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Posts posted by Famous
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How to reduce damage Warg Strike?
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thanks Patskie and Capuche
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how to make monster wiki automated every 1hour
prontera,155,167,5 script Monster Wiki 439,{ while( 1 ){ mes "Event Status : "+((!.WikiStatus )?"^FF0000OFF":"^0000FFON")+" ^000000"; mes "^00FF00_______________________________^000000"; mes "How may i assist you, ^0000FF"+strcharinfo(0)+"^000000 ?"; next; switch( select( ( !.WikiStatus || !.MonsterID )?"":"Write Answer", "^00FF00Information^000000", ( getgmlevel() < 60 )?"":"^FF0000[GM]^000000 "+(( !.WikiStatus )?"Start Event":"Stop Event"), ( getgmlevel() < 80 )?"":"^FF0000[GM]^000000 Setting" )){ Case 1: if( getgmlevel() >= 80 ) mes "Answer : ^FF0000"+.Answer$+"^000000"; switch( .Mode ){ Case 0: mes "Please Input the ^FF0000NAME^000000 of monster."; mes "^0000FFRemind^000000 : It is ^FF0000Case-Sensitive^000000"; mes "Example : ^0000FFPoring^000000"; break; Case 1: mes "Please Input the ^FF0000LEVEL^000000 of monster."; mes "Example. ^0000FF10 / 20 / 35 / 75^000000"; set .Hint,getmonsterinfo( .MonsterID,1 ) - rand(30); mes "^FF0000Hint^000000 : Between "+( (( .Hint ) < 1 )?"0":.Hint)+" ~ "+( getmonsterinfo( .MonsterID,1 ) + rand(30) )+" "; break; Case 2: mes "Please Input the ^FF0000SIZE^000000 of monster."; mes "^0000FFRemind^000000 : It is ^FF0000Case-Sensitive^000000"; mes "Example. ^0000FFSmall / Medium / Large^000000"; break; Case 3: mes "Please Input the ^FF0000RACE^000000 of monster."; mes "^0000FFRemind^000000 : It is ^FF0000Case-Sensitive^000000"; mes "^FF0000List of Available Answer^000000"; mes "^00FF00_______________________________^000000"; for( set .@i,0; .@i < getarraysize( .Race$ ); set .@i,.@i + 1 ){ mes " - ^0000FF"+.Race$[.@i]+"^000000"; } break; Case 4: mes "Please Input the ^FF0000ELEMENT^000000 of monster."; mes "^0000FFRemind^000000 : It is ^FF0000Case-Sensitive^000000"; mes "^FF0000List of Available Answer^000000"; mes "^00FF00_______________________________^000000"; for( set .@i,0; .@i < getarraysize( .Element$ ); set .@i,.@i + 1 ){ mes " - ^0000FF"+.Element$[.@i]+"^000000"; } break; } input @Guess$; if( .MonsterID == 0 || @Guess$ != .Answer$ ){ mes "Sorry, you are ^FF0000WRONG^000000 or ^FF0000Too Late^000000 for the Answer."; close; }else{ mes "^FF0000Correct^000000 !! I wonder how good are you in this."; stopnpctimer; getitem $WikiItemID,$WikiAmount; close2; setnpcdisplay( strnpcinfo(0),rand( 436,439 ) ); announce "You're Right [ "+strcharinfo(0)+" ] . The Answer is [ "+.Answer$+" ]",bc_npc,0xED1ADC; set .MonsterID,0; doevent strnpcinfo(0)+"::OnStart"; } end; Case 2: mes "This is a ^FF0000Monster Wiki^000000"; mes "I will ask you everything about ^FF0000Monster^000000."; mes "^00FF00_______________________________^000000"; mes "The ^0000FFQuestions^000000 could be either in ^FF0000Name , Race , Element , Level , Size ^000000 of Monster."; next; break; Case 3: if( !$WikiRound || getitemname( $WikiItemID ) == "null" ){ mes "Please Configure your ^FF0000NPC Setting^000000 before you start."; next; break; } set .WikiStatus,( .WikiStatus )?"0":"1"; mes "Event is now "+( .WikiStatus )?"^0000FFStarted":"^FF0000Stopped"+"^000000"; announce "Monster Wiki Event is now "+( .WikiStatus )?"Started":"Stopped"+"^000000",bc_blue; close2; if( .WikiStatus ){ set .Round,0; doevent strnpcinfo(0)+"::OnStart"; } end; Case 4: while( 1 ){ mes "How can i assist you ^FF0000GM^000000?"; next; switch( select( "Prize [ ^0000FF"+$WikiAmount+" x "+getitemname( $WikiItemID )+"^000000 ]", "Round [ ^0000FF"+$WikiRound+"^000000 ]", "^0000FFBack^000000" )){ Case 1: mes "Input the ^FF0000Item ID^000000"; do{ input $WikiItemID,501,32767; }while( getitemname( $WikiItemID ) == "null" ); mes "Input the ^FF0000Amount^000000"; input $WikiAmount,1,32767; next; break; Case 2: mes "Input the ^FF0000Max. Round^000000"; input $WikiRound,1,50; next; break; Case 3: mes "Redirect back to menu..."; next; } break; } break; } } OnMinute00: for( set .@i,3; .@i > 0 ; set .@i,.@i - 1 ){ announce "Monster Wiki Event will take place in Prontera within "+.