like this ?
"flag"- This will limit access to the menu/map depending on the value of a specified variable. This is very useful for restricting access to things when an event is on or wherever the player as passed a certain quest.
//Eg. This will only allow access to the guild dungeons if the global variable $@testEvent is not set to 0.
StartNode("Guild Dungeons", "flag", "$@testEvent");
Yeah I know the flag function would be the best one to do that, but I was wondering if anyone know what the quest ID and state is for completing the quest. I have looked in the script and there is over 15 different quest IDs and I can't seem to find the one for when you finally complete the quest.
quests_13_1.txt
I attached the quest im taking about.