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Jensens

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Posts posted by Jensens

  1. Hello! 

    I am developing an instanced combat system, and I would like to have spectators. 

    Current problem:

    Currently, spectator mode allows to have invisible players in a map, but they occupy one cell in that map cache. This would interrupt the cells where the fighters would need to fight. 

    Proposed solution:

    Is it possible to load spectators in the same map than fighters, but have two sets of cells overlapped, one for spectators and one for fighters? 

    Is it also possible to show fighters in the minimap for that map? 

    Any alternative solutions might be considered ?

    Thank you?

    Jensen. 

  2. Hello,

    I'd like to extend palettes at my server. 

    Classes are until transcendent (reborn - paladin, high wizard, etc...)

    I would like to have a set of palettes with normal basic colors, good looking, and maybe classified by colors/categories in order to be sold through NPC for specific dyes.

    I do not want to have ugly black palettes, shiny colors, or aesthetics breaking palettes.

     

    Please contact me for a showcase. Thanks.

    Jensens.

  3. Hello,

    I'd like to have a script that recreates the Olympiad alike to Lineage 2 game.

    If you don't know it, it's basically an instanced 1v1 arena (which I could find on the scripts section) that randomizes encounters for all participants in a list during a certain hour of the week. Features are:

    - Enrolled players get matched by pairs in 1v1 pvp instances. After match, player gets unlisted again and points rebalanced.

    - Unenrolled players can watch the pvp matches by being ported as hidden to that map.

    - Match would start in 60 seconds from porting the 2 players to the instance room.

    - Winner gets 1/3 from loser's total amount of points.

    - Points can be exchanged for rewards...

     

    If someone is bored and wants to have a look at this hit me a PM and we'll speak through discord ?

    Thanks,

    Jensen.

     

     

  4. Hello,

    I have been looking around to get a costume.txt npc that trades a head item (mid/low/up) to the correspondent costume for a certain amount of zeny.

    I came accross the clown, but the costume function must be implemented in the source code. I was trying to do it manually, because through git I get several errors while trying to patch the diff, and manually doing the changes won't work because the revision is too old..

    Isn't there a simpler way to achieve this ? 

    Are all that src modifications necessary?

     

    Thanks,

    Jensens.

  5. Hello,

    I would like to open public server with classic Ragnarok online features. I've been trying with rAthena server, by disabling RENEWAL feature, but I can't get an older client working.

    Desired episode 13 (right before new world and satan-morroc), Earthquake disabled, no auto-follow, no multiple window, and everything original (palettes, no zoom-out, ...)

    I'd like to have database from EP 7 updated with new maps.

    Also I'd like to have the classic skin, which I posted somewhere else but still did not manage to find...: 

    If you provide full support it could be paid.

    Thanks in advance,

    Jensen.

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