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Ninjamon

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Everything posted by Ninjamon

  1. I installed the Draw Move CP and i got this error. You can view that live at http://tantrums.ragnarok.so/cp/ Can anyone help me how to fix this error?
  2. Ninjamon

    Cicada

    How can i Remove the knock back on cicada and put a delay on it (Cicada ang Tatami) (Even with kiels) i tried editting on skill_cast_db but doesn't work //-- NJ_TATAMIGAESHI 527,5000,5000,0,3000,3000,0 //-- NJ_KASUMIKIRI 528,0,1000,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0 //-- NJ_SHADOWJUMP 529,0,1000,0,0,0,0 //-- NJ_KIRIKAGE // Seems to have no delay (English Translation Project) 530,0,0,0,0,0,0 //-- NJ_UTSUSEMI 531,0,10000,0,20000:30000:40000:50000:60000,0,0
  3. Done with that. Still damage bugs. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _CONFIG_RENEWAL_H_ #define _CONFIG_RENEWAL_H_ /** * rAthena configuration file (http://rathena.org) * For detailed guidance on these check http://rathena.org/wiki/SRC/config/ **/ /** * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder **/ /// game renewal server mode /// (disable by commenting the line) /// /// leave this line to enable renewal specific support such as renewal formulas ///#define RENEWAL /// renewal cast time /// (disable by commenting the line) /// /// leave this line to enable renewal casting time algorithms /// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats. /// example: /// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a /// "fixed cast time" which can only be reduced by specialist items and skills ///#define RENEWAL_CAST /// renewal drop rate algorithms /// (disable by commenting the line) /// /// leave this line to enable renewal item drop rate algorithms /// while enabled a special modified based on the difference between the player and monster level is applied /// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table ///#define RENEWAL_DROP /// renewal exp rate algorithms /// (disable by commenting the line) /// /// leave this line to enable renewal item exp rate algorithms /// while enabled a special modified based on the difference between the player and monster level is applied ///#define RENEWAL_EXP /// renewal level modifier on damage /// (disable by commenting the line) /// // leave this line to enable renewal base level modifier on skill damage (selected skills only) ///#define RENEWAL_LVDMG /// renewal enchant deadly poison algorithm /// /// leave this line to enable the renewed EDP algorithm /// under renewal mode: /// - damage is NOT increased by 400% /// - it does NOT affect grimtooth /// - weapon and status ATK are increased ///#define RENEWAL_EDP /// renewal ASPD [malufett] /// (disable by commenting the line) /// /// leave this line to enable renewal ASPD /// - shield penalty is applied /// - AGI has a greater factor in ASPD increase /// - there is a change in how skills/items give ASPD /// - some skill/item ASPD bonuses won't stack ///#define RENEWAL_ASPD #endif // _CONFIG_RENEWAL_H_
  4. How can i wipeout the storage of a specific account?
  5. Is it possible to fix the damage bug in pre-renewal? Like dealing 1k to a Monster/MVP is quiet low for a 255/120 Server. :/ I tried to open the renewal.c and put a /// on it but doesn't work. q.q
  6. If you want all MVP to spawn 2 instead of one, you must go through every spawn map that has MVPs and change the mob rate from 1 to 2. It cant be done using some source codes or scripts?
  7. I want all MVP to spawn x2
  8. Do anyone has a @itemmap command for rathena? Can anyone share a source? Thanks!
  9. Is it possible x2 the Spawn Count of MVP? Example ordinary one is 1 Tao Gunka in beach_dun and it will be x2'ed and get 2 Tao Gunka in beach_dun Sorry for bad eng.
  10. It looks like this http://rathena.org/board/topic/63332-coupon-npc-112/ But it gives a player the item when he just know the code. Unlike that after you type the code, no one can retype it again.
  11. I need a npc that if you will designate a specific code. Example the code is "jdsa41jd" and if a player put that code on the npc he will receive a specific Item(s) (Can only be used 1 per IP or 1 Per Account)
  12. How can i make a item script for this one: Enables to use Level 5 EDP Gunslinger and Sniper Class Only
  13. Like reducing the hit of the skill? Example Esma hits x10 i will reduce it to 5?
  14. Like Lilith's Skill Damage http://rathena.org/board/topic/62238-manage-skill-damage-21/ is there a source code that reduces a specific skill? Example, ORIGINAL DAMAGE -10% = NEW DAMAGE.
  15. Its like resetting all learned skill Every time i logout, All the skills that i learned is resetting and gives me the skill point and re-put it again. Sorry for bad grammar up up up up
  16. that is quite lazy of you sir. i manually added this to my own server files and i had no errors while compiling. also, this src mod has no relation with the db. its in the .conf file. so what you have to do is @reloadbattleconf. I thought it has its db file also like this http://rathena.org/board/topic/62238-manage-skill-damage-21/
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