Jump to content

NightJar

Members
  • Posts

    47
  • Joined

  • Last visited

Posts posted by NightJar

  1. Hi,

     

    Can someone please help me with these. 
    When acher class usses bow weapon, they attack on melee not ranged. 
    But the skills are working ranged. Only normal attacks are melee. 

     

    How to fix this? 

    Thanks in advance!

  2. 3 hours ago, Bringer said:
    
    Find This on Battle.c or battle.cpp
    
    	if (sc->data[SC_EDP]) {
    			switch(skill_id) {
    				case AS_SPLASHER:
    				// Pre-Renewal only: Soul Breaker and Meteor Assault ignores EDP
    				// Renewal only: Grimtooth and Venom Knife ignore EDP
    				// Both: Venom Splasher ignores EDP [helvetica]
    #ifndef RENEWAL
    				case ASC_BREAKER:
    				case ASC_METEORASSAULT:
    #else
    				case AS_GRIMTOOTH:
    				case AS_VENOMKNIFE:
    #endif
    					break; // skills above have no effect with edp

     

    Great! Thanks!

  3. Hi,

    Pa help naman po paano maayos to.
    Ok naman yung item pang ni right click. Walang error. Ng kaka error lang pag yung item ay nilagyan ko ng card. 
    Tulad nyan. Fire protector pag ni view ok sya. Pag nilagyan ko na ng card tpos right click ayan ng yayari.

    Pa help naman po. 
    Thanks!

    Capture.JPG

  4. 1 hour ago, hendra814 said:

    put this script at then end of script

    
    -	script	Drop_extra	-1,{
    
    OnNPCKillEvent:
    if( strcharinfo(3) != "ordeal_3-2" ) {end;}
    if( rand( 100 ) <= 10) {
    { .@item_id = 969;
    
    getitem .@item_id,1;  }
    end; 
    }
    
    
    }

    player will get gold with probability rate 10% and only at map ordeal_3_2

    hi, at the very end of the script ? 

  5. 5 hours ago, hendra814 said:

    are you already enable the duplicate npc?

    here my example when i'm enable at prontera and izlude

    with gm account i'm setting the quest (must in game)

    screenrAthena030.thumb.jpg.85768920a22da9febc094e242fc44f4e.jpgscreenrAthena031.thumb.jpg.27f8244ab266908074bccb775f26bf91.jpg

    the duplicate npc already there from line 1542 to 1576

    hi thanks for this. but i need a custom npc with quest items. like the script that i use. thanks!

  6. 18 minutes ago, Capuche said:

    Call the corresponding shop ID in your npcs

    
    // Shop NPCs -- supplying no argument displays entire menu.
    //	callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}};
    //============================================================
    prontera,164,167,4	script	Quest Gears#h1	998,{ callfunc "qshop2",1; }	// call shop 1
    prontera,164,168,4	script	Quest Gears#h2	998,{ callfunc "qshop2",2; }	// call shop 2
    
    // -----------------------------------------------------------
    //  Shop IDs -- to add shops, copy dummy data at bottom of file.
    //	setarray .Shops$[1],"<Shop 1>","<Shop 2>"{,...};
    // -----------------------------------------------------------
    
    	setarray .Shops$[1],"Headgears","Midgears","Lowergears","Accessory";
    
    // -----------------------------------------------------------
    //  Quest items -- do NOT use a reward item more than once!
    //	Add(<shop ID>,<reward ID>,<reward amount>,
    //	    <Zeny cost>,<point cost>,
    //	    <required item ID>,<required item amount>{,...});
    // -----------------------------------------------------------
    
    	Add(1,26037,1,0,0,1022,300,1068,300,7043,300,969,3000);			// shop 1
    	Add(1,26036,1,0,0,952,300,1037,300,950,300,969,3000);
    	Add(1,26053,1,0,0,951,300,922,300,954,300,969,3000);
    	Add(1,26082,1,0,0,711,300,7006,300,951,300,969,3000);
    	Add(1,26028,1,0,0,7110,300,7097,300,952,300,969,3000);
    	Add(1,5374,1,0,0,1039,300,1044,300,7507,300,969,3000);
    	Add(1,5138,1,0,0,1095,300,7567,300,921,300,969,3000);
    	sleep 10;
    	Add(2,26181,1,0,0,7293,3,7227,50,4140,50,969,1500);				// shop 2
    	Add(2,26095,1,0,0,7291,3,7227,50,4140,50,969,1500);
    	Add(2,26057,1,0,0,7292,3,7227,50,4140,50,969,1500);	

     

    hi what i want is to make a new npc with a new quest sets but same npc file . sorry im confusing

  7. Hi could someone help me with this.
    I want to make a new npc that will have a different quest.
    But when I duplicate the script it duplicates the items and the quest too even though i already changed it.

    I change the NPC name and the quest items and ingredients. But it duplicates as the same.

    Here's the script of Euphy the I use. 

     

    hat_maker.txt

  8. On 1/20/2018 at 10:36 AM, GodKnows Jhomz said:

    I tested it right now and it works. I don't know why it didn't work in you. Do you get any error message in your console?

    Hi. it worked. I knew it was not working. But it works fine though. Hahaha. My mistake!

    Thankyou again! 

×
×
  • Create New...