-
Posts
137 -
Joined
-
Last visited
-
Days Won
1
Community Answers
-
Gerzzie's post in How to remove map message was marked as the answer
Go to conf/battle/misc.conf
Find : Line 23
pk_mode_mes : yes
Replace :
pk_mode_mes : no
-
Gerzzie's post in How to add more custom point rewards was marked as the answer
This event script is from Mabuhay. I just modified it for additional
- Event Cash Variable 1
- Event Cash Variable 2
- Event Cash Variable 3
I added also @checkpoints to check your remaining Event Cash Variable if you want to remove Event Cash Variable 3 just
Remove or Put // :
//setd $event_var3$, getd($event_var3$)+$event_var_gain3;
Remove or Put // :
//dispbottom "You gained "+$event_var_gain3+" "+$event_var_name3$+". You now have "+getd($event_var3$)+" "+$event_var_name3$+".";
Remove or Put // :
//dispbottom "You currently have " +$event_var_gain3+ " Event Cash Variable 3";
Credits to @Mabuhay for his Event Script.
Modified Mabuhay Event.txt
-
Gerzzie's post in How to: Cleaning up Doram Character Creation on newer clients was marked as the answer
Disable Doram on your Client :
data\luafiles514\lua files\service_korea\ExternalSettings_kr.lub
MakeableRace = { Doram = true } change to:
MakeableRace = { Doram = false }
Coming Soon - Doram Replace this BMP.
FIND : data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\make_character_ver2.bmp
Replace make_character_ver2.bmp to this new make_character_ver2.bmp on your GRF. I modified it credit to the person who owns this.
Download link : img_doram_comingsoon.bmp
Example :
-
Gerzzie's post in erro compile emulator was marked as the answer
You need to add first your custom map here :
src/common/mapindex.hpp :
-#define MAP_PRONTERA "prontera"
+#define MAP_PRONTERA "prontera"
+#define MAP_TRINITRY "trinity"
-
Gerzzie's post in Player ID become NPC Sprite was marked as the answer
https://github.com/rathena/rathena/blob/master/db/mob_avail.txt
-
Gerzzie's post in Training Grounds was marked as the answer
Have you tried doing this CTRL + ALT + DEL? If you have a dedicated Graphics Card 2013 Client won't be able to use it.
-
Gerzzie's post in elemental converter animation was marked as the answer
Replace the old one with this :
12114,Elemental_Fire,Elemental Converter,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_FIREWEAPON,600000,1; },{},{} 12115,Elemental_Water,Elemental Converter,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_WATERWEAPON,600000,1; },{},{} 12116,Elemental_Earth,Elemental Converter,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_EARTHWEAPON,600000,1; },{},{} 12117,Elemental_Wind,Elemental Converter,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_WINDWEAPON,600000,1; },{},{} -
Gerzzie's post in Error Resource File Loading Fail: effect/SP_SOUL .TGA was marked as the answer
There are some files that are missing here : data.rar SP_SOUL.tga
-
Gerzzie's post in cpanel web was marked as the answer
You can download it here. Put the FluxCP Theme on your theme folder. or rename the existing Default to Default1 and put this folder named Default
-
Gerzzie's post in Can someone add @flooritem command from eAmod to rAthena ? was marked as the answer
Here use mine : https://pastebin.com/dc7Ye4GC
-
Gerzzie's post in "Custom" Mob was marked as the answer
Use mob_avail located on your database.
Example :
3001,1157
-
Gerzzie's post in Class exclusive damage was marked as the answer
if( BaseJob == Job_Bard|| BaseJob == Job_Dancer) { bonus bLongAtkRate,15; } -
Gerzzie's post in getmapxy error was marked as the answer
getmapxy has been updated https://github.com/rathena/rathena/commit/26720f041a3cd0edbaa975bfc70345a30e9bf706
Solution :
-getmapxy .@map$, .@x, .@y, 1;
+getmapxy .@map$, .@x, .@y, BL_NPC;
-
Gerzzie's post in How to edit item name to show enchantment was marked as the answer
Open your GRF using GRF Editor and look for
data\cardprefixnametable.txt and compare and insert your designated card description.
Example :
If you want your Card description on the end of your item. look for
data\cardpostfixnametable.txt and put your Orb/Card ID
Example :
-
Gerzzie's post in pvp ladder error and debug was marked as the answer
Changed :
from :
getmapxy .@map$, .@x, .@y, 0;
to :
getmapxy .@map$, .@x, .@y, BL_PC;
-
Gerzzie's post in Dota Sounds ERROR was marked as the answer
Find & Change :
from :
getmapxy .@map$, .@x, .@y, 0;
to :
getmapxy .@map$, .@x, .@y, BL_PC;
-
Gerzzie's post in Can't install Flux CP (404 Not Found) was marked as the answer
Go to config/application.php
Find :
'BaseURI' => 'blank', // The base URI is the base web root on which your application lies.
Replace :
'BaseURI' => 'cp', // The base URI is the base web root on which your application lies.
-
Gerzzie's post in Character does not save the new bodystyle was marked as the answer
conf/battle/client.conf
// Save body styles. (Note 1) // Note: Don't turn this on unless you know what you are doing. // Sprites are not released officially. save_body_style: no ( yes ) -
Gerzzie's post in Disable Homunculus inside the castle was marked as the answer
Emistry Script : http://pastebin.com/raw/Np73y4pw
-
Gerzzie's post in [ BUG ]PvP Ladder by Annieruru was marked as the answer
Nevermind guys. I've resolved it.
Changed :
from :
getmapxy .@map$, .@x, .@y, 0;
to :
getmapxy .@map$, .@x, .@y, BL_PC;
-
Gerzzie's post in rAthena emulator - System Error was marked as the answer
Make sure to download Visual C++ Redistributable for Visual Studio 2015 here's the link : https://goo.gl/jEg2ig
-
Gerzzie's post in any idea why my game looks like crap was marked as the answer
Try doing this step : CTRL + ALT + DEL then ESC.