ItsRas
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Posts posted by ItsRas
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Hmmm I didn't get these error when I patch it manually.
Make sure you add it correctly, kindly double check.
Showing 4 changed files with 17 additions and 15 deletions.
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Yeah this is a problem before but there's a fix for this already
This should fix the issue;
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Hello, the client you've chosen is bet fit for renewal server. I do not recommend using it for pre-renewal but if you insist, you can select "Restore Bard/Gypsy Songs" in NEMO Patch. For the sonic blow and arrow vulcan, you may remove the force attack animation.
Go to prere/skill_db.yml and find
AfterCastWalkDelay: 2000
change to
AfterCastWalkDelay: 0
Stable clients for PRE-RE Servers
2018-06-20eRagexeRE - Currently Stable
2017-06-14bRagexeRE - Most Well known
2015-11-04aRagexe - Old Stable Client / Stable client for Pre-renewal ServerAccording to Poring KING
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I recommend using the 'Search Button' next time..
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Then try to
AfterCastActDelay: 0
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If you want to remove the force attack animation make the value to 0 on db/pre/skill_db.yml
AfterCastWalkDelay: 2000
to
AfterCastWalkDelay: 0
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Hello, not sure if I am the only one noticed this but is it possible to reduce the skill global delay?
On Official server like iRO, high wizard for example,
As you can see in the picture, the cooldown of storm gust is different
Unlike on my rathena server I am using this is how it behaves.
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Hello, search for this
/db/pre-re/skill_nocast_db.txt
then add
//---------------------------------------------------------------------------- // GVG //---------------------------------------------------------------------------- 426,4 //
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16 hours ago, Capuche said:
You need, for example,
Thanks for the reply, Capuche!
I've followed the instructions and tested this but this give me this warning not sure what exactly what this mean.
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Hello, I think this is exactly what you are looking for. https://github.com/rathena/rathena/blob/master/db/pre-re/item_noequip.txt
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- script iteminfo2 -1,{ end; OnInit: bindatcmd "ii2",strnpcinfo(3)+"::OnAtcommand"; bindatcmd "iteminfo2",strnpcinfo(3)+"::OnAtcommand"; end; OnAtcommand: .@item$ = ""; for (.@i = 0; .@i < .@atcmd_numparameters; .@i++) { if (.@i != 0) .@item$ += " "; .@item$ += .@atcmd_parameters$[.@i]; } dispbottom "<ITEMLINK>"+getitemname(.@item$)+"<INFO>"+.@item$ +"</INFO></ITEMLINK>"; }
Hello everyone,
I need help on my script, I can't make to work this script ingame. I tested it but the item won't link.
I am trying to make something like this. Thank you in advance.
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Try to add this on your item
bonus bMatk,1*.@r;
For each refine level increase the MATK by 1.
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@Cookie-rae Thanks so much for updating the code. Appreciate it, bro!
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Hello, I thiink this is what you are looking for
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Hello rA dev,
So I am trying to implement this @whosell and @jumptosell from @Cookie-rae
These are the link where I get it:
@whosell https://github.com/coookie1010/Server-Patches/blob/main/rA-whosell.diff
@jumptowhosell https://github.com/coookie1010/Server-Patches/blob/main/rA-jumptosell.diff
I already tried many ways to fix this issue but I always fail to make it work...
I believe I followed the instructions well on how to implement it but I always get this error/
I already tested to change the itemdb_searchname to;
itemdb_searchname1 and itemdb_searchname_array (I got this idea from @idsearch) and even this way itemdb_searchname_array(item_array, MAX_SEARCH, item_name);
and also test this fix (Someone suggest me to replace --struct item_data *item_data;;
++struct item_data *item_array[MAX_SEARCH];
Unfortunately, it didn't work and gave me more errors kek. Though I appreciate that guy who helped me.
I am hopinh someone can help me fix this.
Thank you in advance.
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Hello everyone, I am trying to make the Geffen Magic Tournament where a party can enter. I tried but I failed converting it into a party instance.
