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Everything posted by Hatake Kakashi
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help sir emistry and other's.
Hatake Kakashi replied to Hatake Kakashi's question in Scripting Support
thanks to sir tron. question? where can i download latest thor patcher? -
i have error in my 2 scripts. here's the script. questnpc2.txt my PvProom
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who can give rental mount? can you give it step by step on how to put it? those other threads here has no guide on newbie at putting mounts. thanks..
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@brian in your solution? this script i will execute it on my sql? ALTER TABLE `char` ADD `robe` SMALLINT(6) UNSIGNED NOT NULL DEFAULT '0' AFTER `head_bottom`;
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sir, please help how to fix this problem? thanks...
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request, working client date 2010-08-03
Hatake Kakashi replied to Hatake Kakashi's question in Client Requests
who can help me here? -
yes but i think bowie continue it. xD
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maybe i need a 3ceam svn latest not like this svn from rathena.
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im using Rathena 15658 in this case, i think its bug, i have skill points on it but there's no add skill points in all skills. for 1st, 2nd and 3rd skills. how to fix this bug? thanks... Genetic Skill and Mechanic Skills. i already copy skill_db.txt at working svn 3ceam files but still bug. when i try at job creator and i all skill it there's no skill bug but when i change job at my job chager. there's a bug like this. help pls. thanks.. or i maybe the prob. is at my svn?
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how to put 2 or more monster and items here? and i will put time every 20hrs only. thanks..
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[Compile] Other Way Lua to Lub files.
Hatake Kakashi replied to Hatake Kakashi's topic in Mga Guides at Tips
it's a 1x1 dragging. -
[Compile] Other Way Lua to Lub files.
Hatake Kakashi replied to Hatake Kakashi's topic in Mga Guides at Tips
open 1st compile gui and drag your lua files there. -
i want this npc. and i want configure it by myself i need script only. thanks here. a quest npc. ex. if you talk to 1st npc for example, 1st npc says that you need to talk this 2nd npc and you need to find it and then if you see the 2nd npc, The 2nd npc gave you a test. kill this monster and you will get this items. for example of item is upgrade set. if you're done with kill the monster test of 2nd npc you will go to 2nd npc again, and talk to 2nd npc and 2nd npc gave you a reward of 100 White Potions and 2nd npc requires you to go back at 1st npc to get upgrade set and exp. points reward. thats all.. thank you.. i hope sir emistry can do this script and other's thank you again.. Sorry for my Bad English. *Bump.
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i've check this one at battle conf but i can't find. i forgot where it is. thanks.. xD
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how to add commands for my gm lvl 80? coz i can't understand this script from rathena. here's atcommand.conf /* Atcommands and charcommands configuration file */ /* The symbol that will be used to recognize commands. You can set any one character except: - control-characters (0x00-0x1f), - '%' (party chat symbol) - '$' (guild chat symbol) - '/' (client commands symbol) atcommand_symbol represents @commands used locally. charcommand_symbol represents #commands used on other players. */ atcommand_symbol : "@" charcommand_symbol: "#" /* Command aliases You can define aliases for any command. Aliases work just like original command. Format is <commandname>: ["<alias>", ...] */ aliases: { mobinfo: ["monsterinfo", "mi"] iteminfo: ["ii"] time: ["date", "serverdate", "servertime"] autotrade: ["at"] help: ["h"] jumpto: ["goto", "warpto"] mount: ["mountpeco"] who: ["whois"] npctalk: ["npctalkc"] gvgon: ["gpvpon"] gvgoff: ["gpvpoff"] jobchange: ["job"] load: ["return"] warp: ["rura", "mapmove"] dye: ["ccolor"] hairstyle: ["hstyle"] haircolor: ["hcolor"] monster: ["spawn"] blvl: ["lvup", "blevel", "baselvl", "baselvup", "baselevel", "baselvlup"] jlvl: ["jlevel", "joblvl", "joblvup", "joblevel", "joblvlup"] glvl: ["glevel", "guildlvl", "guildlvup", "guildlevel", "guildlvlup"] allskill: ["allskills", "skillall", "skillsall"] allstats: ["allstat", "statall", "statsall"] ban: ["banish"] unban: ["unbanish"] unjail: ["discharge"] homlevel: ["hlvl", "hlevel", "homlvl", "homlvup"] homevolution: ["homevolve"] mutearea: ["stfu"] monsterignore: ["battleignore"] raise: ["revive"] kill: ["die"] } /* Commands help file */ help: { @include "conf/help.txt" }
