Jump to content

ChokituBR

Members
  • Posts

    42
  • Joined

  • Last visited

Posts posted by ChokituBR

  1. Hey, it's easier than you thought.

     

    Go to db/re/skill_cast_db.txt

     

    and change:

     

    //-- AB_SECRAMENT
    2515,1000,500,0,60000:90000:120000:150000:180000,0,0,1000

     

     

    to

     

    //-- AB_SECRAMENT

    2515,1000,500,0,60000:90000:120000:150000:180000,0,0,0

     

     

    Let me know if it works

  2.   - Id: 3001
        AegisName: spriteName
        Name: Vip Pass 1
        Type: Usable
        Buy: 0
        Weight: 1
        Trade:
          Override: 1
          NoDrop: false
          NoTrade: false
          NoSell: true
          NoCart: false
          NoGuildStorage: true
          NoMail: true
          NoAuction: true
        Script: |
          atcommand "@vip +1d/j "+strcharinfo(0)+"";

    Let me know if this works.

  3. Hey guys, a long time ago I saw someone who tried to re-make Dota on Ragnarok.

     

    I decided to start a new project, re-making League of Legends on RO.

     

    The Idea will be simple, almost like a bg (around 30 minutes of duration) and we will be releasing champions and skins that will be all free (we can have some donations for other stuff, but because of Riot's Legal team we wouldn't be able to charge anything for the game.

     

     

     

    The idea started with that.

     

    I have a fair knowledge in programming and map making but nothing too great so I am looking for people to work with.

     

    I'm looking for both free lancers that I'll be paying for work and for people who wants to join the project and make this with me ?

     

    I also found out there is another guy making something similar and I already contacted him to see if we can partner up.

     

    If you have skills in:

    1. Map Making
    2. Making Sprites items/characters
    3. Scripting in general specially custom skills

     

    And you want to join the team, hit me up!

     

    unknown.png

  4. So, I have an idea on how to do it, but I'm still getting used to rathena again, so just to check if anyone has something similar before I crack my brain into this.

     

    In the cpp file:

     

    I want to cast a skill that will spawn a poring, 2 cells from where the caster is, this poring will be frozen and in the second he spawns he will start casting something for 3 seconds (basicly just a timer above his head), after this he will die and a random mob will spawn from a certain array of mobs defined by me. If the poring dies in the middle, nothing will be spawned. I think I will use something like this:

     

    If anyone can help me by anymeans or tell me if its impossible, I would be very appreciated.

     

    int x = 0, y = 0, i = 0, master = 0;
    		struct map_session_data* pl_sd = NULL;
    
    		master = sd->bl.id;
    		
    		do {
    			x = sd->bl.x + (rnd() % 10 - 5);
    			y = sd->bl.y + (rnd() % 10 - 5);
    		} while (map_getcell(sd->bl.m, x, y, CELL_CHKNOPASS) && i++ < 10);
    
    		if (i >= 10) {
    			x = sd->bl.x;
    			y = sd->bl.y;
    		}

     

  5. Hey guys,

     

    I need something for my server. Some  Guillotine Crosses from my server want to make a DD CRIT build, but they can't do that because of they have all the skills and as you guys know, double attack decreases the chances of critical attack. 

     

    Does anyone have any ideas on how to remove a skill from those Guillotine Crosses?

  6. 19 hours ago, Cyro said:

    i saw a server having naruto suit, so you can give make such suits as equipment and give it to your gm's, so each gm have diff suits 

    That might be a good idea. I'm just afraid if it's going to be good. I'll see what I can do. Do you have any idea on how to do a custom full sprite changer equipment?

  7. In your item db, in this case, change

    2387,Sprint_Mail,Sprint Mail,4,20,,1000,,20,,1,0x00CFFF80,18,2,16,,70,1,0,{ bonus bVit,1; bonus bHPrecovRate,5; bonus bAddItemHealRate,3; bonus2 bSkillHeal,"AL_HEAL",3; },{},{}

    for 

    2387,Sprint_Mail,Sprint Mail,5,20,,1000,,3,,1,0xFFFFFFFF,7,2,16,,70,1,0,{ bonus bVit,1; bonus bHPrecovRate,5; bonus bAddItemHealRate,3; bonus2 bSkillHeal,"AL_HEAL",3; },{},{}

     

  8. Hey everyone,

    I am starting a project and I have a couple of questions, if you know the answer, please help me.

    I don't script for RO for a while now.

    I created a topic before but I think it's better to keep everything together.

    1- Is there an easy way to add custom GM sprites but for each GM (for example: GM Naruto has a Naruto Sprite and GM Sasuke has a Sasuke sprite.

    2-How can I create a skill that when I use it, My sprite will change to a custom mob sprite and add a special boost in the player HP while transformed? ( Like the White Dropping Eddga Effect, its not an equipments, tho, only the skill ), will I use active_transform ?

    3-Is it possible to create a command that will change the player GRF? When the Admin types @grf <playername> 1 it will be the default grf, but if he types @grf <playername> 2, will be a different one (of course, downloaded with the server files)

    4- Where can I find more about custom mobs/skills in the RAthena Emulator?

     

    Thank you, 

    Chokitu

×
×
  • Create New...