Please Help me with my script
it Said "Missing 1 Right Curlys at Line 179"
prontera,150,183,5 script Freebies 435,{
if( !#Freebies ) {
set #Freebies,1;
mes "^FF3355Welcome Razer Ragnarok^000000";
mes "Enjoy your Stay!!";
mes "Visit Forum for Updates";
mes "^FF3355razerro.myvnc.com/forum^000000";
mes "Join our group in FACEBOOK";
mes "^FF3355just search RazerRO^000000";
mes "this are your free items..";
if ((Class == Job_Priest) && (Class == Job_High_Priest) && (Class == Job_Baby_Priest) && (Class == Job_Archbishop)) {
getitem2 2251,1,1,0,0,0,0,0,0;
getitem2 2226,1,1,4,0,4003,0,0,0;
getitem2 2140,1,1,4,0,0,0,0,0;
getitem2 2424,1,1,4,0,4097,0,0,0;
getitem2 2528,1,1,4,0,4133,0,0,0;
getitem2 1624,1,1,8,0,0,0,0,0;
getitem2 2281,1,1,0,0,0,0,0,0;
getitem2 2623,1,1,0,0,4022,0,0,0;
getitem2 2623,1,1,0,0,4022,0,0,0;
set Zeny, Zeny + 1000000;
close;
}
if((Class == Job_Blacksmith) && (Class == Job_Whitesmith) && (Job_Baby_Blacksmith) && (Job_Baby_Mechanic)) {
getitem2 5017,1,1,4,0,0,0,0,0;
getitem2 2315,1,1,4,0,4003,0,0,0;
getitem2 2424,1,1,4,0,4097,0,0,0;
getitem2 2528,1,1,4,0,4133,0,0,0;
getitem2 2140,1,1,4,0,0,0,0,0;
getitem2 1521,1,1,8,0,0,0,0,0;
getitem2 2690,1,1,0,0,4079,0,0,0;
getitem2 2690,1,1,0,0,4079,0,0,0;
set Zeny, Zeny + 1000000;
close;
}
if ((Class == Job_Hunter && (Class == Job_Sniper) && (Class == Job_Baby_Hunter) && (Class == Job_Ranger)) {
getitem2 2285,1,1,4,0,0,0,0,0;
getitem2 2367,1,1,4,0,4003,0,0,0;
getitem2 2424,1,1,4,0,4097,0,0,0;
getitem2 2528,1,1,4,0,4102,0,0,0;
getitem2 1705,1,1,8,0,0,0,0,0
getitem2 2624,1,1,0,0,4064,0,0,0;
getitem2 2624,1,1,0,0,4064,0,0,0;
set Zeny, Zeny + 1000000;
close;
}
if ((Class == Job_Knight) && (Class == Job_Lord_Knight) && (Class == Job_Baby_Knight) && (Class == Job_Rune_Knight)) {
getitem2 2229,1,1,4,0,0,0,0,0;
getitem2 2342,1,1,4,0,4003,0,0,0;
getitem2 2424,1,1,4,0,4097,0,0,0;
getitem2 2528,1,1,4,0,4133,0,0,0;
getitem2 2106,1,1,4,0,0,0,0,0;
getitem2 1408,1,1,8,0,0,0,0,0;
getitem2 2690,1,1,0,0,4079,0,0,0;
getitem2 2690,1,1,0,0,4079,0,0,0;
getitem2 5014,1,1,0,0,0,0,0,0;
getitem2 2266,1,1,0,0,0,0,0,0;
set Zeny, Zeny + 1000000;
close;
}
if (Class == Job_Wizard) && (Class == Job_High_Wizard) && (Class == Job_Baby_Wizard) && (Class == Job_Warlock)) {
getitem2 2311,1,1,4,0,4003,0,0,0;
getitem2 2424,1,1,4,0,4097,0,0,0;
getitem2 2528,1,1,4,0,4133,0,0,0;
getitem2 2624,1,1,0,0,4064,0,0,0;
getitem2 2624,1,1,0,0,4064,0,0,0;
getitem2 2285,1,1,4,0,0,0,0,0;
getitem2 1624,1,1,8,0,0,0,0,0;
getitem2 2281,1,1,0,0,0,0,0,0
set Zeny, Zeny + 1000000;
close;
}
if ((Class == Job_Assasin) && (Class == Job_Assasin_Cross) && (Class == Guillotine_Cross)) {
getitem2 5017,1,1,4,0,0,0,0,0;
getitem2 2315,1,1,4,0,4003,0,0,0;
getitem2 2424,1,1,4,0,4097,0,0,0;
getitem2 2528,1,1,4,0,4133,0,0,0;
getitem2 2140,1,1,4,0,0,0,0,0;
getitem2 1521,1,1,8,0,0,0,0,0;
getitem2 2690,1,1,0,0,4079,0,0,0;
getitem2 2690,1,1,0,0,4079,0,0,0;
set Zeny, Zeny + 1000000;
close;
}
