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F0xxy

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Posts posted by F0xxy

  1. @F0xxy: I can't reproduce that, it seems to work fine for me... the variables are all character/account anyway, so script reloads shouldn't be a problem. o.o

    Hunting Missions updated to v1.2! This adds party support and a new random mob calculation. Credits to AnnieRuru from this thread: http://rathena.org/b...dividual-quest/

    Mhm I had also checked to see what sort of variables you used and saw no problem with them at all xD

    Well, it doesn't happen anymore after I updated to 1.2 though ^^

    Edit: It seems to break when .Quests is set to 1

  2. The hunting missions npc seems to get broken when I reload scripts and a mission is active, says I've already started a mission on another character even though its the same character and the options to check mission status and abandon mission are also gone. Cant do anything else unless I manually set #Mission_Count back to 0. ._.

  3. Lunette,44,113,5	script	SG Resetter	644,{
    cutin "arang01",2;
    mes "[sG Resetter]";
    mes "What do you wish to reset?";
    menu "Reset Feeling",feeling,"Reset Hatred",hatred;
    
    feeling:
    atcommand "@feelreset";
    mes "Done.";
    close2;
    cutin "",255;
    end;
    
    hatred:
    set PC_HATE_MOB_MOON, 0;
    set PC_HATE_MOB_STAR, 0;
    set PC_HATE_MOB_SUN, 0;
    mes "Done.";
    next;
    mes "[sG Resetter]";
    mes "Hatred will be reset upon relogging.";
    mes "Do you wish to relog now?";
    menu "Relog now",relog,"Later",later;
    
    relog:
    atcommand "@kick "+strcharinfo(0);
    end;
    
    later:
    next;
    mes "[sG Resetter]";
    mes "Ok then, but don't forget changes won't take effect until you relog.";
    close2;
    cutin "",255;
    end;
    
    }
    

    Take it as example.

  4. 1) Just because you renamed it to Gravity standard names, it doesn't mean it'll play in-game lol. Even though it's .mp3, it might not play in-game just because the song may be to long or it could be formatted differently.

    Thanks... so, what are the standarts to make my own BGM?

    So, properties of formation and Etc, the question was how to make them work :D I have seen much servers with custom BGM and nice sound quality...

    A .mp3 of 224kbps should play at least it does for me

  5. Well here's a npc I made a few weeks back

    Lunette,44,113,5    script    SG Resetter    644,{
       cutin "arang01",2;
       mes "[sG Resetter]";
       mes "What do you wish to reset?";
       menu "Reset Feeling",feeling,"Reset Hatred",hatred;
    
    feeling:
       atcommand "@feelreset";
       mes "Done.";
       close2;
       cutin "",255;
       end;
    
    hatred:
       set PC_HATE_MOB_MOON, 0;
       set PC_HATE_MOB_STAR, 0;
       set PC_HATE_MOB_SUN, 0;
       mes "Done.";
       next;
       mes "[sG Resetter]";
       mes "Hatred will be reset upon relogging.";
       mes "Do you wish to relog now?";
       menu "Relog now",relog,"Later",later;
    
    relog:
       atcommand "@kick "+strcharinfo(0);
       end;
    
    later:
       next;
       mes "[sG Resetter]";
       mes "Ok then, but don't forget changes won't take effect until you relog.";
       close2;
       cutin "",255;
       end;
    
    }
    

    • Upvote 1
    • Like 1
  6. Why don't you just download them? O_O (Yes you can download them from there)

    Anyway here's a mirror for it: http://www.mediafire...jnwl2bqjoo2k2g3

    It says "Sorry, but you do not have permission to use this feature. If you are not logged in, you may do so using the form below if available."

    Thanks for the mirror! :D

    Lol you just needed to register... /swt

    I was logged in. I already have an account there. /pif

    Same here, I can download them just fine there /ok

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