +") ^000000on :";
    					mes "    ^EE8800"+ [email protected]$[[email protected]] +"^000000";
    				}
    				next;
    			}
    			break;
    		case 4:
    			if ([email protected]_sql_kills && [email protected]_sql_deaths)
    				query_sql "select kills, deaths, streaks, unix_timestamp(streaktime), date_format(streaktime,'%a %e/%c/%y %r') from pvpladder where char_id = "+ getcharid(0), @dota_sql_kills, @dota_sql_deaths, @dota_sql_streaks, @dota_sql_streaktime, [email protected]$;
    			else
    				query_sql "select date_format(from_unixtime("+ @dota_sql_streaktime +"),'%a %e/%c/%y %r')", [email protected]$;
    			if ([email protected]_sql_kills && [email protected]_sql_deaths)
    				mes "You not yet kill any player.";
    			else {
    				mes "Your Current Streak : ^70AC11{"+ @PlayersKilledStreak +"}^000000";
    				mes "Your Total Kills : ^00AA00["+ @dota_sql_kills +"]^000000";
    				mes "Your Death Counts : ^FF0000<"+ @dota_sql_deaths +">^000000";
    				if (@dota_sql_kills || @dota_sql_streaks) {
    					mes "Highest Streak was ^70AC11{"+ @dota_sql_streaks +"}^000000 on :";
    					mes "    ^EE8800"+ [email protected]$ +"^000000";
    				}
    			}
    			next;
    			[email protected] = getcharid(2);
    			if ([email protected]) {
    				if (!getvariableofnpc(.guild_ownage_time[[email protected]], "DOTAPVP")) {
    					query_sql "select currentown, highestown, unix_timestamp(owntime), date_format(owntime,'%a %e/%c/%y %r') from ownladder where guild_id = "+ [email protected], [email protected], [email protected], [email protected], [email protected]$;
    					set getvariableofnpc(.guild_current_ownage[[email protected]], "DOTAPVP"), [email protected];
    					set getvariableofnpc(.guild_highest_ownage[[email protected]], "DOTAPVP"),[email protected];
    					set getvariableofnpc(.guild_ownage_time[[email protected]], "DOTAPVP"), [email protected];
    				}
    				else
    					query_sql "select date_format( from_unixtime("+ getvariableofnpc(.guild_ownage_time[[email protected]], "DOTAPVP") +"),'%a %e/%c/%y %r')", [email protected]$;
    				mes "["+ [email protected]$ +"]";
    				if (!getvariableofnpc(.guild_ownage_time[[email protected]], "DOTAPVP")) {
    					mes "Your guild not yet kill any player.";
    				} else {
    					mes "Your guild name : ^006699"+ strcharinfo(2) +"^000000";
    					mes "Current Owning  : ^00AAAA("+ getvariableofnpc(.guild_current_ownage[[email protected]], "DOTAPVP") +")^000000";
    					mes "Longest Ownage was ^00AAAA("+ getvariableofnpc(.guild_highest_ownage[[email protected]], "DOTAPVP") + ")^000000 on :";
    					mes "    ^EE8800"+ [email protected]$ +"^000000";
    				}
    				next;
    			}
    			break;
    		case 5:
    			mes "Explanation for Most Kills:";
    			mes " ";
    			mes "^996600Rank. ^006699NAME ^00AA00[Total Kills] ^FF0000<Deaths>^000000";
    			mes " ";
    			mes "--------------------------------";
    			mes " ";
    			mes "The ^00AA00Kills^000000 added when a player kills another player.";
    			mes " ";
    			mes "^FF0000Deaths^000000 count increase when a player killed by another player, or suicide (eg: Grand Cross).";
    			mes " ";
    			mes "A player killed by monsters, homunculus or pets will not add the kills or deaths count.";
    			next;
    			mes "["+ [email protected]$ +"]";
    			mes "Explanation for Highest Streak:";
    			mes " ";
    			mes "^996600Rank. ^006699NAME ^70AC11{Highest Streak} ^000000on :";
    			mes "    ^EE8800TIME^000000";
    			mes " ";
    			mes "--------------------------------";
    			mes " ";
    			mes "The ^70AC11Streak^000000 are added every time a player kills another player. It will reset upon log out, killed by another player, or suicide (eg: Sacrifice).";
    			mes " ";
    			mes "Then it record in the server the ^EE8800TIME^000000 when that player got that highest streak.";
    			mes " ";
    			mes "A player killed by monsters, homunculus or pets will not reset the streak.";
    			mes " ";
    			mes "--------------------------------";
    			mes " ";
    			mes "The numbers of straight kills to get these announcements are :";
    			mes "^70AC11"+ getvariableofnpc(.killingspree,"DOTAPVP") +"^000000 : Killing Spree";
    			mes "^70AC11"+ getvariableofnpc(.dominating,"DOTAPVP") +"^000000 : Dominating";
    			mes "^70AC11"+ getvariableofnpc(.megakill,"DOTAPVP") +"^000000 : Mega Kill";
    			mes "^70AC11"+ getvariableofnpc(.unstoppable,"DOTAPVP") +"^000000 : Unstoppable";
    			mes "^70AC11"+ getvariableofnpc(.wickedsick,"DOTAPVP") +"^000000 : Wicked Sick";
    			mes "^70AC11"+ getvariableofnpc(.monsterkill,"DOTAPVP") +"^000000 : Monster Kill";
    			mes "^70AC11"+ getvariableofnpc(.godlike,"DOTAPVP") +"^000000 : Godlike";
    			mes "^70AC11"+ getvariableofnpc(.holyshit,"DOTAPVP") +"^000000 : Beyond Godlike";
    			next;
    			mes "["+ [email protected]$ +"]";
    			mes "Explanation for Longest Ownage:";
    			mes " ";
    			mes "^996600Rank. ^006699NAME ^00AAAA(Longest Ownage) ^000000on :";
    			mes "    ^EE8800TIME^000000";
    			mes " ";
    			mes "--------------------------------";
    			mes " ";
    			mes "The ^00AAAAOwnage^000000 added every time any guild members killed another player that doesn't belong to his/her guild. It will reset when any of the guild member was killed by ANY player, including his/her guild member.";
    			mes " ";
    			mes "Then it record in the server the ^EE8800TIME^000000 when the guild got that longest ownage.";
    			mes " ";
    			mes "If the server went under maintainance, the current ownage will survive after the server restart.";
    			mes " ";
    			mes "Any guild member killed by monster, homunculus or pets will not reset the ownage count.";
    			next;
    			if (getvariableofnpc(.lvltokill,"DOTAPVP")) {
    				mes "["+ [email protected]$ +"]";
    				mes "You must kill another player with minimum base level of "+ getvariableofnpc(.lvltokill,"DOTAPVP") +", in order to get an announcement or get in the ladder.";
    				mes " ";
    				mes "It's possible for a base level 1 novice kills a base level 99 player and still can get in the ladder.";
    				mes "However when a player level 99 kills a level 1 novice will get nothing.";
    				next;
    			}
    			if (getvariableofnpc(.counttopunish,"DOTAPVP")) {
    				mes "["+ [email protected]$ +"]";
    				mes "Some noob players try to kill the same person over and over again in hope of getting his/her name appear in the ladder.";
    				mes "However if you trying to do the same thing on this ladder, your name will announce to the public, and your action will be recorded into the server to notify the GMs.";
    				next;
    			}
    			if (getvariableofnpc(.minlvlrange,"DOTAPVP")) {
    				mes "["+ [email protected]$ +"]";
    				mes "When you kill another player thats lower base level than you, the base level gap between you and that player must not more than "+ getvariableofnpc(.minlvlrange,"DOTAPVP") +".";
    				mes " ";
    				if (getvariableofnpc(.minlvlrange,"DOTAPVP") >= 200)
    					mes "In other words, if your base level is 500, the player you killed must be at least level "+(500 - getvariableofnpc(.minlvlrange,"DOTAPVP"))+" then only you will get the announcement and in the ladder.";
    				else if (getvariableofnpc(.minlvlrange,"DOTAPVP") >= 70)
    					mes "In other words, if your base level is 255, the player you killed must be at least level "+(255 - getvariableofnpc(.minlvlrange,"DOTAPVP"))+" then only you will get the announcement and in the ladder.";
    				else
    					mes "In other words, if your base level is 99, the player you killed must be at least level "+(99 - getvariableofnpc(.minlvlrange,"DOTAPVP"))+" then only you will get the announcement and in the ladder.";
    				mes "Higher base level kills lower level gets nothing, however lower level player kills higher level will get the announcement.";
    				next;
    			}
    			break;
    		}
    	}
    }
    
