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Posts posted by Heero12
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I really liked the idea, I'm not a good programmer, I don't know exactly how to implement this, but I'll try, but I'd like to remove this "aura" effect from the crystal, is that possible?
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gostei da ideia, é um script livre ou pago?
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Hello
please, i would like an updated and working house system, everything i found was incomplete or buggy, preferably with many houses and with a separate instance system, thank you if anyone can shareplease, i would like a house system for clans, i never found anything like it, something that the clan has to have lvl max, with an X amount of people, and pay an X amount that could rent a house / hall for the clan, thank you if anyone can share
and excuse my bad English
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On 3/24/2024 at 9:34 AM, houki said:
da pra usar o client oficial bRO e jogar no rathena?
se sim, como?sim, vai baixar o client atual Bro, vai baixar o client Kro, atualiza ambos, coloca a system do Kro no Bro e a Data de sua escolha e a traduçao da system, e pode usar
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10 hours ago, Chaos92 said:
https://raw.githubusercontent.com/rathena/rathena/master/db/import-tmpl/job_stats.yml
Should support till level 1000 if im not mistaken.
thank you very much
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6 hours ago, Chaos92 said:
but import table actually already has that, it just that depends on that figures. Its possible to do it (for customization figures) but actually its already exist in the import folder you didnt know yet.
i didn't know that, i was thinking of something i had in the late cronus tools, sorry to bother you
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50 minutes ago, Chaos92 said:
oh, so you are saying about the max level changes for exp and stat parts for it, am I right ? the job stat and job exp yml
yes, correct
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16 hours ago, Chaos92 said:
job generator ? maybe you can elaborate more ? Sorry too broad for me I didnt know specifically for which generator.
sorry, I'll try
a generator that calculates based on the level or exp placed
in the stats points, enter the maximum amount you want to have at level X, and the generator will calculate for you until you reach the minimum.
In the job generator, it would calculate the amount of exp to get to X level, for example, you put in level 300, it already calculates to get to that level.
something more or less like this -
if you don't mind me asking, how about implementing a job generator but also a statspoint in the project?
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will the project be resumed?
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19 hours ago, Chaos92 said:
Hello, no, but has been merged in https://x-files.amirazman.my/customfilegenerator.
I hope you can access it there.
thank you very much, great job
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beautiful work, I like it very much
would you have any other sprites or textures besides these? -
has the project been closed?
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ola, por favor, alguem tem o item nfo atualizado 2024 Traduzido? eu so tenho o do KRo e nao esta traduzido
https://www.mediafire.com/file/85re9lj5jt3mz2l/itemInfo.7z -
ajudou muito exclarecendo o quanto as rates significam, muito obrigado
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git erro 404
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antes existia o cronus tools, hoje nao existe mais, precisamos de uma ferramenta para fazer esse calculo e de forma organizada da forma que ele fazia
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o projeto ainda existe? tentei acessar o git e o site nao existe
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Thank you very much
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gostei da ideia, vou aderir
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On 11/27/2020 at 2:35 PM, Gidz Cross said:
In your \npc\custom\jobmaster.txt you can get idea how to get (a gun and a jacket) . 3rd job classes is already implemented there. Im not sure about the 4th job tho.
Ty man!
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Hello how are you?
please, i'm looking for a JobMaster that gives an item (a gun and a jacket) only in the first job 1-1 with 3rd / 4th working, I looked here and found nothing and what I found was confusing.
would there be one of those?thanks and sorry for the inconvenience and bad english.
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17 hours ago, Akkarin said:
Unsure. Is it literally just this single item that you're having issues with?
Do any other high ViewID'd items cause errors?
Is everything else converted correctly?
You mean the CSV2YAML tool that this post references?
I have no knowledge about it.
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can you share Dual Guns for Gunslinger?