Tdi123
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Posts posted by Tdi123
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5 hours ago, qtdan said:
Flags: IgnoreGtb: true
just like this
I already put this command, it generates the above error
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7 hours ago, qtdan said:
- Id: 468 Name: SL_STUN Description: Estun MaxLevel: 7 Type: Magic TargetType: Attack Flags: IgnoreGtb: true Range: 9 Hit: Single HitCount: 1 Element: Endowed CastTime: 100 AfterCastActDelay: 500 Duration1: 2000 Requires:
Add Flags: IgnoreGtb: true to Skill Spider Web.
The emulator does not recognize the command:
IgnoreGtb: true
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6 hours ago, qtdan said:
- Id: 468 Name: SL_STUN Description: Estun MaxLevel: 7 Type: Magic TargetType: Attack Flags: IgnoreGtb: true Range: 9 Hit: Single HitCount: 1 Element: Endowed CastTime: 100 AfterCastActDelay: 500 Duration1: 2000 Requires:
Add Flags: IgnoreGtb: true to Skill Spider Web.
Where can I find this?
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I have searched the forum and still can't solve my problem.
Could someone help me?
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I have searched the forum and still can't solve my problem.
Could someone help me?
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On 4/25/2022 at 11:47 AM, Start_ said:
Which UID do you mean
- UID of item
- UID of Account ID
- UID of Char ID
Or something else?
Unique_ID of Account ID, by: Gepard Shield
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Example:
prontera,150,150,3 script pack 99,{
mes "[Pack]";
mes "Do you want to receive your pack right now?";
next;
switch(select("Yes, please:No, Thanks!")) {
case 1:close2;
getitem 607,3;
end;
case 2:
close;
}
}
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Thanks for the help in advance!
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5 hours ago, cook1e said:
Thank you!
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I already looked in the db to modify the IG_MAGICCARDALBUM, to put other cards and I still haven't found it
I'm using the latest version of the emulator and the file doesn't exist: db/pre-re/item_cardalbum.txt
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//Maximum HPs depending on base level. Default values are:
// Lv 99: 330000
// Lv150: 660000
// Lv175: 1100000
max_hp_lv99: 330000
max_hp_lv150: 660000
max_hp: 1000000I wanted to leave it in the legacy configuration where the maximum HP depends on the attributes
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Problems with the Battleground Extended 2020 !
I'm having the following problems:
The problem only occurs after changing the data, with the following modifications:
Date with the modifications applied:
If I configured something wrong, please help me!
Hexed version: 2018-06-21aRagexeRE
Diff: TESTE3.log
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Talvez o problema esteja na versão antiga do emulador, mas depois que troquei para o emulador atual resolveu o problema!
#Google translation
Maybe the problem is in the old version of the emulator, but after I switched to the current emulator it solved the problem!
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21 hours ago, Caspian said:
I think these errors are not related with the Batteground.
They are related with your client side, not the source code from the extended battleground.
could you tell me a data or hexed compatible with this system?
20 hours ago, Akkarin said:You should also be posting in the support thread for that file.
https://rathena.org/board/topic/127291-release-battleground-extended-2020-with-bombermanporing-ball/
ty, sorry!
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BG:
I'm having the following problems:
The problem only occurs after changing the data, with the following modifications:
Date with the modifications applied:
If I configured something wrong, please help me!
Hexed version: 2018-06-21aRagexeRE
Diff: TESTE3.log
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Step by Step guide:
1. Build the csv2yaml.bat file located in the "tools" folder.2. Once the build is complete, the build will have generated a csv2yaml.exe file located in your ROOT folder.
3. Double click the csv2yaml.exe file and it will generate your txt files -> YML (If applicable).
Be sure to put your files to be converted in the import folder, the exe will ask if you want to overwrite the existing file.
23 hours ago, Start_ said:You need to compile first (It should done when you compile server)
Then run csv2yaml.bat
Why does this error happen, starting from this line?
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24 minutes ago, kalabasa said:
its in tools-> csv2yml.bat
I don't know how to use this tool, is there a tutorial?
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I'm using the old version of rathena, where the item_db is still in .txt, if there is already an answer to this question, please post the link here, thanks in advance for the help.
My question would be if there is any faster way, using a tool for example. Edit one by one, I know how to do it, the problem is that there are more than a thousand items lol
Sorry for my english, I'm using google translator
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My idea would be using the already existing formula in the emulator:
rathena-master\db\pre-re\item_group_db.yml
- Group: GEMSTONE
SubGroups:
- SubGroup: 1
List:
- Item: Yellow_Gemstone
Rate: 1
- Item: Red_Gemstone
Rate: 1
- Item: Blue_Gemstone
Rate: 1Sorry for my english, I'm using google translator!
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On 1/9/2022 at 11:29 PM, sader1992 said:
did you run the web service?
As well?
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On 10/16/2021 at 5:45 AM, Emistry said:
Did not work
Problemas com a Roleta
in Suporte a Configurações
Posted · Edited by Tdi123
Basicamente minha roleta não está consumindo as moedas de ouro / prata, somente as de bronze.
Configuração do clif.cpp
if( !sd->roulette.stage && sd->roulette_point.bronze <= 0 && sd->roulette_point.silver < 10 && sd->roulette_point.gold < 10 ){
result = GENERATE_ROULETTE_NO_ENOUGH_POINT;
}else{
if (!sd->roulette.stage) {
if (sd->roulette_point.bronze > 0) {
sd->roulette_point.bronze -= 1;
pc_setreg2(sd, ROULETTE_BRONZE_VAR, sd->roulette_point.bronze);
} else if (sd->roulette_point.silver > 4) {
sd->roulette_point.silver -= 5;
sd->roulette.stage = 2;
pc_setreg2(sd, ROULETTE_SILVER_VAR, sd->roulette_point.silver);
} else if (sd->roulette_point.gold > 9) {
sd->roulette_point.gold -= 10;
sd->roulette.stage = 4;
pc_setreg2(sd, ROULETTE_GOLD_VAR, sd->roulette_point.gold);
}
}
[RESOLVIDO]