Jump to content

Veracious

Members
  • Posts

    179
  • Joined

Everything posted by Veracious

  1. http://rathena.org/board/topic/59956-breeder-universal-rental-npc-in-swordman-type/?p=83950 prontera,155,181,5 script Sample 757,{ mes "[Universal Rental Npc]"; mes "Hi, would you like to rent a cart?"; next; switch(select("Yes ofcourse!:No, thanks.")){ Case 1: if( checkcart() || !getskilllv("MC_PUSHCART") ){ mes "Sorry you don't meet the requirements."; }else setcart; break; Case 2: mes "As you wish sir."; break; } mes "Have a nice day!"; close; }
  2. Try finding in the list here - https://code.google.com/p/fluxcp/wiki/Screencasts
  3. I guess items can't be mailed if they're acc/char/guild/party bound. Tested on rev 17704. When a guild breaks the items loose their bound, this will ruin the market of the servers which provide guild packages with high-end gears & donation items using getitembound. http://rathena.org/board/topic/95205-request-script-to-counter-bugsexploits/ I hope its changed to something like this. If the creator wishes to update it. Just like when a player leaves guild the items are automatically stored in the guild storage, can it be made like when a guild disbands the all the items got from guild bound become account bound. Anyways thanks for such a nice mod!
  4. Yes, skill works perfectly but still I want it to display.
  5. Does this BG clash with WoE? Since you've included gefg_cas02 which is a WoE map.
  6. I know that we can't see MATK. But i saw a few servers which had that feature where the MATK is increased in the status window after casting Mystical Amplification. I wanted to know how to make it work like that.
  7. http://rathena.org/wiki/Custom_Maps
  8. Is it possible to store the names in 3rd slot for pre-renewal servers which doesn't have enchants like eden system in renewal servers? Like one slotted equipments(hgears, armors, accessories, etc) & one slotted and two slotted weapons or one two & three slotted weapons?(can it be like names take 3rd slot for equipments and 4th slot for weapons?
  9. Yea, it should refresh when another item with SC_ARMOR_ELEMENT is used. It lasts for 20minutes
  10. Yes, it doesn't refresh when another item with SC_ARMOR_ELEMENT is used.
  11. I wanted to know about Status Icon Timers(Bars) not custom status icons & i'm already using those icons which don't display the bar next to the status icons. I guess you are right, even Kichi said its about the client.
  12. Its working like this - bonus2 bResEff,Eff_Stun,1000; It stacks with 90% Equipment Resistance and works like 90+10=100% Resistance. But, its little bugged may be because no time limit set whether 60 seconds 1 hour for item duration & if i change/wear equipment, exmaple :- Guard or Accessory or any equipment it affects the item effect and the character again gets stunned just because of change in equipment i.e. Every time equip change - item looses its effect. I doubt using bonus2 bResEff,Eff_Stun,1000; will work even if the equipment change is fixed as it will be never dispelled by skill Dispell or dispelled upon Death. If the status is modified it will affect all equipements and cards with bonus2 bResEff,Eff_Stun. Need to find any other way to do it, maybe like Kichi said But this is not working either as the effect doesn't stack with bonus2 bResEff,Eff_Stun - But, i want it to stack with this. Maybe like Capuche said Is there any way to make it stack with bonus2 bResEff,Eff_Stun and not affect other equpments & cards and will also dispell on death, dispell skill,etc?