if (Class == Job_Alchemist) && (Class == Job_Creator) && (Job_Baby_Alchemist) && (Job_Genetic)) {
getitem2 5017,1,1,4,0,0,0,0,0;
getitem2 2315,1,1,4,0,4003,0,0,0;
getitem2 2424,1,1,4,0,4097,0,0,0;
getitem2 2528,1,1,4,0,4133,0,0,0;
getitem2 2140,1,1,4,0,0,0,0,0;
getitem2 1208,1,1,8,0,0,0,0,0;
getitem2 2624,1,1,0,0,4064,0,0,0;
getitem2 2624,1,1,0,0,4064,0,0,0;
set Zeny, Zeny + 1000000;
close;
}
if ((Class == Job_Crusader) && (Class == Job_Paladin) && (Job_Royal_Guard)) {
getitem2 2229,1,1,4,0,0,0,0,0;
getitem2 2342,1,1,4,0,4003,0,0,0;
getitem2 2424,1,1,4,0,4097,0,0,0;
getitem2 2528,1,1,4,0,4133,0,0,0;
getitem2 2106,1,1,4,0,0,0,0,0;
getitem2 1408,1,1,8,0,0,0,0,0;
getitem2 2690,1,1,0,0,4079,0,0,0;
getitem2 2690,1,1,0,0,4079,0,0,0;
getitem2 5014,1,1,0,0,0,0,0,0;
getitem2 2266,1,1,0,0,0,0,0,0;
set Zeny, Zeny + 1000000;
close;
}
if ((Class == Job_Rogue) && (Class == Job_Stalker) && (Class == Job_Baby_Rogue) && (Class == Job_Shadow_Chaser)) {
getitem2 5017,1,1,4,0,0,0,0,0;
getitem2 2315,1,1,4,0,4003,0,0,0;
getitem2 2424,1,1,4,0,4097,0,0,0;
getitem2 2528,1,1,4,0,4133,0,0,0;
getitem2 2140,1,1,4,0,0,0,0,0;
getitem2 1208,1,1,8,0,0,0,0,0;
getitem2 2690,1,1,0,0,4079,0,0,0;
getitem2 2690,1,1,0,0,4079,0,0,0;
set Zeny, Zeny + 1000000;
close;
}
if ((Class == Job_Sage) && (Class == Job_Professor) && (Class == Job_Baby_Sage) && (Class == Job_Sorcerer)) {
getitem2 2311,1,1,4,0,4003,0,0,0;
getitem2 2424,1,1,4,0,4097,0,0,0;
getitem2 2528,1,1,4,0,4133,0,0,0;
getitem2 2624,1,1,0,0,4064,0,0,0;
getitem2 2624,1,1,0,0,4064,0,0,0;
getitem2 2285,1,1,4,0,0,0,0,0;
getitem2 1624,1,1,8,0,0,0,0,0;
getitem2 2281,1,1,0,0,0,0,0,0
set Zeny, Zeny + 1000000;
close;
}
if ((Class == Job_Monk) && (Class == Job_Champion) && (Job_Baby_Monk) && (Job_Sura)) {
getitem2 2285,1,1,0,0,0,0,0,0;
getitem2 2226,1,1,4,0,4003,0,0,0;
getitem2 2140,1,1,4,0,0,0,0,0;
getitem2 2424,1,1,4,0,4097,0,0,0;
getitem2 2528,1,1,4,0,4133,0,0,0;
getitem2 1802,1,1,8,0,0,0,0,0;
getitem2 2281,1,1,0,0,0,0,0,0;
getitem2 2624,1,1,0,0,4064,0,0,0;
getitem2 2624,1,1,0,0,4064,0,0,0;
set Zeny, Zeny + 1000000;
close;
}
if ((Class == Job_Bard) && (Class == Job_Clown) && (Class == Job_Baby_Bard) && (Class == Job_Minstrel)) {
getitem2 2311,1,1,4,0,4003,0,0,0;
getitem2 2424,1,1,4,0,4097,0,0,0;
getitem2 2528,1,1,4,0,4133,0,0,0;
getitem2 2624,1,1,0,0,4064,0,0,0;
getitem2 2624,1,1,0,0,4064,0,0,0;
getitem2 2285,1,1,4,0,0,0,0,0;
getitem2 1902,1,1,8,0,0,0,0,0;
getitem2 2281,1,1,0,0,0,0,0,0
set Zeny, Zeny + 1000000;
close;
}
if ((Class == Job_Dancer) && (Class == Job_Gypsy) && (Class == Job_Baby_Dancer) && (Class == Job_Wanderer)) {
getitem2 2311,1,1,4,0,4003,0,0,0;
getitem2 2424,1,1,4,0,4097,0,0,0;
getitem2 2528,1,1,4,0,4133,0,0,0;
getitem2 2624,1,1,0,0,4064,0,0,0;
getitem2 2624,1,1,0,0,4064,0,0,0;
getitem2 2285,1,1,4,0,0,0,0,0;
getitem2 1951,1,1,8,0,0,0,0,0;
getitem2 2281,1,1,0,0,0,0,0,0
set Zeny, Zeny + 1000000;
close;
} else {
mes "You have claim the Reward already.";
close;
}
OnInit:
waitingroom "Freebies Here",0;
end;
}