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Everything posted by funtwocrasher
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Hi! I added a custom status icon (VIP Users). But I have trouble implementing them. This is what I did. 1. src/map/status.cpp Added case SC_VIPSTATE: After case SC_JEXPBOOST: 2. src/map/status.hpp Added SC_VIPSTATE = 1500, Before SC_MAX, 3. src/map/status.hpp Added EFST_VIPSTATE = 1500, Before EFST_MAX, 4. src/map/script_constants.hpp Added the following on their respective lines. export_constant(SC_VIPSTATE); export_deprecated_constant2("SI_VIPSTATE",1500); export_constant(EFST_VIPSTATE); 5. efstids.lub EFST_VIPSTATE = 1500, stateiconimginfo.lub [EFST_IDs.EFST_VIPSTATE] = "vip.tga", stateiconinfo.lub StateIconList[EFST_IDs.EFST_VIPSTATE] = { haveTimeLimit = 1, posTimeLimitStr = 2, descript = { { "VIP MEMBER", COLOR_TITLE_BUFF }, { "Exp Bonus 10%" }, { "Job Exp Bonus 10%" }, { "Drop Rate Bonus 10%" }, { "Additional 300 Storage Slot" }, { "Can use command" }, { "@autoattack" }, { "@autotrade" }, { "@autoloot" }, { "Can get Fairy Buff for +5 All stats" } } } 6. Iteminfo.yml Script: | vip_time(1440); sc_start SC_VIPSTATE,-1,0; I did all these things but i still receive an error and nothing works, If anyone can help me, I would really appreciate it. Thank you very much!
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Thanks for this!
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How to remove CashShop Categories
funtwocrasher replied to funtwocrasher's question in Source Support
I already PMed him. Is there any other way aside from diffing? -
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Attendance 20180620 client crash
funtwocrasher replied to funtwocrasher's question in General Support
FIXED. Just updated the msgstringtable.txt. -
Attendance 20180620 client crash
funtwocrasher replied to funtwocrasher's question in General Support
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I was trying to use the attendance system but i have a problem, when i log with any caracter the client crash on loading screen. i made some tests and the result's is: (1) - Its not the problem with item ou texture because i try with red potion ID 501 (2) - only crash when the attendance system is active (3) - probably is the client side, lua file or texture file from interface(i try to use from actualized datas but dont change at all) my hexed is the 2018-06-20 with KRO client. Help me please this is my settings: Attendance.yml Header: Type: ATTENDANCE_DB Version: 1 Body: - Start: 20220301 End: 20221231 Rewards: - Day: 1 ItemId: 502 Amount: 1 - Day: 2 ItemId: 502 Amount: 1 - Day: 3 ItemId: 502 Amount: 1 - Day: 4 ItemId: 502 Amount: 1 - Day: 5 ItemId: 502 Amount: 1 - Day: 6 ItemId: 502 Amount: 1 - Day: 7 ItemId: 502 Amount: 1 - Day: 8 ItemId: 502 Amount: 1 - Day: 9 ItemId: 502 Amount: 1 - Day: 10 ItemId: 502 Amount: 1 - Day: 11 ItemId: 502 Amount: 1 - Day: 12 ItemId: 502 Amount: 1 - Day: 13 ItemId: 502 Amount: 1 - Day: 14 ItemId: 502 Amount: 1 - Day: 15 ItemId: 502 Amount: 1 - Day: 16 ItemId: 502 Amount: 1 - Day: 17 ItemId: 502 Amount: 1 - Day: 18 ItemId: 502 Amount: 1 - Day: 19 ItemId: 502 Amount: 1 - Day: 20 ItemId: 502 Amount: 1 CheckAttendance.lub / CheckAttendnace.lua Config = { StartDate = 20220301, EndDate = 20221231 } Reward = { { 1, 502, 1 }, { 2, 502, 1 }, { 3, 502, 5 }, { 4, 502, 1 }, { 5, 502, 1 }, { 6, 502, 1 }, { 7, 502, 1 }, { 8, 502, 1 }, { 9, 502, 1 }, { 10, 502, 1 }, { 11, 502, 1 }, { 12, 502, 1 }, { 13, 502, 1 }, { 14, 502, 1 }, { 15, 502, 1 }, { 16, 502, 1 }, { 17, 502, 1 }, { 18, 502, 1 }, { 19, 502, 1 }, { 20, 502, 1 } } function main() result, msg = InsertCheckAttendanceConfig(Config.EvendOnOff, Config.StartDate, Config.EndDate) if not result then return false, msg end for k, rewardtbl in pairs(Reward) do result, msg = InsertCheckAttendanceReward(rewardtbl[1], rewardtbl[2], rewardtbl[3]) if not result then return false, msg end end return true, "success" end
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Attendance system client crash
funtwocrasher replied to Newbiedev-chan's question in Graphics Support
Any solution on this problem? -
NG word is filtered/censored in DropAnnounce itemflag
funtwocrasher replied to funtwocrasher's question in General Support
SOLVED rathena/conf/battle/items.conf broadcast_hide_name: 2 -
NG word is filtered/censored in DropAnnounce itemflag
funtwocrasher posted a question in General Support
Hi! I am using DropAnnounce script and this message is edited through msgstringtable.txt, however I have a little concern. The name is being censored "NG" word. Is there any way to remove this censorship? -
Costume Digital Space not showing
funtwocrasher replied to funtwocrasher's question in General Support
Can you share me your grf please? -
Costume Digital Space not showing
funtwocrasher replied to funtwocrasher's question in General Support
Still error. Sprite doesnt show. xD -
Costume Digital Space not showing
funtwocrasher replied to funtwocrasher's question in General Support
Is 2018 client uses LUB or LUA? I am using LUA files. -
Costume Digital Space not showing
funtwocrasher replied to funtwocrasher's question in General Support
20180831 client got some error, it automatically closes when I enter character selection. -
Costume Digital Space not showing
funtwocrasher replied to funtwocrasher's question in General Support
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Costume Digital Space not showing
funtwocrasher replied to funtwocrasher's question in General Support
Hi! I have tried these steps below but still it doesnt show: 1. Updated texture folder to Renewal 2. Update System folder Renewal PS. Most of the costumes 20500++ is not showing. Some of them are showing e.g. Archangel Wings. But most of them doesnt show. Can anyone help me? Or have the same problem? -
Hi! I have tried these steps below but still it doesnt show: 1. Updated texture folder to Renewal 2. Update System folder Renewal PS. Most of the costumes 20500++ is not showing. Some of them are showing e.g. Archangel Wings. But most of them doesnt show. Can anyone help me? Or have the same problem?
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R> Player has killed [monster] and got [monster card] Script
funtwocrasher replied to funtwocrasher's question in General Support
Thanks for this guys! -
R> Player has killed [monster] and got [monster card] Script
funtwocrasher posted a question in General Support
Is there any script out there that function like this? Global announce when player killed a monster and drops a card. Same like in ROZero. -
Does anyone has the files to make this use skills?
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Thanks for this guys! Will check this out.
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Is there any script here that announce when player kills a mob and drops a card? Player killed [Poring] and got a [Poring Card]
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Utility: sader's Hourly Rewards
funtwocrasher replied to sader1992's topic in Utility Script Releases
Any update on this?