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Posts posted by Euphy
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In src/common/mmo.h:
//Mercenary System #define MC_SKILLBASE 8201 #define MAX_MERCSKILL 40 #define MAX_MERCENARY_CLASS 61
The one causing your error is "MAX_MERCENARY_CLASS".(And this is the correct section for your topic!)
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I updated the Renewal Ninja shops a few weeks back with all new items (not just the amulets). They're in npc/re/merchants/shops.txt:
//======================================================= // Ninja Shops //======================================================= que_ng,72,31,2 shop Boonji#nin 83,13250:-1,13251:-1,13252:-1,13253:-1,13254:-1,13294:-1,6493:-1 que_ng,73,26,5 shop Boonray#nin 83,2117:-1,2171:-1,15053:-1,7521:-1,7522:-1,7523:-1,7524:-1,6512:-1,6513:-1,6514:-1,6515:-1 prontera,178,244,3 shop Amatsu Trader#nin 83,13250:-1,13251:-1,13252:-1,13253:-1,13254:-1,13294:-1,6493:-1,2117:-1,2171:-1,15053:-1,7521:-1,7522:-1,7523:-1,7524:-1,6512:-1,6513:-1,6514:-1,6515:-1
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[info=Development Update][/info]Implemented @warp map suggestions in f3777cc.
To enable this feature, turn on 'feature.warp_suggestions' in conf/battle/feature.conf.
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Awesome. Welcome back!
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Implemented in 877af1c.
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No, it's not.
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No, there's still no official server that has this in English. It'll probably be a while.
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Read the error. You have to check if the player has the items (i.e. Countitem) before you try to delete them.
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Added the Getguildmember command in eba1539. Please update (or cherry-pick the commit) to be able to use the command.
set .@gid, 100; mes "[ " + getguildname(.@gid) + " ]"; mes "Members:"; getguildmember .@gid; if ($@guildmembercount == 0) mes "- none - "; else { for (.@i = 0; .@i < $@guildmembercount; .@i++) mes $@guildmembername$[.@i]; } close;
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Anyone opposed to this suggestion, or @QQfoolsorellina's suggestion?
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Implemented in eba1539.
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Here's the code, commented:May I ask what is "while (1)"?
It seems like something that will run infinitely without an exit sentinel (But somehow it works!)
// The 'while' statement will loop infinitely (since '1' is always true) // until a 'break' statement is reached, or the server detects an infinite // loop (related to check_gotocount). while (1) { // This tries to pick a random party name that is unlikely to exist // ("i50928", "i18735", etc.). .@name$ = "i" + rand(100000); // 'party_create' returns '1' if the party was successfully created. // If it succeeds, break out of the loop. // If it fails, try again with a different party name. if (party_create(.@name$) > 0) break; }
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Have you looked inside npc/custom/?
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Instances are attached to parties, so you can't create one without having a party.
However, you can easily work around this: ensure that the player does not have a party before creating/entering the instance, and let the NPC create the party. Like this: [paste=1941ov47vbzx]
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It's a file encoding error, since you're inserting non-English characters. You have to delete the garbage characters at the front of the file (which aren't displayed in most text editors).
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There's a copy already in the repository: npc/custom/woe_controller.txt
Just enable it in npc/scripts_custom.conf and you're set.
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The '38' is just a standard variable value; different quests have different values when they are complete. There's no other way of doing this - the way you're going about this is correct.
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eAthena has different (and incorrect) behavior regarding restricted items. On rAthena and official servers, adding an item_noequip entry disables the script of an item, not equipping the item itself. On eAthena, you'll have to write in the restrictions, as @BuLaLaKaW posted.
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Implemented in de46393.
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[paste=7bx60thvenno]
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This isn't any better than a typical anti-bot attempt, and will likely just annoy your other users (or amuse them?). It's a single entry in an exclude list for botters not to attack the monster - in fact, this would probably make it easier for botters to get away with it.
If you want to do this, though, you'll need to install the mob controller system that was removed a while back.
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Here is our mission statement: rAthena Goals
In short, we focus on Renewal development but still preserve the option to run a fully Pre-Renewal server; the "RENEWAL" option can be switched on or off in the core configuration files.
To get started, check out the guides on our Wiki. Our users will gladly help if you run into any problems.
Overall Direction
in General Support
Posted
At the bottom of conf/inter_athena.conf:
I don't really know what this means.