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nice thanks. but i want to fix this npc. i need to put time. every 20hours. thanks.. //===== rAthena Script ======================================= //= iRO Repeatable EXP Quests. //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= [Aegis Conversion] //= Added Monster Killing quests. //= Repeatable EXP Quest (Anolian Skins) //===== Additional Comments: ================================= //= 1.0 First version. //============================================================ prontera,187,209,3 script Cuir#Gator_Hunt 106,{ if (checkquest(60119) != -1) { if (checkquest(60119,HUNTING) != 2 ) { mes "[Cuir]"; mes "Have you finished hunting the 50 Alligators?"; next; switch(select("Yes:No:I want to quit")) { case 1: mes "[Cuir]"; mes "Hmm, I don't think you've hunted 50 yet..."; close; case 2: mes "[Cuir]"; mes "Remember, I need help hunting Alligators so go and hunt 50 of them."; close; case 3: mes "[Cuir]"; mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; switch(select("Yes:No")) { case 1: mes "[Cuir]"; mes "Ok then, well come back here if you change your mind."; erasequest 60119; close; case 2: mes "[Cuir]"; mes "Please kill 50 Alligators."; close; } } } else { mes "[Cuir]"; mes "Amazing, you did that with speed."; getexp 68950,43300; erasequest 60119; close; } } if (checkquest(60120) != -1) { if (checkquest(60120,HUNTING) != 2 ) { mes "[Cuir]"; mes "Have you finished hunting the 50 Alligators?"; next; switch(select("Yes:No:I want to quit")) { case 1: mes "[Cuir]"; mes "Hmm, I don't think you've hunted 100 yet..."; close; case 2: mes "[Cuir]"; mes "Remember, I need help hunting Alligators so go and hunt 100 of them."; close; case 3: mes "[Cuir]"; mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; switch(select("Yes:No")) { case 1: mes "[Cuir]"; mes "Ok then, well come back here if you change your mind."; erasequest 60120; close; case 2: mes "[Cuir]"; mes "Please kill 100 Alligators."; close; } } } else { mes "[Cuir]"; mes "Amazing, you did that with speed."; getexp 68950,43300; getexp 68950,43300; erasequest 60120; close; } } if (checkquest(60121) != -1) { if (checkquest(60121,HUNTING) != 2 ) { mes "[Cuir]"; mes "Have you finished hunting the 150 Alligators?"; next; switch(select("Yes:No:I want to quit")) { case 1: mes "[Cuir]"; mes "Hmm, I don't think you've hunted 150 yet..."; close; case 2: mes "[Cuir]"; mes "Remember, I need help hunting Alligators so go and hunt 150 of them."; close; case 3: mes "[Cuir]"; mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; switch(select("Yes:No")) { case 1: mes "[Cuir]"; mes "Ok then, well come back here if you change your mind."; erasequest 60121; close; case 2: mes "[Cuir]"; mes "Please kill 150 Alligators."; close; } } } else { mes "[Cuir]"; mes "Amazing, you did that with speed."; getexp 68950,43300; getexp 68950,43300; getexp 68950,43300; erasequest 60121; close; } } //for minimum level if (BaseLevel > 44) { //for maximum level if (BaseLevel < 81) { mes "[Cuir]"; mes "You look like a sturdy adventurer!"; next; mes "[Cuir]"; mes "I was sent here to minimize the Alligator population but the task is proving to be quite difficult for just me to complete."; mes "How'd you like to help me out?"; next; switch(select("Sure:No")) { case 1: mes "[Cuir]"; mes "You can help me out by either hunting Alligators or by gathering items for me."; mes "Which would you like to do?"; next; switch(select("Gather Items:Hunt Alligators:Cancel")) { case 1: // Item turn in mes "[Cuir]"; mes "If you can bring me ^00CC0020 Anolian Skins^000000. I'll help you get stronger."; next; switch(select("I have the Anolian Skins:Gators bite!")) { case 1: /* if (checkweight(503,10) == 0) { mes "[Cuir]"; mes "Hey, it looks like that the weight on"; mes "your back will crush you. Come back"; mes "after you have lost some weight."; close; } */ if (countitem(7003) > 19) { mes "[Cuir]"; mes "Thank you for the ^00CE0020 Anolian Skins^000000!"; mes "I hope you can continue to help me collect these skins."; mes "The armor creators around the world are clamoring for them."; delitem 7003,20; //Anolian_Skin getexp 68950,43300; //getitem 503,10; //Yellow_Potion close; } else { mes "[Cuir]"; mes "I know a gator skin when I see it and I don't see ^00CE0020 Anolian Skins^000000."; close; } case 2: mes "[Cuir]"; mes "I need ^00CE0020 Anolian Skins^000000."; close; } case 2: // Kill Count Quest mes "[Cuir]"; mes "Ah, ok I think you can