Jump to content

c2greentea

Members
  • Posts

    173
  • Joined

  • Last visited

Posts posted by c2greentea

  1. Euphy, how do I make items in the quest shop rentable using rentitem2 and how to set a max limit for every item? Meaning, if i put 10 to item id 5254, then only up to 10 can make or quest it. Willing to tip.

  2. I'm not sure what we did but geffenia warp in geffen is open to everyone. This shouldn't be open to everyone as far as I know and only open to those who did the quest. GMs did try to enable the sign quest earlier this day and after a few hours a player reported the geffenia warp is open to everyone regardless they did the quest or not.

     

    So what we did we checked the sign quest script, checked the script for the geffenia warp and found this: http://upaste.me/ee6215566119df8c9

     

    Do you think the script is right or which part is wrong in that whole script file?

  3. Can someone check what to fix here? This script supposedly will check if a player has either item ids 7784 to 7786 and they must have at least 1. Then the script will read if they got 7784, they will receive a random rental item. Same goes with 7785 and 7784. Can someone check what I did wrong here hahaha. Thank you

    P_Yes4:
        next;
        if(#cgp == 0 && countitem(7784) = 0) goto Lnenough;
        else if(#cgp == 1 && countitem(7785) = 0) goto Lnenough;
        else if(#cgp == 2 && countitem(7786) = 0) goto Lnenough;
        if(#cgp == 0) delitem 7784,1;
        mes "[Freebies NPC]";
        mes "Well, here you go! Thanks and enjoy the game!";
            switch(rand(15)){
            case 0:
                rentitem 5776,86400;
                break;
            case 1:
                rentitem 19517,86400;
                break;
            case 2:
                rentitem 19515,86400;
                break;
            }
    
        set #costumegpack,1;
    
        else if(#cgp == 1) delitem 7785,1;
        mes "[Freebies NPC]";
        mes "Well, here you go! Thanks and enjoy the game!";
            switch(rand(15)){
            case 0:
                rentitem 19510,86400;
                break;
            case 1:
                rentitem 19522,86400;
                break;
            case 2:
                rentitem 19521,86400;
                break;
            }
    
        set #costumegpack,1;
    
        else if(#cgp == 2) delitem 7786,1;
        mes "[Freebies NPC]";
        mes "Well, here you go! Thanks and enjoy the game!";
            switch(rand(15)){
            case 0:
                rentitem 19516,86400;
                break;
            case 1:
                rentitem 19513,86400;
                break;
            case 2:
                rentitem 19509,86400;
                break;
            }
        set #costumegpack,1;
        close;
  4. Zeiyan, I think you misunderstood a little my request. What I meant is they will be given a reward if the script reads at least 30 minutes total time they have been in the active agits. So for example they have entered inside the castle/agit 10 times, and the total time they were in the castle combining 10 times they entered inside before the woe ends is 30 minutes, then they will be eligible for the reward after the woe ends.

     

    I hope I make sense hehehe

  5. We want to be able to give woe rewards to those who participated in woe especially those who lost. So is it possible to do this in fool proof manner? Maybe count the total time they went inside the castle and if for example they got a total of 15 or 30 mins they could be rewarded?

     

     

  6. This is my item rewards npc: http://upaste.me/r/2a1c1547799e22f5a

    Gstorage npc: http://upaste.me/r/ad871547834a3b960

     

    Goal: To transform item rewards npc to guild package giver. 

     

    What I want to achieve is the ff:
    1.  Primarily I want to make use of the commands getitem2 and as well as zeny in the package where aside from plain getitem and amount in the original script, we can also give refined equips with cards using getitem2 in it as well as zeny via this Item Rewards NPC script.
    2. Nothing to change in item rewards npc but the #1 above and to be able to add option where a package could be sent directly to a guild's storage.
    3. So meaning, I can still give package to a player by the script's nature but with added option of being able to give package to a guild's storage.
     

    Willing to tip. 

     

×
×
  • Create New...