Jump to content

Lord Turtle

Members
  • Posts

    51
  • Joined

  • Last visited

Posts posted by Lord Turtle

  1. "How to make autotrade/@afk characters can be recalled and not go Invisible"

    Hello i have made an src modification for @afk  using autotrade function. it is for characters to be able to be AFK when they use the command without vending.

    but from what i have seen. when you recall the AFK character it becomes invisible. how to make it so that the characters will not be invisible upon recall

  2. vending.cpp(384): warning C4244: '-=': conversion from 'double' to 'int', possible loss of data

    Should i ignore this warning?

     

    On 7/13/2018 at 7:12 PM, Litro Endemic said:

    i have compared this diff and old diff there is structure line change on skill.cpp, i dont really understand why but i have changed line from this diff with old one and its work as intended now

    Hello what exactly did you changed? can i see it ?

     

    On 7/10/2018 at 8:21 PM, Easycore said:

    Extended Vending 2.0


    Extended Vending 2.0

    GkihcD9.png

    Made in Git Hash: '042b88623bf549b88ba619991aaa186d45f7f998'

    Description

    Yet another version of Extended Vending, this one works in actual rA c++.
    It has a few fixes, including vending tax only working with Zeny as currency.

    What is new?

    I tried to improve this amazing mod adding a new feature: Vending Report (Mailbox).

    Basically... whenever you buy items to a vendor, he receive a report that who bough,what items, how many and total profit of them.

    L4Kn4Hc.pngn2h1hzf.pngovzRvza.png

    You can disable this feature through conf/feature, or If you want to disable it for a specific player you must set the permanent variable called NOVREPORT (by a NPC/Bindatcmd/Idk)

    For < 2015-05-13 Clients

    Since old mailbox has 300 characters less than RoDex, I decided to take off items name and amount.
    So only will send 'who bought' and 'total profit'.

     

     

    Feel free to Donate If you want to support me.
    Donate me


     

    Hello sir, using the latest revision of rathena [d17ddf4] i am experiencing a 2 different bugs which:

    1. when there is an autotrade and i restart the server, the autotrade wont include on the restart 

    2. sometimes the autotrade vendors is included when i restart on the server but when i buy their items it wont consume anything. even if its specified that the currency is pods

  3. Cause: When selling an item on vending with 1 billion price i get this error on console

    Note: there is no error ingame just error on console

    : DB error - Out of range value for column 'count1' at row 1
    [Debug]: at c:\users\xxxx\desktop\rathena\src\char\int_achievement.c:136 - INS
    ERT INTO `achievement` (`char_id`, `id`, `completed`, `rewarded`, `count1`, `cou
    nt2`, `count3`, `count4`, `count5`, `count6`, `count7`, `count8`, `count9`, `cou
    nt10`) VALUES ('150003', '220013',FROM_UNIXTIME('1510038950'),NULL, '1000000000'
    , '0', '0', '0', '0', '0', '0', '0', '0', '0')
  4. Githash: e7e9cf6d7333345d0e11d9f0bf9f1badb6ff3cd9

     

    06 nk (skill damage properties):
    //    0x01 - No damage skill
    //    0x02 - Has splash area
    //    0x04 - Damage should be split among targets
    //    0x08 - Skill ignores caster's % damage cards (misc type always ignores)
    //    0x10 - Skill ignores elemental adjustments
    //    0x20 - Skill ignores target's defense (misc type always ignores)
    //    0x40 - Skill ignores target's flee (magic type always ignores)
    //    0x80 - Skill ignores target's def cards


    Skills:

    Soul Destroyer
    Cart Termination
    Bulls Eye
    Throw Venom Knife
    Wall of Thorns
     

    Can be affected by turtle general card even if its set to nk = 0x08 on pre-renewal

×
×
  • Create New...