    -	script	pvp_ladder_statue	FAKE_NPC,{
    	[email protected] = getelementofarray(getvariableofnpc(.npcgid, "DOTAPVP"), getnpcid(0));
    	mes "^996600[TOP "+ [email protected] +"]";
    	mes "^006699Name : "+ getelementofarray(getvariableofnpc(.statue_name$, "DOTAPVP"), [email protected]);
    	[email protected]$ = getelementofarray(getvariableofnpc(.statue_guild$, "DOTAPVP"), [email protected]);
    	mes "^00AAAAGuild : "+(([email protected]$ == "null")? "^AAAAAANone": [email protected]$);
    	mes "^00AA00Total Kills : ["+ getelementofarray(getvariableofnpc(.statue_kills, "DOTAPVP"), [email protected]) +"]";
    	mes "^70AC11Highest Streaks : ["+ getelementofarray(getvariableofnpc(.statue_streaks, "DOTAPVP"), [email protected]) +"]";
    	mes "^FF0000Deaths : <"+ getelementofarray(getvariableofnpc(.statue_deaths, "DOTAPVP"), [email protected]) +">";
    	close;
    OnInit:
    	[email protected] = strnpcinfo(2);
    	set getvariableofnpc(.statue[[email protected]], "DOTAPVP"), getnpcid(0);
    	set getvariableofnpc(.npcgid[getnpcid(0)], "DOTAPVP"), [email protected];
    	end;
    }
    
