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srhmike

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Posts posted by srhmike

  1. // Starting point for new characters
    // Format: <map_name>,<x>,<y>{:<map_name>,<x>,<y>...}
    // Max number of start points is MAX_STARTPOINT in char.h (default 5)
    // Location is randomly picked on character creation.
    // NOTE: For Doram, this requires client 20151001 or newer.
    start_point: iz_int,97,90:iz_int01,97,90:iz_int02,97,90:iz_int03,97,90:iz_int04,97,90
    start_point_pre: new_1-1,53,111:new_2-1,53,111:new_3-1,53,111:new_4-1,53,111:new_5-1,53,111
    start_point_doram: lasa_fild01,48,297

    Edit Add into char_conf in import folder.

    Can change to just 1 map like

    start_point: mapname,cord,cord

     

  2. What diffs did you use?  I know when I tried to diff my 2015-11-04 client with using custom aura limits, it would crash off the get go.

    I don't see how the mmo would make the client crash, it would throw a server error, not client crash.  So that info is of no use.
    And DEP?  No, I don't think so.

    Data Execution Prevention (DEP) is a set of hardware and software technologies that perform additional checks on memory to help prevent malicious code from running on a system 
    
    Data Execution Prevention (or DEP) monitors programs to ensure that memory is being used safely. If a program tries using memory incorrectly, DEP closes it.

     

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