  13. Hi! I've tried to search the forum but i wasn't able to get any information on how to change Status Icon Timers from Clockwise to Bars. Its currently displaying these timers --- I wan't to change them to these --- I've also tried to look up here --- trunk\conf\battle\client.conf Changing the values to 1, 2, 3 etc din't work. // Set this to 1 if your client supports status change timers and you want to use them // Clients from 2009 onward support this display_status_timers: yes
  14. Wow, I never thought it could be done at item_db.txt...Thanks! I've managed to make it for EDP as it can be miss used at BG/PVP maps for not getting killed from some one in pvp or to increase enemy team score in bg. All classes won't have effect of "death" using EDP in the maps BG - "bat_b01" & PVP - "prt_pvp". Please correct me if i've made any mistakes in this script. 678,Poison_Bottle,Poison Bottle,2,5000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(Class==Job_Assassin_Cross) { sc_start SC_DPoison,60000,0; sc_start SC_ASPDPOTION3,60000,0; } else if ( Class != Job_Assassin_Cross && strcharinfo(3) == "bat_b01" || strcharinfo(3) == "prt_pvp" ) { percentheal 0,0; } else percentheal -100,-100; },{},{}
  15. Have you made your server's grf?
  16. Hi! I need a script which will disable the consumption of particular items by all classes except few classes in certain maps with option to put extra maps, extra items and extra classes in the list. Example :- Only CLASS - Novice will be able to use/consume ITEM - Novice Potion in MAP - pay_fild04. All other classes can't use it in this map.
  17. What do you want to search? idnumdesctable.txt? OR Timer/Rank,etc? OR Both?
  18. try this prontera,162,192,4 script Ranking Staff 803,{ cutin "hu_alex05",2; set @nome$,"[ ^FF0000 Ranking Staff ^000000 ]"; mes @nome$; mes "Hello "+strcharinfo(0)+"."; next; mes @nome$; mes "Choose your ranking list?"; next; switch(select("- ^FFA500Rankings of PvP [TOP 10]^000000","- ^008B8BRankings of GvG [TOP 10]^000000")) { case 1: mes @nome$; mes "Okay, This is the List of PvP [TOP 10]"; next; query_sql "SELECT name, kills, deaths FROM PVP ORDER BY kills DESC LIMIT 10",@name$,@kills,@deaths; dispbottom "Ranking PvP [TOP 10]"; dispbottom " "; dispbottom "Position <~> Name <~> Kill <~> Died"; dispbottom " "; for(set @i,0;@i<=9;set @i,@i+1) { dispbottom "["+(@i+1)+"] <~> "+@name$[@i]+" <~> "+@kills[@i]+" <~> "+@deaths[@i]+""; } close2; cutin "",255; end; case 2: mes @nome$; mes "Okay, This is the List of GvG [TOP 10]"; next; query_sql "SELECT name, kills, deaths FROM gvg ORDER BY kills DESC LIMIT 10",@guild_name$,@guild_kills,@guild_deaths; dispbottom "Ranking GvG [TOP 10]"; dispbottom " "; dispbottom "Position <~> Name of the Guild <~> Wins <~> Loses"; dispbottom " "; for(set @i,0;@i<=9;set @i,@i+1) { dispbottom "["+(@i+1)+"] <~> "+@guild_name$[@i]+" <~> "+@guild_kills[@i]+" <~> "+@guild_deaths[@i]+""; } close2; cutin "",255; end; } } } }
  19. It must be in your server's GRF. Location - data\idnumdesctable.txt If it does't work even after making changes in the above mentioned location, then do what Winz said. Regarding GRF for PVP, you have to make it on your own if you want the Timer & Rank removed. If you remove these from GRF then all your PVP maps won't display them. If you want to remove them completely(from all maps) then search for the files given below and edit them with magenta(R:255 G:0 B:255/FF00FF) color all over the images & save. Timer/Counter in the top-mid - data\sprite\ÀÌÆÑÆ®\timefont.spr & data\sprite\ÀÌÆÑÆ®\timefont.act Time Attack once entering PVP Map - data\sprite\ÀÌÆÑÆ®\timeattack.spr & data\sprite\ÀÌÆÑÆ®\timeattack.act Rank at the bottom right - data\sprite\ÀÌÆÑÆ®\rankfont.spr & data\sprite\ÀÌÆÑÆ®\rankfont.act
×
×
  • Create New...