    /*[email protected],99,103,4	script	Hall Of Fame	4_BOARD3,{
    
    		mes "[ ^006699Hall Of Fame^000000 ]";
    		mes "Welcome to the Hall of Fame of PvP";
    		mes "Room. You can click on the statues";
    		mes "to see the statistics of strongest players.";
    		close;
    }*/
    
    [email protected],103,103,4	duplicate(pvp_ladder_statue)	pvp_ladder_statue#1	1_F_MARIA
    [email protected],104,106,4	duplicate(pvp_ladder_statue)	pvp_ladder_statue#2	1_F_MARIA
    [email protected],102,106,4	duplicate(pvp_ladder_statue)	pvp_ladder_statue#3	1_F_MARIA
    //[email protected],105,109,4	duplicate(pvp_ladder_statue)	pvp_ladder_statue#4	1_F_MARIA
    //[email protected],103,109,4	duplicate(pvp_ladder_statue)	pvp_ladder_statue#5	1_F_MARIA
    //[email protected],101,109,4	duplicate(pvp_ladder_statue)	pvp_ladder_statue#6	1_F_MARIA
    //[email protected],106,112,4	duplicate(pvp_ladder_statue)	pvp_ladder_statue#7	1_F_MARIA
    //[email protected],104,112,4	duplicate(pvp_ladder_statue)	pvp_ladder_statue#8	1_F_MARIA
    //[email protected],102,112,4	duplicate(pvp_ladder_statue)	pvp_ladder_statue#9	1_F_MARIA
    //[email protected],100,112,4	duplicate(pvp_ladder_statue)	pvp_ladder_statue#10	1_F_MARIA



    Here are my statuses, they are all female and cannot be clicked on. All characters are normally male
    statues.png.0079221f288e6511e2446b14ec85ec15.png

  6. On 6/23/2021 at 3:55 AM, cook1e said:

    When I try to attack an enemy from the other team, I can't do it without pressing the SHIFT key, sometimes it lets me attack. the moment he lets me attack the enemy emblem starts to appear / disappear repeatedly. Only problem I have seen so far (Using the latest revision June 22, 2021)

    Second bug, when a player get disconnected for being AFK in Battleground map-server crash

    It has to be something related to the emblem, any fixes?

    same problem, i need to press SHIFT for attack enemy.
    how to solve this "bug"?