This is the part of the script where I modify
.@GPPPartySize > 12
dali,100,147,3 script Dimensional Device#gefma PORTAL,{ .@n$ = "[ Dimensional Device ]"; .@ins_geffen_time = checkquest(9316,PLAYTIME); if ( GeffenTournament < gettimetick(2)) { .@party_id = getcharid(1); .@p_name$ = getpartyname(.@party_id); .@md_name$ = "Geffen Magic Tournament"; getpartymember(getcharid(1),0); set .@GPPartySize,$@partymembercount; if( !getcharid(1) || is_party_leader() == false || .@GPPartySize > 1) { mes .@n$; mes "This is a solo instance. Please form a solo party before continuing."; end; } if (!.@party_id) { mes .@n$; mes "This is a solo instance. Please form a solo party before continuing."; end; } switch(select("Leave it alone:^3355FFUse the Device^000000")){ case 1: mes .@n$; mes "You can feel time being distorted by the device."; end; case 2: if (BaseLevel < 90) { mes .@n$; mes "You must be base level 90 to continue."; end; } switch(instance_enter(.@md_name$)) { case 3: mes "An unknown error has occurred."; end; case 2: mes "The Geffen Magic Tournament instance has not been created. Please go to talk to Emmitt White first."; end; case 1: mes "Only registered members can enter the "+.@md_name$+" instance."; end; case 0: mapannounce "dali02",strcharinfo(0)+" of the party, "+.@p_name$+" is entering the "+.@md_name$+".",bc_map,"0x00ff99"; GeffenTournament = gettimetick(2) + 82800; if(.@ins_geffen_time != -1) erasequest 9316; setquest 9316; end; } end; } } else if ( GeffenTournament > gettimetick(2) ) { mes .@n$; mes "Looks like the window of opportunity is not open right now."; end; } end; }
Heres the complete link of the script from github.
https://github.com/rathena/rathena/blob/master/npc/custom/official/GeffenMagicTournament.txt
Hope you guys can help me converting the GMT into a party instance. Thank you in advance.
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17 hours ago, botka4aet said:
if ( . @ map $ == "guild_vs1" && (BaseLevel <85 || BaseLevel> 115)) {
Thanks for the reply but I am getting error for this.
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Hello, can anyone help me fix this script? I'm trying to improve this script which I got from SOURCE by adding base level limits. For example, only players within level 85-115 are allowed to enter the map. A player who doesn't meet the requirement will be warp to his save points.
Thanks in advance
Original:
- script Sample -1,{ OnPCLoadMapEvent: getmapxy .@map$,.@x,.@y,0; if ( .@map$ == "guild_vs1" && BaseLevel != 99 ) { dispbottom "You cannot enter this map unless you are level 99"; sleep2 3000; warp "SavePoint",0,0; } end; } guild_vs1 mapflag loadevent
Edited:
- script Sample -1,{ OnPCLoadMapEvent: getmapxy .@map$,.@x,.@y,0; if ( .@map$ == "guild_vs1" && BaseLevel < 85 || BaseLevel > 115 ) { dispbottom "Sorry but you must be within level [85-115] to enter."; sleep2 3000; warp "SavePoint",0,0; } end; } guild_vs1 mapflag loadevent
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It works! Thank you so much @Patskie I appreciate it
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Hello, Can anyone help me with this party warper script? I got a party warper script from https://rathena.org/board/topic/123333-warping-a-party-to-specified-player-through-menu/ . The script allows you to warp wherever your party member is andI want to improve it somehow by adding some restrictions and displaying only the name of the members who are online to it but I fail it make it work.
Restricstions in example, mvp map, woe, or pvp area.
prontera,156,182,0 script Party Warper 100,{ if (!getcharid(1)) end; .@c = getcharid(0); getpartymember getcharid(1), 0; getpartymember getcharid(1), 1; getpartymember getcharid(1), 2; for (.@i = 0; .@i < $@partymembercount; .@i++) .@menu$ = .@menu$ + (strcharinfo(0) != $@partymembername$[.@i] ? $@partymembername$[.@i] : "") + ":"; .@s = select(.@menu$) - 1; if (isloggedin($@partymemberaid[.@s], $@partymembercid[.@s])) { attachrid($@partymemberaid[.@s]); getmapxy .@map$, .@x, .@y; if (@map$ == "aldebaran"){ mes "I can't be teleport you to your friend's location!"; close; } warp .@map$, .@x, .@y, .@c; } end; }
Thank you in advance :")
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Hello @Patskie Im just wondering if you could help me? I am currently using your script on my test server. It works perfectly but I am curious is it possible to add limitations to it? For example, if the party member is on mvp, woe or pvp, or any restricted maps, you will not be able to warp to that member. Also, is it possible to only display the names of the members who's online?