@i+" Minutes",bc_blue; sleep 60000; } set .Round,0; set .WikiStatus,1; OnStart: sleep2 5000; set .Round,.Round + 1; if( .Round > $WikiRound ){ mapannounce .Map$,"Monster Wiki Event has Ended. Thank for Participate in this Event.",bc_map,0x7766EE; set .WikiStatus,0; sleep2 5000; //mapwarp .Map$,"prontera",155,171; setnpcdisplay( strnpcinfo(0),rand( 436,439 ) ); }else{ npctalk "Round [ "+.Round+" ] within 5 Seconds."; sleep2 5000; do{ set .MonsterID,rand( 1001,2380 ); }while( getmonsterinfo( .MonsterID,0 ) == "null" || getmonsterinfo( .MonsterID,0 ) == "" || getmonsterinfo( .MonsterID,1 ) == -1 ); set .Mode,rand(5); switch( .Mode ){ Case 0: set .Answer$, getmonsterinfo( .MonsterID,0 ); break; // Name Case 1: set .Answer$, getmonsterinfo( .MonsterID,1 ); break; // Level Case 2: set .Answer$, .Size$[ getmonsterinfo( .MonsterID,18 ) ]; break; // Size Case 3: set .Answer$, .Race$[ getmonsterinfo( .MonsterID,19 ) ]; break; // Race Case 4: set .Answer$, .Element$[ getmonsterinfo( .MonsterID,20 ) ]; break; // Element } setnpcdisplay( strnpcinfo(0),.MonsterID ); npctalk "Click me to view the Question of this Round.."; initnpctimer; } end; OnTimer10000: npctalk "20 Seconds to go..."; end; OnTimer20000: npctalk "10 Seconds to go..."; end; OnTimer30000: mapannounce .Map$,"Time's Up. All Failed in this Round.",bc_map,0x00FF00; donpcevent strnpcinfo(0)+"::OnStart"; set .MonsterID,0; stopnpctimer; end; OnInit: OnWhisperGlobal: set .Map$,"prontera"; setarray .Size$[0],"Small","Medium","Large"; setarray .Race$[0],"Formless","Undead","Brute","Plant","Insect","Fish","Demon","Demi Human","Angel","Dragon"; setarray .Element$[0],"Neutral","Water","Earth","Fire","Wind","Poison","Holy","Dark","Spirit","Undead"; end; }
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@Patskie thanks bro
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I want to remove skills on misc If Will update this the skill will just remain
or lets say the skill should not be shown from the skill tree of misc how can I do this? bumps
Problem solve
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thnx guys problem solve
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- script resetstat -1,{ OnPCLoginEvent: resetstatus; }
how to make it one time use only?
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Can I request script upon login player stat will be reset
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topic close! solve it by my own!
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How to fix head sprite
errors? -
Can I request Self-destruction Skill once the player used this skill instead of SP loss changed to HP and the USER Will die
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really great!! 10/10 could u share this to us?
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a big thanks sorry for late reply
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C4 04 84 C0 0F 84 E3 00 00 00
For 2012-04-10 clients:
I cannot Search this string
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I tried to edit and remove skills from data\lua files\skillinfo data\lua files\skillinfoz
after I remove all the skill.. then suddenly it will appears to misc..
bump!
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http://rathena.org/board/files/file/2918-simple-hack-security/
Can I request how to add berserk to a GM level above 0 or with frost to avoid warping.. etc
/* * HACK SECURITY V1 * SimplyNice * Contact: [email protected] */ - script HackerDetector -1,{ OnPCLoginEvent: if (getgroupid() > 0){ set @grpid,getgroupid(); atcommand "@adjgroup 25"; set @password$,"iamnotahacker"; mes "Please input the secret password:"; input @nothacker$; if(@nothacker$ != @password$){ atcommand "@kick "+strcharinfo(0); end; } else { mes "Good day"; atcommand "@adjgroup "+@grpid+""; close; } } }
bump anyone?
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how to remove skills on misc?
bump?
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[Error]: Loading NPC file: npc/custom/Zhen/vipsytem.txt
script error on npc/custom/Zhen/vipsytem.txt line 63
expect ';' or '{' at function syntax
58 : mes "[^FF0000Clahador^000000]";
59 : mes "Thank you!";
60 : mes "Come Again!";
61 : close;
62 :
* 63 : function script' 'getPremium {
64 : set .@ticks, getarg(0);
65 : if (.@ticks <= 0) {
66 : debugmes "getPremium - tried to set a timer in the past";
67 : end;
68 : }
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id number: 7588 1000 pcs per jobs
Utility: Account Management System
in Utility Script Releases
Posted · Edited by zhen
thanks for this