  7. On 7/26/2021 at 2:00 PM, Frost Diver said:

    How to make it work for devotion sir?

    thanks alot sir for the guides

    On stateiconinfo.lub
     

    StateIconList[EFST_IDs.EFST_DEVOTION] = {
    	haveTimeLimit = 1,
    	posTimeLimitStr = 2,
    	descript = {
    		{ "Devotion", COLOR_TITLE_BUFF },
    		{ "%s", COLOR_TIME },
    		{ "Under influence of devotion." },
    		{ "Received shield buff." },
    	}
    }

    On stateiconimginfo.lub
     

    [EFST_IDs.EFST_DEVOTION] = "devotion.tga"

     

  8. Its me again! 
    I would like to provide additional information regarding my request. 

    From the LGP presentation video in @Functor services, we can see what it would seem a High Wizard (we can see Energie Coat on stateicon) which also displays auto guard and reflect shield when under the influence of devotion. Maybe it is my client's problem, but I still haven't found the solution.

    2064801316_eg2.thumb.png.3740e46ce91f12d8ac6b6191a417e2fd.png

  9. in your db folder, pre-re or re folder (I don't know which one you use)  in skill_db.yml.
    Do you have this ? its my skill_db in pre-re folder
     

    Quote

      - Id: 261
        Name: MO_CALLSPIRITS
        Description: Summon Spirit Sphere
        MaxLevel: 5
        TargetType: Self
        DamageFlags:
          NoDamage: true
        Hit: Single
        HitCount: 1
        CastTime: 1000
        Duration1: 600000
        Requires:
          SpCost: 8

     

  10. Hi rAthena, long time no see!!

    After a few hours of research, i found that devotion skill give shield buff and other buff like Endure.
    I don't know if i have a real information but according to iro wiki and ratemyserver.
     

    Quote

    Ratemyserver : (https://ratemyserver.net/index.php?page=skill_db&jid=14)
    If the caster has any self casted, class native enhancements on him, e.g. Endure (Endure transfer is disabled in WoE), Providence or Reflect Shield, the party member(s) will share these benefits, too.

    iRO WikiI: (https://irowiki.org/classic/Sacrifice)

    • Certain abilities function through Sacrifice: Guard, Shield Reflect, and Defending Aura. Guard works as if the sacrificed target had the skill active, also inducing physical attack delay when activated. Shield Reflect only works on melee skills when applied through Sacrifice. This includes Guillotine Fist, as well as Arrow Shower cast by a monster. Defending Aura currently will slow all sacrificed targets when activated, but only apply a reduced damage reduction compared to the 80% reduction on the caster.

    So I tried adding a stateicon for the Devotion skill, successful as you can see.
    devo_eg.png.676eca2bec7a02ad526807dd883f6448.png

    And I said to myself ok, now I'm going to see if the icons for Endure, Auto Guard and Reflect Shield appears when I am under the influence of Devotion and it looks like only the Defender icon is displayed. Could someone have an explanation for me?
    devotion2.png.c4af3156767c529715762687bd6e8640.png

    Thank you for the time you take to answer me!

  11. thank you for this amazing job !!
    However, do you have a tutorial for integrating it into the RO client.
    Basically, this will allow us to log in with our master account, see all the available accounts, and choose which one I want to start with before the exe starts? Or integrate it directly into the executable?

      Because creating a master account is great but if it does not allow us to manage our accounts by launching the game, it is not useful to us.

    This is not a negative review, I greatly appreciate your donation. really, thank you!

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