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Posts posted by Bes
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16 hours ago, _Terra said:
You can check this line in src/map/trade.cpp
/** * Adds the specified amount of zeny to the trade window * This function will check if the player have enough money to do so * And if the target player have enough space for that money * @param sd : Player who's adding zeny * @param amount : zeny amount */ void trade_tradeaddzeny(map_session_data* sd, int32 amount) { map_session_data* target_sd; nullpo_retv(sd); if( !sd->state.trading || sd->state.deal_locked > 0 ) return; //Can't add stuff. if( (target_sd = map_id2sd(sd->trade_partner.id)) == nullptr ) { trade_tradecancel(sd); return; } if( amount < 0 || amount > sd->status.zeny || amount > MAX_ZENY - target_sd->status.zeny ) { // invalid values, no appropriate packet for it => abort trade_tradecancel(sd); return; } sd->deal.zeny = amount; clif_tradeadditem(sd, target_sd, 0, amount); }
what part do i need to edit to make it untradable
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6 hours ago, sader1992 said:
the problem with this idea is even if you disabled zeny trading there still items , people can then use items to sell or move zeny between accounts.
yes but if you make items cost lower they cant do that anymore.
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Is there a way to disabled zeny via trading?
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Is it possible to add upgraded items such as +7 +8 as a requirements on this quest shop?
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On 7/2/2023 at 9:19 PM, imat1 said:
Hi. Do we have updated guide for this? I'm having the same error with @funtwocrasher. I'm using the latest rathena and it seems this "StatusIconChangeTable" is nowhere to be found.
Edit: Nvm. I figured out my problem.
Where did you find the StatusIconChangeTable?
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It works only with 2021+ client.
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18 hours ago, imat1 said:
Change max_parameter to your desired value, not the max parameter for expanded classes.
Already did that but still the max parameter is 99.
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Hi Rathenians,
I downloaded the latest rathena and I can't increase maximum stats of my expanded classes such as ninja. gunslinger etc. to Max 100-255.
The Max Parameter of All expanded clases are just 99 even I already edit the Max Parameter to 255 for Expanded Classes in player.conf.
Can anyone help me to fix this issue? Thank you in advance.!
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Waiting for correction too
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Anyone can mod the link for Alchemist to bypass or remove Strip status when using FCP.
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Did you try it using vip account? Because it only works on vip account.
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I alreay did. Thanks btw.
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Please update the link.
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I also try this one but same issue not working.
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Edit the etcinfo.txt inside your data.grf then put // at prontera.rsw and snow like that
weather#
//prontera.rsw#
//snow#
//weather#
//pay_arche.rsw#
//sakura#
weather#
comodo.rsw#
pokjuk#
//file end-
2
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New error
din_setunitdata: Error in finding object with given game ID 0! [Debug]: Source (NPC): WaveModeForestSystem at 0011@def01 (1,1) [Error]: buildin_unitwalk: Invalid unit with ID '0'. [Debug]: Source (NPC): WaveModeForestSystem at 0011@def01 (1,1) [Warning]: buildin_setunitdata: Error in finding object with given game ID 0! [Debug]: Source (NPC): WaveModeForestSystem at 0011@def01 (1,1) [Warning]: buildin_setunitdata: Error in finding object with given game ID 0! [Debug]: Source (NPC): WaveModeForestSystem at 0011@def01 (1,1) [Error]: buildin_unitwalk: Invalid unit with ID '0'. [Debug]: Source (NPC): WaveModeForestSystem at 0011@def01 (1,1) [Warning]: buildin_setunitdata: Error in finding object with given game ID 0! [Debug]: Source (NPC): WaveModeForestSystem at 0011@def01 (1,1) [Warning]: buildin_setunitdata: Error in finding object with given game ID 0! [Debug]: Source (NPC): WaveModeForestSystem at 0011@def01 (1,1) [Error]: buildin_unitwalk: Invalid unit with ID '0'.
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Thank you very much I'll try it later
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How to fix this error?
script:add_word: invalid word. A word consists of undercores and/or alphanumeric characters, and valid variable prefixes/postfixes.
364 : else
365 : mapannounce instance_mapname("1@def01"),"-- Wave " + 'WaveNum + " --",bc_map;
366 : switch('WaveNum % 70)
367 : {
368 : case 1:
* 369 : for(set .@i,0; .@i < 20; '+'+.@i)
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Not working on latest revision
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RFIFOSKIP: skipped past end of read buffer! Adjusting from 21 to 15 (session #8)
My character Lv255/120 always DC after using 3rd Job Skill Lv3 Clementia. Im using pre-renewal
Utility: New @security system for item and zeny protection [no src mod required]
in Utility Script Releases
Posted
Ifthe player forget their password how can they reset their pass?