I did it this way but its not working. You still be able to warp to that party member even he is on restricted map.
prontera,156,182,0 script Party Warper 100,{ if (!getcharid(1)) end; .@c = getcharid(0); getpartymember getcharid(1), 0; getpartymember getcharid(1), 1; getpartymember getcharid(1), 2; for (.@i = 0; .@i < $@partymembercount; .@i++) .@menu$ = .@menu$ + (strcharinfo(0) != $@partymembername$[.@i] ? $@partymembername$[.@i] : "") + ":"; .@s = select(.@menu$) - 1; if (isloggedin($@partymemberaid[.@s], $@partymembercid[.@s])) { attachrid($@partymemberaid[.@s]); getmapxy .@map$, .@x, .@y; if (@map$ == "aldebaran"){ mes "I can't be teleport you to your friend's location!"; close; } warp .@map$, .@x, .@y, .@c; } end; }
Thank you in advance
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I saw a similar script for this.
It has options to warp you not only to your party leader but also to other members of the party. I tested it on my test server but it doesn't work as intended.
Heres the script:
prontera,155,181,5 script Yumi 94,{
if(!getcharid(3)) end;
getpartymember(getcharid(1),2);
copyarray .@paid[0], $@partymemberaid[0],128;
getpartymember(getcharid(1),1);
copyarray .@pcid[0], $@partymembercid[0],128;
set .@len, $@partymembercount;
set .@cid, getcharid(0);
for(set(.@i,0);.@i<.@len;set(.@i,.@i+1)) {
if(isloggedin(.@paid[.@i],.@pcid[.@i])&&.@pcid[.@i]!=.@cid)
set(.@menu$,.@menu$+rid2name(.@paid[.@i])+":");
else {
deletearray .@paid[.@i],1;
deletearray .@pcid[.@i],1;
set(.@i,.@i-1);
set(.@len,.@len-1);
}
}
if(.@menu$=="") end;
mes "Select who you warp to!";
if(set(@menu,prompt(.@menu$)-1)>253) end;
getmapxy(.@map$,.@x,.@y,0,rid2name(.@paid[@menu]));
if(getmapusers(.@map$)<0) end;
warp .@map$,.@x,.@y;
end;
}Also, is it possible to map restrictions to this?
Thanks in advance
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Hello, I need help with my script. I am planning on making an npc with level requirement. For example the location is izlu2dun and only with level 85~90 are able to enter.
Thank you in advance :")
prontera,156,180,3 script test 833,{ mes "[Bathory]"; mes "Eheeheeheehee! The spotlight is on Glast Heim this week, so I'm ferrying people there for a mere 1,000z!"; next; mes "[Bathory]"; mes "How about it? Want to take a ride on a beautiful Bathory's broom?"; next; switch(select("Prepare for Takeoff!:No thanks.")) { case 1: if (BaseLevel < 85) { mes "[Bathory]"; mes "Come on dearie..."; mes "You are already mature enough to enter the portal."; close; } mes "[Bathory]"; mes "Alright, hold on tight!"; close2; warp "izlu2dun",50,133; end; case 2: mes "["+strcharinfo(0)+"]"; mes "No thanks, maybe later."; close; } }
Add an input box option to Warper NPC
in Scripting Support
Posted
Hello, can anyone help me with adding a new option in Warper NPC. I would like to add input box in the Warper NPC where people can simply add the name of the map they would like to warp to. This is similar to @warp command but I love to have an option for warper too with the restrictions of warper to ofc.
I actually found a nearly the same script from @AnnieRuru but its a hassle and tiring to code all the maps manually. I will attach the code below.
prontera,155,186,5 script TestWarp 100,{ setarray .@map$, "prontera", "morocc", "alberta", "aldebaran", "izlude"; setarray .@x, 156, 156, 192, 140, 128; setarray .@y, 191, 93, 147, 143, 146; set .@arraysize, getarraysize(.@map$); mes "[Warp Agent]"; mes "Type the map name you'd like to warp to for example pay_fild02, thor_v03^0000FF"; for ( .@i = 0; .@i < .@arraysize; .@i++ ) mes ( .@i +1 )+". "+ .@map$[.@i]; next; input .@warp$; .@i = 0; while ( .@warp$ != .@map$[.@i] && .@i < .@arraysize ) .@i++; if ( .@i == .@arraysize ) { mes "[Warp Agent]"; mes "Invalid Map"; close; } mes "[Test Warper]"; mes "You are now warping to "+ .@map$[.@i] +" town"; close2; warp .@map$[.@i], .@x[.@i], .@y[.@i]; end; }
Now the attached photo below is an illustration of what I'd like to have on warper.
Hope you guys could help me. Thanks in advance.