help me out by hunting some Alligators."; mes "How many would you like to hunt?"; next; switch(select("50 Alligators:100 Alligators:150 Alligators")) { case 1: mes "[Cuir]"; mes "Come back when you've finished your task and I will give you a small reward."; setquest 60119; close; case 2: mes "[Cuir]"; mes "Come back when you've finished your task and I will give you a small reward."; setquest 60120; close; case 3: mes "[Cuir]"; mes "Come back when you've finished your task and I will give you a small reward."; setquest 60121; close; } case 3: mes "[Cuir]"; mes "If you change your mind, please come back."; close; } case 2: mes "[Cuir]"; mes "If you change your mind, please come back."; close; } } else { mes "[Cuir]"; mes "You are too powerful for this task, I need the skins in fair condition, not exploded!"; next; close; } } else { mes "[Cuir]"; mes "You certainly are brave, but bravery turns to foolishness if you continue going East."; mes "Perhaps when you are stronger you and I can do business."; close; } }
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like Phil Ragnarok Online. they have a quest gives exp. ex. talk to npc and npc gave you a quest kill this monster and if you're done kill monster. go back to npc and talk and npc give you a EXP. and i want a delivery npc. like npc quest with exp. too. you need to talk npc and npc give you instruction talk to this npc and if you talk this npc npc gave you an exp.. xD i think this is a cargo quest. *bump
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help bout atcommand_athena.conf
Hatake Kakashi replied to Hatake Kakashi's question in General Support
is this by level too? what im going to do is, to put commands to normal players. like @autoloot, @changegm etc. -
i try eden group quest to get paradise set but when i get quest and i alt-u it quest is null. how to fix that? thanks.. im using rAthena r15658
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im using rAthena r15658 and i want to edit commands. but why like this? i dont know how to edit this script. /* Atcommands and charcommands configuration file */ /* The symbol that will be used to recognize commands. You can set any one character except: - control-characters (0x00-0x1f), - '%' (party chat symbol) - '$' (guild chat symbol) - '/' (client commands symbol) atcommand_symbol represents @commands used locally. charcommand_symbol represents #commands used on other players. */ atcommand_symbol : "@" charcommand_symbol: "#" /* Command aliases You can define aliases for any command. Aliases work just like original command. Format is <commandname>: ["<alias>", ...] */ aliases: { mobinfo: ["monsterinfo", "mi"] iteminfo: ["ii"] time: ["date", "serverdate", "servertime"] autotrade: ["at"] help: ["h"] jumpto: ["goto", "warpto"] mount: ["mountpeco"] who: ["whois"] npctalk: ["npctalkc"] gvgon: ["gpvpon"] gvgoff: ["gpvpoff"] jobchange: ["job"] load: ["return"] warp: ["rura", "mapmove"] dye: ["ccolor"] hairstyle: ["hstyle"] haircolor: ["hcolor"] monster: ["spawn"] blvl: ["lvup", "blevel", "baselvl", "baselvup", "baselevel", "baselvlup"] jlvl: ["jlevel", "joblvl", "joblvup", "joblevel", "joblvlup"] glvl: ["glevel", "guildlvl", "guildlvup", "guildlevel", "guildlvlup"] allskill: ["allskills", "skillall", "skillsall"] allstats: ["allstat", "statall", "statsall"] ban: ["banish"] unban: ["unbanish"] unjail: ["discharge"] homlevel: ["hlvl", "hlevel", "homlvl", "homlvup"] homevolution: ["homevolve"] mutearea: ["stfu"] monsterignore: ["battleignore"] raise: ["revive"] kill: ["die"] } /* Commands help file */ help: { @include "conf/help.txt" }
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how to edit that?
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i want a script that can change rates every hour. for example every hour rates will be changed automatically. ex. my rates are 100x and it will be change into 200x, 300x, 400x everyhour. maximum is 500x only. automatically announce exp rate will change etc. etc. sorry for my bad english. thanks again. ow i forgot, its a rate exp and for drop too. thanks..
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i need a login background slicer. i download login screen generator here but, when im finish and i will put it inside my grf. and i start the client. only black login background.
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no, im using PRO. latest PRO with New Iris server and im playing there. hahaha
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please help i need mirror here or any download link like this mount.grf http://www.eathena.ws/board/index.php?s=&showtopic=269337&view=findpost&p=1473528