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Posts posted by Chaoszinho
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13 minutes ago, iFox said:
even for latest client sir?
Yep ! no warnings no error's
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14 hours ago, iFox said:
does it work sir?
Yep 100 % i apply right now
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if a try to rename to prontera to replace this happen
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Solved Put a if condicion in this line if weapontype1 = weapontype2
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Hi everyone long time no see
i have a issue with the new sistem of elemental enchant
i know there a new option in status YML can a do a REMOVEONUNEQUIPWEAPON to remove a enchant element when the item its unequip
so whats the problem ?
the problem is i want to remove a enchant only the 2 Weapons ( LEFT AND RIGHT HAND ) are unequiped
i see in the SRC i can do something in this area
Any sugestions ?
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dont look back in anger, move foward always
Thanks Zell =D
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Hey @Mabuhay you do a awesome job here
if u can do it
you can set the option to select the reward in game
and cancel a current event option ?
i appreciate that.
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Hi Fellas
i Have this erro in the last version on rathena Pre-re and i dunno how to resolve this shit
all the help will be appreciated
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Hello Everyone !!
how to create a npc that swap for exemple a BG badge to Any other item. a itemshop npc like this
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que_qaru05,246,345,3 script Plagearism Master 4_M_TWMASKMAN,{ mes "Which skill you need me to cast on you ?"; set .@SkillID,select( implode( .SkillName$,":" ) ) - 1; mes "Selected "+.Skillname$[.@SkillID]; close2; unitskilluseid getnpcid(0),.SkillID[.@SkillID],.SkillLv[.@SkillID],getcharid(3); sleep 3000; movenpc strnpcinfo(0),246,345; end; OnInit: setarray .SkillID[0],271,19,20,421; setarray .SkillLv[0],4,5,10,5; setarray .SkillName$[0],"Asura","Fire Bolt","Lightning Bolt","Fly Kick"; end; }
this one i made is fine to me now Thanks i edit some Things
thanks !!
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Hello guys i get this npc from @Emistry and i translate to my language
its a plagiarism npc
que_qaru05,252,366,5 script StalkerNpc 757,{ set .@skill_level,getskilllv( "RG_PLAGIARISM" ); mes "^FF7F00[Plagiador De Skill]^000000"; mes (gettime(3)>= 6&&gettime(3)<= 12?"Bom-dia":(gettime(3)>=13&&gettime(3)<=18?"Boa-tarde":"Boa-noite"))+", ^008aff"+strcharinfo(0)+"^000000 !"; mes "Bem-vindo ao Plagiador de Skill."; next; mes "^FF7F00[Plagiador De Skill]^000000"; mes "^008aff"+strcharinfo(0)+"^000000, Sou Responsavel por Providenciar Copia da Skill para classe Stalker!!"; next; mes "^FF7F00[Plagiador De Skill]^000000"; mes "Lembre-se Depois que Tudo Acabar,^FF0000RELOGUE PARA SALVAR A SKILL!!!!^000000"; mes "Do Contrario, Não Funcionará"; next; mes "^FF7F00[Plagiador De Skill]^000000"; mes "^008aff"+strcharinfo(0)+"^000000, Em que posso ajudar?"; if( !.@skill_level ){ mes "Apenas a Classe Stalker com a Habilidade ^FF0000Plagiar^000000 Pode Utilizar deste Serviço."; }else{ if( select( ( CLONE_SKILL && CLONE_SKILL_LV )?"^008aff[»]^000000 Desaprender a Skill":"^008aff[»]^000000 Aprender a Skill","^ff0000[»]^000000Cancelar" ) == 1 ){ if( CLONE_SKILL && CLONE_SKILL_LV ){ mes "Skill Copiada Desaprendida"; set CLONE_SKILL_LV,0; skill CLONE_SKILL,CLONE_SKILL_LV,0; set CLONE_SKILL,0; }else{ mes "Por-favor Selecione as Skills"; next; set .@i,select( .menu$ ) - 1; if( .@skill_level > .skill_max_level[.@i] ) set .@skill_level,.skill_max_level[.@i]; mes "Skill : ^0055FF"+.skill_name$[.@i]+"^000000"; mes "Level : ^0055FF"+.@skill_level+"^000000"; mes "Cost : ^0055FF"+( ( .skill_cost[.@i] )? .skill_cost[.@i]+" Zeny":"Free" )+"^000000"; mes " "; mes "^777777( Skill de Efeito do Plagiar )^000000"; if( select( "^008aff[»]^000000Confirmar","^ff0000[»]^000000Cancelar" ) == 1 ){ if( .skill_cost[.@i] ){ if( Zeny >= .skill_cost[.@i] ){ set Zeny,Zeny - .skill_cost[.@i]; }else{ mes "Zeny Insuficiente."; close; } } set CLONE_SKILL,.skill_id[.@i]; set CLONE_SKILL_LV,.@skill_level; mes "Skill Aprendida ^0055FFLv"+CLONE_SKILL_LV+" "+.skill_name$[.@i]+"^000000"; skill CLONE_SKILL,CLONE_SKILL_LV,0; } } } } dispbottom "Skill ID "+CLONE_SKILL+" | Level : "+CLONE_SKILL_LV; close; OnInit: // Skill Display Names setarray .skill_name$,"Punho Supremo De Asura","Esma","Ataque Mortal","Desperado"; // Skill ID setarray .skill_id,271,469,544,516; // Skill Max Learn-able Level setarray .skill_max_level,4,7,10,10; // Skill Cost in Zeny setarray .skill_cost,10000,20000,30000,40000,50000; set .skill_size,getarraysize( .skill_name$ ); while( .@i < .skill_size ){ set .menu$,.menu$ + "[ ^0055FFLv "+.skill_max_level[.@i]+"^000000 ] "+ .skill_name$[.@i] +":"; set .@i,.@i + 1; } end; }
this script works fine but sometimes show this erro
the only thing I know is that the skill I copied has a -8 lvl in db.
even if i put the correct level in the script show me -8
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i have the same issue it dosent work for me @Emistry
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thanks help me a lot
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how do i change the view of the item when i use it
Ex: valkyrie helm when use it for another class change to a simple helmet
Release: Extended Vending 2.0
in Source Releases
Posted
Use this diff
Extend Vending 1.7.0 (1).diff